
Description
NOTE: The dependancies listed in the dependancies section are required for both FS2020 and FS2024.
FS2024 Section
V1.1 05 Dec 24
- Stage 1 conversion to FS2024. Fixes missing buildings, corrects terrain and textures.
- Makes the airport work fine and look fine.
- Look out for further fixes and updates as I discover cool things in the new SDK.
V1.2 20 Dec 24
- Changed the terrain pathing references for the new terrain engine to read the surfaces correctly into FS2024.
- Made some other minor additions.
V1.3 20 Jul 24
- Pre-update for SU3, just checking things.
- Updated night lighting.
- Forgot what amazing scenery this is. Enjoy.
V1.4 05 Dec 25
- Added the proper FS2024 Helicopter Parking for cold/dark starts. Look for Helicopter Parking xx.
- Made other minor additions and texture work.
- Final check before SU4.
V1.5 01 Jan 26
- FS2024 version update.
- Replaces/substitutes many missing objects/buildings caused by SU4.
- Fixes lighting issues also caused by updates in SU4.
- All of my scenery is now being checked for this total mess they caused us Dev's.
- Adds taxiway exit lighting from the main runway(s).
- Some other minor fixes and additions.
FS2020 Section
NOTE: Your sim must be up to date with all world updates and POI's installed. You do not need any photogrammetry installed, just the base world updates as I borrow scenery from those resources. This project makes extensive use of the UK2000 Scenery Library which is free in the Marketplace. Please make sure you have it installed.
V 1.0
Welcome to Telfer airport, one of the most unique airports in the world, serving the biggest gold mine in Australia. C'mon everyone, this is actually one of my best works, it's just not getting much traction, not sure why.
Since everything is so close to the airport, I decided to include the whole town. The shops, shopping centre, hotel bar and pool etc . I've kept the layout of the town pretty much RL, and as usual added my creative license by throwing in things like a tennis court, oh and your family is waiting for you in a golf cart if you decided to fly in and park on the GA apron. The wife has a cold beer waiting for you. What a good wife, saves you the long walk back and you can enjoy a beer along the way.
As for the approach into the airport, it is almost other-worldly. The massive goldmine dominates the approach, and you must check your NOTAMS for the blasting times. The concussion waves, debris and dust create an aviation hazard and it is not unusual for aircraft arriving early to have to circle at a safe altitude until the all clear is given.
V 3.0 (24 Aug 24) - NOTE THE DEPENDANCIES HAVE CHANGED.
- Payware quality as is expected by my followers.
- Full overhaul from the ground up, a complete rebuild.
- New buildings and objects.
- Accurate apron and markings.
- Your own GA hangar to spawn into.
- Redid all of the ground textures with custom multi-layered ground work.
- Rebult all of the fencing, lighting and gates.
- Completely redid the runway, placing the VASI lights in the correct position.
- Cleaned up the MSFS artifacts for a nice and crispy airport.
- Added a cold and dark chopper start under the helipad (Parking 100).
- Checked FPS, all good.
Tip:
Don't forget to reload your Little Navmap scenery library now and then in order to keep your new airfields accurately portrayed within it. This way all your new taxiway designations are updated among other things.
LNM automatically searches through your community folder during the process which runs in the background so you can keep simming.
From the menu bar of LNM: Scenery Library | Load Scenery Library | press Load. When finished, press Use Database.
Instructions:
Unzip and drop into your Community folder.
Enjoy.
-=CoolGunS=-
YTEF - Telfer Airport, Western Australia
Explore the remote Telfer Airport in Western Australia with a full payware quality conversion by CoolGunS. Completely rebuilt, Telfer Airport comes to life in an entirely new way as the author revisits another of his previous FIFO airports in WA, Australia.
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Version History
FS2024 version update. Replaces/substitutes many missing objects/buildings caused by SU4. Fixes lighting issues also caused by updates in SU4. All of my scenery is now being checked for this total mess they caused us Dev's. Adds taxiway exit lighting from the main runway(s). Some other minor fixes and additions.
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