This is my first airport mod with handcrafted terminal building, although I've been regularly using Blender from 2.4x.
Pokhara International Airport is the third airport in Nepal which is capable of accommodating commercial jetliners. A hangar for Buddha Air is built which can fit an A319 (although it is unclear whether the airline would still give a go for jetliners or not).
Instrument departures only available for Runway 12, while instrument approaches are only available for Runway 30. Although ILS has been installed for Runway 30, you are recommended not to use autoland if not necessary, as the glideslope is slightly more than 3 degrees, while Runway 30 is pretty sloped upward. The MAPt is at D2.6 from the DME of glideslope instead of the runway threshold.
You may also have interest to download the A320NEO for Buddha Air which is also made by me, although the actual livery is still unknown. It will be updated when it is unveiled.
If you are looking for the existing Pokhara Domestic Airport, you may have a look at the one made by EMBcreations.
The navdata and the scenery have been separated. Just delete the file "navdata-vnpr.bgl" if you have subscribed 3rd party global navdata from vendors like Navigraph. For the common "double runway" issues for those airports not built-in with the sim, please refer to the corresponding user forum for workarounds.
There may be BREAKING CHANGES in file structure for each update, PLEASE DELETE the old one from your community mod folder before installing the new version. Also, the package name has been changed to "kychungdotcom-airport-vnpr-pokhara" as the new airport will use a new ident "VNPR" instead of keeping the existing "VNPK"
You may also have interest on my other Nepal Airport addons:
Welcome to subscribe my channels for MSFS live game-play: