Es tut mir leid, aber ich habe mein Deutsch vergessen.
Despite this I wanted to do Helgoland. For some reason the British call it Heligoland. It was of course occupied for a few years and exploded by the British and I still think of it as British as our royal family. Which is... Deutsch.
Anyway it's wet. There's an Islander to retexture and it's remote. All of these things are guaranteed to excite me.
There are 2 files inside the download folder. EDXH and EDYZ, the heliport.
You must delete the Asobo World Update 6 EDXH in your content manager to use this version.
I have added elevations as it was totally flat before. I've replaced some of the ground and beaches, added buildings and other details. I have also pulled back the sea and removed vegetation from the shores.
At the airport there are replicas of all the buildings. All the ground textures have been changed. Parking space number 10 is inside the hangar. Parking space number 1 is where the passenger aircraft seem to go. Fencing has been done and detail added all over.
I also included some of Dave's 3d people - https://flightsim.to/file/5452/dave-s-3d-people-library but should add more really.
On the main island I have worked on the docks and sea walls. I've also added the heliport - with the fictional ICAO EDYZ. This is a separate file because I didn't want to confuse the original airport. If you don't want it the only thing you won't see modified is the heliport area.
Out to sea at the wind farms there are two oil rigs to land on, don't worry they are making special windy oil, and a ship.
There is also a second separate download. This is the original version made before World Update 6 which will work better if you delete all of World Update 6, not just this airport.
Model credits - Bernd G, Mandun, Charline P, Marjan A and big up to Mamu82 for the flags.
Returns my properly powerful lighthouse beam. I didn't realise it could burn through their lighthouse model glass that I can't get rid of.
The vegetation all over the islands has been lowered or erased where necessary.
Some modifications to the night lighting at the heliport and some tweaks to the airport parking to try and stop vehicles from spawning, but I don't think it worked.