
Description
For added challenge on your approach to Rwy21 be sure to get the Perry's Victory Monument, which is featured in some screenshots
Changes
- Starts moved onto runway thresholds
- Various apron/runway texture/color edits to better match real world
- Removed excess tarmacking
- Parking spots without a N or S label are large enough for AI planes to spawn. Do not choose these locations if you are flying with friends as an AI aircraft will probably appear in the spot with you from their perspective. N & S parking are separate so you can use sequential numbers to know if you will be next to another player
- Parking spots all face outwards towards the taxiway
Additions
- Height-appropriate and type-appropriate perimeter fencing based on street images with gates and runup tarp
- Appropriate number of parking tees in their proper location
- Tarmac/hangar night lighting (requires EDHK light pack)
Fixes
- Helipad start moved to helipad
- Helipad markings placed
- Fuel parking removed
- Runway length/width set properly
- Runway aligned to ground textures
- Threshold lengths matched to ground textures
- Aprons better matched to ground textures
- Taxi lines & hold shorts adjusted to match real world
- Removed excess trees from infield, along Rwy3 threshold and approach
- Windsocks added as found on photos
- Beacon added and placed based on photos
- Island and surrounding smaller islands checked for foliage and watermasking
- Taxi signs pruned, positions adjusted and markings fixed to remove taxiway IDs
- Used color-matched aprons to hide bright roofs on airport grounds not covered fully by autogen
- Replaced some airport autogens with better buildings/hangars
The pathing for AI parking is on a separate network to make it easier to keep the taxi lines straight. This may cause AI aircraft to not know you are on the taxiway and taxi through you. This should only happen on the main tarmac, and may not happen at all. This is just what happened in FSX.
A few objects require LFLJ and LFCS sceneries that come with the World Update for France.
Dependencies
Comments(10)
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Log Inover 4 years ago
I couldn't believe that someone had actually made this airport when I searched it up!! As someone who literally used to live directly across the street from this airport, I will say it's pretty awesome that someone has scenery made for it!!
over 4 years ago
One of my favorite GA airports to fly into. Pairs really well with the lighthouse and Cedar Point scenery! Very well done.
about 5 years ago
Thank you so much for this! Ever since the Perry's monument scenery was created I'd hoped someone would do this airport. I take my family to Put In Bay once a year for fun. Took the helicopter tour from here 2 years ago and it inspired my daughter to go into aviation as a career! Appreciate the boats in the marinas as a bonus. Looking forward to anything else you do.
about 5 years ago
Really liked your additions since this is my home base. Hey can you do anything about nearby KPCW (Keller)?. It is a mess and shows up as a parking lot. Just asking because I don't know how to create scenery. Thank You for your work!!!
about 5 years ago
Glad to hear you like it, means a lot from a local. Sorry tho, do not take requests at this time - I am only working on airports I am flying to
3W2 Put In Bay Airport - Put In Bay, Ohio
Enhance Put In Bay Airport in Ohio with this mod featuring runway adjustments, texture enhancements, proper parking setups, and realistic airport details including fencing and lighting upgrades. Fixes include corrected helipad markings, improved taxi lines, removed trees, and added windsocks to enhance your flight simulation experience. Compatibility with specific light packs and sceneries recommended for optimal performance.
User Reviews
4 reviews
Location
More Information
Version History
No version history available.
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