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    HPG Airbus H145 Action pack: HEMS Random and Anywhere mission - Image 2

    Description

    READ BEFORE YOU DOWNLOAD:

    WARNING: This is not a standalone package!!! Both HPG H145 BASE and Expansion packs are needed!!!!

    WARNING!!!! This mission pack requires H145 build 479 or above. Download it from the Hype Discord channel (link provided below). 

    IF YOU HAVE EXTERNAL SOUNDPACKS, YOU MAY LOSE MISSION AUDIO. IF YOU HAVE MGONZALEZ SOUNDPACK, DOWNLOAD THE MODIFIED XML FROM HERE, SECONDARY FILE.

    After last OSM updates the vehicles stopped finding their path and driving. A temporary patch is available here: https://discord.com/channels/426503612819046401/1023729818203861052/1444412007452381285

     

    Go to• Discord | #🚁│h145_discussion | HYPE

    If you need invitation, go to https://www.hypeperformancegroup.com/ and click DISCORD (on top of the page).

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    MISSION IS FULLY COMPATIBLE WITH MSFS2020 AND MSFS2024. LIMITATIONS MAY APPLY FOR DEPENDENCIES COMPATIBILITY (MISSING TEXTURES, LIGHTS, EFFECTS). THEY ARE NOT RELATED TO THE MISSION ITSELF AND ACTUALLY NO ONE REPORTED ISSUES. 

    CAUTION: This mission is still under development, some functions may be disabled or may not be fully operative. Feedbacks are kindly welcome! MISSION WILL AUTOMATICALLY ALERT IN CASE REQUIRED PACKAGES ARE NOT INSTALLED.

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    Download and Installation:

    1- Obtain the Hye Performance Group Base and Action pack, and check you have a build number higher than the one posted in the warning above. If not, access to HYPE discord channel (links posted above) and download the latest build.
    2- Download the HPG Airbus H145 Action pack: HEMS Random and Anywhere mission pack from here (Flightsim.to).
    3- Copy and paste the "hpg-airbus-h145-z-andrew-mission-pack" folder (and its content) into your original Microsoft Flight Simulator community folder. (Avoid using external linking tools.) (NOTE: flightsim.to may modify the zip name, before you copy the file in community, remove old versions first).
    4- Start Hype Operation Center and click on "update mission index".
    5- The mission will be available on the tablet under "RANDOM AND EVERYWHERE" folder. YOU NEED TO USE H145 HEMS variant otherwise it will not appear.

    6- For "beta" updates: https://discord.gg/dy8nAEuE3M

    You will find the invitation to R&E discord directly in the mission, in the description page.

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    Required and Recommended Packages:

    Required: (Numbers show correct installation order. The most important thing, is to install number 8 at last. Optional items may be skipped if not needed by you)

    1) Batteroulio french emergency vehicles FR  (2.0)    https://flightsim.to/file/42450/pack-vehicules-et-personnages-franais

    2) 30West HEMS-objects (1.3): https://it.flightsim.to/file/69699/hems-objects

    8) 68ponyGT HEMS objects (1.1): https://flightsim.to/file/47913/h145-action-pack-hems-objects

    Optional: (Numbers show correct installation order. The most important thing, is to install number 8 at last. Optional items may be skipped if not needed by you)

    68ponyGT US,UK,DE, NL,IT emergency vehicles:

    5) USA https://flightsim.to/file/41995/h145-action-pack-vehicles-us

    7) UK     https://flightsim.to/file/42197/h145-action-pack-vehicles-uk

    3) DE     https://flightsim.to/file/42133/h145-action-pack-vehicles-de

    6) NL     https://flightsim.to/file/45600/h145-action-pack-vehicles-nl

    4) IT      https://flightsim.to/file/47085/h145-action-pack-vehicles-it

    OTHERS:

    Offshore package: (to be installed, in case, before 8 )  https://flightsim.to/file/43408/h145-action-pack-offshore-objects

    The above packages are used to enhance the fire and smoke effects, crash sites by adding national rescue vehicle variants (where applicable) and will include an airplane and helicopter used by the relative scenes. 

    INSTALLATION NOTE: In order to avoid possible installation error due to overwriting errors, if you install 68PonyGT national vehicles, make sure you install HEMS objects as last package (and allows it to overwrite already installed files).

    I highly recomend also:

    Mamu82 great addons available here https://mamudesign.eu/

    - Project Lifts, Europe

    - Power lines and solar farms

    Those 2 packages are not strictly necessary, however there are scenes placed in areas covered by both addons and they enhance a lot the experience.

    VOICEPACKS: The following voice packs are available for improvement or translation. The following VPs may be selected and activated in game, if they are already installed.

    HPG Airbus H145 Action pack: HEMS Random and Anywhere Realistic Voice PACK per Microsoft Flight Simulator | MSFS

    HEMS Random and Anywhere Realistic German Voice PACK ADD-ON (HPG H145)

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    About this mission:

    This mission pack delivers a randomized Helicopter Emergency Medical Service (HEMS) mission generator and grants you the flexibility to choose mission and destination locations anywhere in the world.

     

    Core Dispatch & Communication:

    • Realistic HEMS Dispatch Simulation: Simulates a complete HEMS dispatching system involving a ground station (dispatcher), rescue vehicles, and the helicopter.
    • Radio Communication: All mission information is shared via radio. Ensure the CARLS radio is ON and Connected. Once connected, the dispatcher and rescue vehicles send information messages, viewable on the DMAP (STUS soft key > Messages). Interact with the dispatcher using numerical codes (1-7) available on the CARLS keyboard, DMAP STUS, or the tablet.
    • Mission Status Reporting: Choose between automatic or manual reporting of your mission status to the dispatcher.
    • Full Audio Assistance: Benefit from comprehensive audio assistance from both onboard and ground crew.
    • Includes voice callouts and warnings during flight, with a detailed report on flight mistakes made by the ground crew.
    • Customization: Personalize your experience with custom voice packs and ring tones for dispatch notifications.

    Mission Generation & Loading:

    Flexible Mission Loading:

    • From tablet map, by selecting a POI: Load a mission instantly by clicking a Helipad, Hospital, or Airport POI on the tablet map. This method offers an optional teleport to the chosen location.
    • Missions can be also loaded via the Mission & map tablet app. This mode gives full flexibility in terms of customization.
    • Randomized Accident Scenes: Generate realistic, randomized accident scenes in coherent locations (over 60 different scenes with varying objects, people, and effects).
    • Custom Locations: Perform rescues (single injured or full accident) at any custom position you choose on the map.
    • Custom missions may be prepared on external script and shared with others allowing users to share custom missions.
    • Dispatch Preview: Receive random dispatches and visually check the accident location on the map before accepting. In case of SAR missions, a ring shows the defined search area.
    • Scene Variety (Examples): Includes car, motorbike, and bicycle accidents; various job accidents (forklift, quarry); air emergencies (helicopter/aircraft landing); mountain rescue; and residential accidents (apartment, hotel, school, etc.). Accidents are categorized to simplify browsing/selection.
    • Every mission or mission category can be enabled or disabled via the menu, excluding/including them in the random selection.

    Crew & Vehicle Logistics

    • Crew Boarding: Automatic boarding of the flight crew from a nearby building. The crew may approach by walking or by car. Same happens for deboarding at mission end.
    • Crew Configuration: Select the number of crew members for the mission (3, 4, or 5), which affects relative limitations and animations.
    • Automatically load crew configurations from compatible liveries.
    • Ground Crew & Rescue Vehicles: Randomized or user selectable rescue vehicles (Ambulance, Police, Firefighters) presence at the scene. Vehicles will drive to the scene by following roads. Each vehicle has a specific function (patient transport, scene security, etc.) and their presence or absence may have impacts on operations.
    • Simulated random vehicle queues due to traffic jams.
    • Vehicle Customization: Rescue vehicles are customized automatically based on location (e.g., UK, FR, USA, IT, etc.) if the related custom packages are installed. User may force the desired nationality.
    • Flight/Engine Checks: Includes pre-flight check and engine start assistance, managed via the prime pumps sequence.

    Rescue Operations:

    • Different operation options based on rescue area: User may chose ground operations (landing); hoist operations; skid landing operations.
    • Manual Landing Spot Marking: Mark a customized landing/hoisting spot on the map, different from the auto-assigned one. This allows user to have precise guidance in case of hoist operations,, as well marshalling/lights in case of ground operations (require rescue vehicles already on scene).
    • Realistic Hoist Simulation: Receive realistic information from the rear crew via text and audio during hoisting. Hoist load limits, with the possibility of failure or loss if the patient is kept outside.
    • For 4 or 5-crew configurations, you can hoist two operators onto the scene. With 3 crew you can now use hoist (one operator only)
    • Includes options to pick up and drop off heli rescuers for mountain missions.
    • Includes options to meet an ambulance in case the scene is too far.
    • Includes options to drop the patient to an ambulance if needed.
    • Ground Crew Movement: Improved crew movement on the ground following fictional waypoints to avoid, as much as possible, obstacles.
    • Police, Firefighter, Hospital/Ambulance crews may interact to help the helicopter crew. Police may transport the crew to the scene, and back to the helicopter, Ambulance may transport the patient, the patient and our doctor, our crew and patient, to the hospital or to the helicopter.

    Medical & Patient Management:

    • Crew makes triage checks on multiple injured patients, with reporting of status using emergency codes.
    • Check of patient status (symptoms, diagnosis, life parameters) on the tablet.
    • Simulated need of additional wait for critical patient stabilization and CPR.
    • Visit Time Settings: Select from 4 different settings for patient visit time: ULTRA FAST (e.g. 1 minute for 3 injured); FAST (e.g., <3 minutes for 3 injured); MEDIUM (e.g.,<5 minutes); REALISTIC (Manually configurable max time per injured).
    • Ambulance Handover & Transport: Patients may be loaded directly into an ambulance based on injury status or number. For single injured, the doctor may accompany the patient in the ambulance to the hospital.
    • Transport or relocate patients or do urgent organ transportation missions.

    Destination & Post-Mission

    • Destination Selection: Select your destination directly on the map or use the legacy list mode. The system will always propose a destination.

    • Crew presence at destination: The presence, at destination, of medical crew/ambulance is automatically determined (ambulance for non-hospital destinations, hospital crew for hospitals).

    • Unloading: Perform patient unloading at a selectable hospital helipad or any user-defined spot.

    • Custom Waypoints: Create custom ground paths (up to 4 per location) for the crew to follow at your preferred hangar (from hangar to helicopter) and hospital (from helicopter to hospital door).

    • Return to Base: At mission completion, decide if return to base (either at the starting point or a location chosen from the map), end the mission or immediately receive a new dispatch. While you are returning to base, possible dispatches may be randomly received. Block dispatches, like in real life, by declaring the helicopter unavailable to the dispatcher.

    System & Customization

    • Intuitive New Menu System allowing you to:

      - have all mission information (code, description, patient status, etc.) always available.
      - Customize most mission parameters before or during the mission (tons of settings are available, settings are grouped in different areas to simplify user interaction).
      - Custom Mission menu allows to select single missions to be performed, or to select/deselect missions from the random engine. The menu also allows to start the mission to a custom location, either selected on map or by entering coordinates.
      - Automatic Payload Adjustment: Payload weight is automatically adjusted based on crew/patient boarding/deboarding, affecting both the flight model and MFD values.
      - Random Failures: Experience unexpected random system failures.
      - Key Bindings: Use PRIMARY ACTION/SECONDARY ACTION key bindings to virtually click tablet buttons for common tasks like starting Hoisting, skipping boarding, or managing the hoist.

     

     

    This mission is still under development, please help me improving with feedbacks. Do you have a question? A request? A problem? Feel free to comment! PS: A user manual will be provided as soon as the functions will stabilize.

     

    More scenes and functions will be provided almost at every update!

     

     

    NEW FUNCTION: Some settings are saved in your PC. If you need to reset settings to the default, delete the “global.json” and  “table_Andrews_accidents.json” files contained in: …\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalState\packages\hpg-airbus-h145-ap\work

    A RESET of the settings is also provided in the mission itself (SETTINGS)

    Few settings (less important ones) can be modified via file editing:

    1) Open the everywhere_all.json file with notepad (or notepad++) or with HOC Mission Editor ( -> Start Developing->Open) (HOC is the preferred way);

     

    2) The custom settings are all enclosed in the top of the mission file. In the area I marked in red in the above screenshots you need to set the value (green circle in the red box) to 1 if you want to allow the mission to read all the other settings in green, if it is 0, the settings in the green circles are not read.

     

    3) Modify all the values you want within the available ranges, I marked them with green circles.

     

    4) Change the title (top line) if you want to have a different name for your custom mission

     

    5) Save the file (if you want with a different name);

     

    6) Update mission index to update the settings to the tablet.

    Frequently Asked Questions

    Comments(476)

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    3 days ago

    Hi, ich denke, dass ich alles richtig installiert, kriege aber kein Routing zur Lokation. Kann mir da jemand helfen ?

    3 days ago

    Actually (since different months now) OSM services are not operational or rarely operational, in the weekedns it is even worse. Try Kumi, or, subribe a CICERS OSM account so you can have the system back. For more info, check R&E discord. https://discord.gg/DgxeteQebW

    11 days ago

    ich habs nach der anleitung installiert. x mal durchgelesen, korrekt kopiert usw. immer wenn ich dann eine mission starten will, bringt er, dass etwas mit der entfernung nicht stimmt, oder er wirft div. fehler aus.

    kann mir da jemand helfen? ich hab die reihenfolge richtig befolgt. seid stunden bin ich da dran, es is zum verzweifeln.

    10 days ago

    It is not your fault, it is neither our fault, the OpenStreetMaps services are almost down, and so mission cannot get valid locations. Join our discord for beta updates and for solutions

    4 days ago

    Bei mir ist es ähnlich. Es kommt zwar keine Fehlermeldung, aber bei mir ist, egal welche Einstellung, der Einsatzort immer knapp 3000 nm weit weg.
    Und bei mir ist leider der Discord Link ungültig

    4 days ago

    https://discord.gg/DgxeteQebW
    This link should work

    11 days ago

    Bonsoir desole mais si quelqu'un peu m'aider je crois que je me suis rater sur des dossiers ? MERCI pour ce travail il doit etre genial à jouer mais j'ai du mal à l intaller si vous avez une video en francais je suis preneur de tous merci par avance tres beau travail realiser

    10 days ago

    Hi, sorry I don't know if there are french tutorials, however we have some french users in our discord, you can join to discord and ask.
    About your screenshots, it seems you are not using R&E mod but the default one. On Youtube you may find channels like this https://www.youtube.com/watch?v=ktoAR8LUXDk with tutorials.
    Note that actually Online services like OpenStreetMaps are not operational, affecting all H145 missions using them. a solution is: https://status.cicers.eu/ . But first, make the mission working, if you need help, use our discord. Link and invitation are in the description

    16 days ago

    Hey, do you know how to fix this ERR? i dont know how to fix it... I reinstalled br-mission-dynamicobjectsample but it doesnt work

    16 days ago

    I also get the ERR117, ERR2, ERR7, ERR154 and more. Most of them says: "failed to retrieve location,If error persist, check mission minimum and maximum ranges". (my settings are: max range - 50km.. min range - 5km)

    15 days ago

    Errors are all due to Overpass.de and Kumi services overloaded/failing. Join to our discord (link in the mission and in the R&E description) to check current status and find a possible fix.

    12 days ago

    salut tu a copier ou les mods requis qui demande merci

    17 days ago

    Hi Zacki,
    Mega Dank für deinen Post. Nach der Reichenfolge habe ich mich überhaupt nicht gekümmert. Das würde heißen, dass ich alles noch mal Deinstallieren müsste, und alles, wie unteren angegeben, der Reihe nach wieder aufziehen.
    Ist das so gemeint ?

    15 days ago

    About the order, the best solution is to reinstall following the order. At least for 68PonyGT packages. All others can be installed in any order.

    19 days ago

    Hi, der R&E Mission Generator 0.996 benötigt zum Ausführen von Missionen folgende Objekt-Packs -
    - 68PonyGT HEMS Objects package not found or old version installed
    - Batteroulio French objects packages not found, or old version installed,or not correctly installed
    Habe im Netz gesucht- finde sie nirgends

    Wer kann mir da weiterhelfen ?

    18 days ago

    Es kommt auch auf die richtige Reihenfolge an, steht alles oben. Für Dich wäre das also:

    1) Batteroulio french emergency vehicles FR (2.0) https://flightsim.to/file/42450/pack-vehicules-et-personnages-franais

    2) 30West HEMS-objects (1.3): https://it.flightsim.to/file/69699/hems-objects


    3) DE https://flightsim.to/file/42133/h145-action-pack-vehicles-de

    4) 68ponyGT HEMS objects (1.1): https://flightsim.to/file/47913/h145-action-pack-hems-objects

    15 days ago

    They are all linked in the fs.to description, moreover, you can click directly the error message on the tablet to open the links

    19 days ago

    is there going to be any fix for this, I can't even use, the mission editor. because has the error 403 R which won't let you use the map to place the objects in the position on the and the error on the tablet For omissions does anyone have any idea about it thanks

    15 days ago

    Join our discord (link in the mission or in the description) to find alpha version and to check actual workarounds.
    ...
    MSFS 2020MSFS 2024

    HPG Airbus H145 Action pack: HEMS Random and Anywhere mission

    NOW WITH AUDIO!!!! The package contains an "all in one" HEMS random mission generator and an "everywhere" mission all in one. The mission allows: To perform rescue of a single injured created on the helicopter position, and, to unload it in front of the helicopter (Everywhere missions, designed for Neofly or HERO missions); To perform randomized automatic accident scenes generation on randomic and coherent locations (based on accident type); To perform hoist or ground loading operations; To perform unloading on selectable hospital helipad or whenever the user decides; To check the status of the patient. Status will decrease with time until death (still to be stress-tested)

    Downloads34K
    Version0.996
    File Size193.84 MB
    Published3 years ago
    Updated5 months ago

    User Reviews

    4.9

    86 reviews

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    More Information

    Simulator
    MSFS2020/24
    Sub-CategoryLibraries
    Affiliation
    Airbus H145
    ICAONULL

    Version History

    0.996 - Changelog (from 0.99561) GAMEPLAY FIXES: - Fixed closest ambulance not working due to wrong waypoints; - Strongened logics for closest ambulance in order to reduce errors; - Fixed the possibility that mission activates ground operations as soon as heli rescuer is boarded, if the landing spot is not so far. New logic should prevent also other possible bugs; - Fixed some missing globals in the reset of saved settings; - Fixed resume of flight plan to hospital after heli rescuer has been dropped; - Inhibited the "2 NM from xxx site" and "2NM from our base" when helicopter is reaching heli rescuer location (and location is close to accident scene); - Inhibited "2NM from..." when distance from the location is less than 1.2NM; - Added constrains to avoid helirescuer to interfeer with normal mission execution and viceversa. The fix will avoid overlapping of different audios in some circumstances when locations are close to each other; - Fixed some voices overlapping in hoist operations; - Fixed wrong cabin setup after helirescuer deboarding (it was setting 3 crew even if the mission was set for 4 crew); - Fixed possible mission lock at 41% by adding an "unlock" automatic feature which bypasses the hanging task after 2 minutes. Mission will continue loading, rescue vehicles and traffic location may not be very good, however mission will proceed. A specific message will say "Traffic info not found" to advice that the task hanged. Few seconds after the mission will resume loading. - Fixed ambulance stretcher going to scene and back to ambulance when patient is boarded by the helicopter - Fixed a "leak" in the "pathology random engine" logic which allowed to have smoke/fire diagnosys in non-fire/smoke scenes. - Reworked VFX (smoke and fire) logic to remove dual audio site is safe/is not safe played together. The logic should give more random smoke cases. - Fixed helirescuer boarded before other crew members (and without waiting the helicopter) when doing skid landing. - Fixed missing helirescuer drop logic (HR drop button not present) if ambulance picked the patient. - Fixed a bug which was preventing, in some circumstances, police car and fire engine truck to be spawn in consecutive missions - Fixed hoisting logic which was preventing ambulance crew to proceed with ground operations - Fixed a bug when landing spot is modified after helirescuer pickup is selected, overriding the route to helirescuer. - Fixed quite a lot of issues with patient deboarding to closest ambulance if the ambulance is not yet arrived (mission creates objects at 0,0 as the waypoints are not created until ambulance arrival. - Fixed medic not going with ambulance in hoist operation and single hoisted or 3 crew selected. - Fixed mission lock if load on ambulance is selected when ambulance is able to reach the scene. Now if ambulance reaches the scene the load on ambulance is disabled. The disabling is performed after dispatch is accepted and route calculation are done, so it will not create confusion in the mission procedures. - Fixed mission lock when patient has to be deboarded to the closest ambulance and he was kept with hoist out - Fixed ambulance crew animations in closest ambulance patient deboarding - Fixed some messages in hoist out condition - Fixed/updated Primary/secondary fire key bindings with on map buttons. Capital letter text buttons are assigned to primary fire, other are assigned to secondary fire. (please report if there are multiple buttons with same assignment at the same time!) - Fixed some audio messages/animations for skid landing with helirescuer - Fixed missing fields in sound.xml for voicepacks. - Fixed text message in dispatch about last known position/accident location - Fixed and improved Pathology random generation to be 100% reliable (before it was doing random mistakes) - Fixed an issue generating an error when "NEXT DISPATCH" was having location issues. - Fixed CBF Berlin and temporarly fixed UKB Berlin Marzahn missing waypoints for hospital crew. Waiting for confirmation - Fixed triple icon in Bus stop accident - Fixed 73% loading shown after bus stop loading is completed - Fixed car crashing at bus stop accident - Improved reliability of "get_all_ways" to reduce errors MISSION SPECIFIC FIXES: - Fixed a bug in cemetery and power transformer scenes where rescue vehicles where supposed to be deployed to the scene (buttons disabled) but no vehicle was created. - Fixed missing helirescuer operation compatibility with ski accidents - Fixed a delay error when hoisting down the crew, with one of the 2 the crew removed from hoist when the hoist is already winding up. - Fixed missing landing spot distance check used to authorize ground ops. USER INTERFACE FIXES: - Fixed "hidden button for flight plan update" function because of missing heli rescuer flight plan update (it was reverting to accident site, locking mission) - Fixed some missing messages on tablet during hoist operation - Fixed german language rescuetrack function assignment; - Fixed double ambulance message on dispatch in some conditions. - Fixed few text messages during deboarding operations; - Fixed some typos in the UI; - Restored missing tablet messages during ground operations; - Fixed dispatch page showing dispatch info from a not accepted proposed dispatch or even no dispatch. - Fixed dispatch text visible in the dispatch page while dispatch has not been accepted yet. - Fixed error (macro does not exist) displayed at first new version mission start if user has disabled the homepage - Fixed CUSTOM MISSION MENU not opening immediately after clicking it. - Fixed an issue when selecting a variant twice in custom mission menu ("call_macro:prev_page2" error) - Fixed/Updated the destination hospital menu for patient transfer, added a Reject button and solved no route/no hospital display after menu appearance - Fixed an inverted (+) and (-) in the custom mission page - Fixed an error in manual mission page which was altering selected mission after a custom location was set (updated the logics) NEW MISSIONS: - Duplicated school accident. One has a single injured, the other has 2 students. - Added car vs pedestrian accident on crosswalk mission - Added hunting accident - Added fishing accident - Added organ transportation mission (with delivery expiration) - Added airplane for patient/organ transfer starting from airport (tested only on mfsf24, please report for 2020) - Modified descriptions for patient transfer to adapt to the airport case. NEW USER INTERFACE FUNCTIONS: - Renewed the CUSTOM MISSION menu and hidden (collapsed like the settings in the settings menu) the custom location part of the page. It can be re-opened in one click if needed. - Added a new function in CUSTOM MISSION menu button. The new function allows to enable/disable missions based on mission type. The menu, accessible from TYPE DISABLE button, also offers a counter to check enabled and disabled missions. - Added display of disabled and enabled missions in CUSTOM MISSION and in DEBUG pages. - Renewed and renamed MISSION DISABLE subpage in SINGLE DISABLE. Now the page can display the full list of missions or you can filter by mission category to display a shorter list. - Added a new option to enable/disable the closest ambulance for custom missions. By default option is set as DISABLED. Please remember that enabling may increase the possibility of errors if the location is custom and not coherent with the scene. - Added a new option in tech page for fuel. Now fuel at mission start may be predefined by a slider (Fixed value at every start) or could be realistic (fuel at start up is the fuel remaining from previous mission (total is saved every minute). Removed old setting which linked fuel quantity to difficulty level. - Modified color for rescue vehicles information in the dispatch. The new orange text should improve the readability of the dispatch separing medical and rescue information. - Added "ULTRA FAST" option for patient visit time, to further reduce ground operation timings. With this setting, random time for visit is between 5 and 15 seconds. (Fast is between 25 and 50 seconds) - Added red message alerting that fuel hose is still attached after take off - Added more information in debug page, including time remaining to receive a new dispatch (second dispatch). - Added destination hospital display on map for patient transfer BEFORE dispatch acceptance. Destination can be manually changed either before or after dispatch acceptance - Added icon for SAR last known position before dispatch acceptance. - Added option to disable helirescuer truck presence. Once disabled, the truck may be manually inserted in the scene by a button on the dispatch page (Insert HR truck) - Added accident scene elevation info in the dispatch page - Added a button which allows to set destination hospital in patient transfer if the query failed at the beginning. Improved the already present "change hospital" button. - Updated briefing, dispatch, status pages in accordance with the new missions - Removed "PATIENT TRANSFER" button from CUSTOM MISSION page. - Renamed "ACTUAL FULL SCENE" button in "START SEL. MISSION @ CUSTOM LOC." in CUSTOM MISSION page - Added "RECEIVE SELECTED DISPATCH @ RANDOM LOCATION" in CUSTOM MISSION page. The button will open the dispatch page and the dispatch will be received - Added "Reject changes" button in custom location selection on map, allowing to exit the menu removing the buttons while not adding a custom location - Added OSM API selection from Settings menu (dispatch options) in order to make the OSM API service selection persistent. This option should be used in case there is a service outage and mission is failing to retrieve locations. Keep in mind that not all services may work (best are Overpass.de and Kumi) - Modified Batteroulio FR package error message (missing package) to include fix instructions for incorrect folder installation. NEW FUNCTIONS: - Added crew transportation from scene to the helicopter by police when patient goes in ambulance with/without doc; - Added 3 crew hoist operation (one hoisted crew member); - Added patient + crew transportation to the helicopter via ambulance if landed far; - Added the possibility, while having helirescuers on the scene, to board them, after ground operation completion, with a different way from their deboarding (hoist down, ground loading; ground deboarding, hoist boarding) as required. This to match the other crew loading options. - Added voice alert if you try to take off with fuel hose attached - Strongened logic for fuel truck. If fuel truck is distant (meaning the crew went away with fuel hose attached) when the crew selects to disconnect the hose, the fuel truck and trucker are both removed from the scene. - Police man now enters inside the car when police car goes to pick the crew and exits when returning to the scene - (gnd loading only) Modified police logic. Police will bring patient if helicopter lands far from scene. Distance can be defined by menu. A ring may be displayed on the map to identify the minimum distance. - Added a prototype for overlapping protection between ambulance, police, fire engine truck. I see quite a lot of limitations in its functionality, but it is better than nothing until I create something more efficient. - Added Engine fire copilot annunciation if engine fire happens in flight (during start up was already present) Future upgrades may improve specifying the engine (more professional). - Added animated policemen for closest ambulance patient drop - Added custom hospital compatibility for patient transfer/organ transportation and relative paperwork custom WPs operation - Added random dead presence on the scene depending on accident type and randomness. This function is disabled by default and may be enabled by users. - Added more injured models from existing libraries - Added 2 more audios for helirescuer usage - Added support for new sound pack external app logic (WIP) - Added third operator which assists the crew in patient loading operations - Added a "wait for" to allow destination hospital query to wait for loading location is set. I don't think it will change anything, but theoretically speaking it may reduce destination query error in organ/patient transfer. - Added low fuel message and slider in Briefing page. When fuel is less than a threshold you can set by a slider (Settings->Avionics options) and helicopter is on ground, it will be displayed. This helps users who don't want Technical page as home page. During boarding, Frank will rely on that threshold to ask you to refuel. - Added pilot advise when entering SAR area (6 variations included) - Added pilot random "let's go" audio at takeoff (mission start only) - Added pilot "route set to pickup location" (mid way/helirescuer/patient/organ transport) and "route set to drop point" - Added voice messages in case of second dispatch. Voice may suggest to return to base if conditions exist (i.e low fuel or more than 2 consecutive missions) - Added "crew is coming back" voice NEW OPTIONS EDITABLE IN MISSION FILE: - Added the possibility to customize the NR speed for beginning the ground operations. Due to the number of logics, and the possibility of mistakes, the option can be modified only inside the file, "custom separate settings". I highly warn you to edit the value, unless you keep it very close to 80% (ideal range limited to 79 to 84)

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