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Version 1.2.1
Initial Release September 11, 2020
Last Updated December 07, 2020
File Size 1.37 GB
Downloads 8,192
Status Not Downloaded yet
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  • Version 1.2.1 December 07, 2020

    Renamed modellib.bgl to avoid potential conflicts and CTD

  • Version 1.2.0 November 30, 2020

    FULLY COMPATIBLE WITH MS/Asobo World Update II USA

    Also Brand NEW Half Dome with the same very efficient geometry with high-resolution textures and normal maps.

    Ran a DELIGHTING pass on both Half Dome and El Capitan to remove "baked in shadows" from original photogrammetry.

    Added first pass of COLLISIONS. Not 100% perfect - had to use low res proxy which causes the plane to alternatively be slightly above or below the visible geometry. Hope to improve in the future. But you can give a shot at landing on top of both El Capitan and Half Dome!

    ** Please note the cliffs in other areas are still as they were in version 0.1.0 These will be replaced in the future as I release each section.

    Yosemite Falls is NEXT!

  • Version 1.1.2 October 16, 2020

    Fixes a typo in manifest.json that causes Content Manager to hang.

    Thanks to FlyingsCool for finding the issue!

    FYI - the previous version number said 0.2.0 in the file (should have said 1.1) - changelog now reflects the new version 1.1.2

  • Version 1.1 October 13, 2020

    This update is the first step in what will be a total rework of the scenery. It replaces the model of El Capitan with a more efficient medium res model but to which has been attached a very detailed color and normal map texture that looks great no matter how close you get.

    For a complete description of the process see:

    https://www.reddit.com/r/FS2020Creation/comments/ja7cxg/yosemite_valley_update_el_capitan_hi_res_v_02/

    The downloadable file here includes a 16k texture map. This works well on my 2080Ti, but you can follow the link above to get a version with 4k maps which may help wit lower GPU memory limits.

    *** ONLY El Capitan is updated in this version, the rest of the scenery is the same as version 1.0 The process I'm using is manually intensive so I will release other areas as I finish them. Half Dome is next on the list...

  • Launched September 11, 2020

    Initial release of this file just launched. Welcome aboard!

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59 Comments

I just came back from Yosemite, such an awesome place! You should put some bigfoot hidden around your scenery :p

Can you release a version for those who don't own an RTX 3090? With my RTX 2080, as (from south to north) I reach El Capitan, the game drops me to 10 fps. When usually, all set to ULTRA, I go on a stable 50 fps.

Looked great from 11 000 ft, blended well with default scenery. I'm now going to go check it out close to the ground in an ultralight. Thanks for this!

Hi everyone. Just an update.

Work has taken me away from this for the past several months, but I'm about to jump back in. As a quick answer to those of you having fps issues, the biggest thing I've been doing as I work through upgrading the original version of each area is a simplification of the geo with higher res textures AND adding LOD functionality. In testing with just the two parts that have been upgraded this way (Half Dome and El Capitan), the performance improvement is substantial. The best news is that if you're in a jet flying in the vicinity (but not in the park itself) .. there is almost NO fps impact because the LOD models at that distance are very low res.

I'm doing this in my spare time, so unfortunately I cant promise when this will see the light of day, but it IS coming...

Thanks all..

(working on Yosemite Falls next)
I have the same problem as squareflux. FPs drop from 45 to 50 down to 6 to 10. Is there anything I can do?
I landed at Lee Vining as part of the Bush trip. Whenever I look to the east, towards Yosemite valley, I get extreme fps drops.

I'm using an Asus A17 laptop, with gtx1610ti and 8gb ram. I get decent fps on medium to high settings everywhere else.
WOOOOOOOOSSSHHHHHH! UNBELIVEBALE! Thank you very much. Amazing work.
Hands down, you've done the best for Yosemite, sorry, Asobo. Cheers.
Can you rename the ModelLib.bgl? I have heard that this file causes a lot of errors in the sim and increase loading times.
This is fantastic! Well done. I went through Yosemite valley with both versions, and your version beats the World update II version hands down. To be fair though, MS had a lot on their plate updating the whole US 😊. I added a couple legs to the Nevada bush trip to go by Mt. Whitney and down the Kern river valley. With this mod and WUII, the Sierra's are almost lifelike. Thanks for your effort (and Microsoft's if they happen to come by here)!
Hi. This scenery contains modellib.bgl which conflicts as per Asobo's recommendations. See the section here on CTD's being caused by scenery and how to fix it. Could you fix it please? https://flightsim.to/blog/creators-guide-fix-ctd-issues-on-your-scenery
I call this, Moon Over Half Dome.
https://i.imgur.com/JyIsUyz.png
Its really fun to go down to ground level with the drone and walk around the park. This is going to be insane in VR.
This is art!! You should teach to the community how to do the process you used to make the new El Capitan and Half Dome... Finally photogrammetry without ugly triangles!! FPS friendly even with 16k version... and colissionable!! what is next? what? Particles effects? im falling in love with you... 😊 hahaha thanks for it man
thank you 😊
Fantastic work, super quick loading and great performances, even with my modest system i5-6600 and gtx1070 I get between 35 and 40 fps
Hi everyone. Just Updated to version 1.2.0.

This adds full compatibility with World Update I I USA... AND it includes my new HALF DOME.

You can download from the link above OR follow this link to find other versions with different texture resolutions that may work better for less tricked out pcs.

https://www.reddit.com/r/FS2020Creation/comments/k3r32t/yosemite_valley_update_release_version_120_world/
Update. I’ve been able to successfully deal with the impacts of the world update. El Capitan and Half Dome are in great shape. Setting the LOD setting for Half Dome and then I’ll be able to release a new version.

Also - break through in collision detection. I’ve managed to fit a Lo res invisible topper on El Capitan. I need to do some play testing to confirm it’s working well enough and if so that will be included as well. Will do the same for Half Dome and will continue with future areas as I continue to update.
Thanks for sticking with it VFXSimmer. It was looking great before the update and I hope you can restore it's glory.
wish there was a way to correct the tree type up there, everything is conifer trees in the valley with a few white and black oaks in the mix. There are a few deciduous tree on the valley floor near the concession stands and along the road near Curry Village, but until we get helicopters and the helispot across the river. nobody will miss those much,
Honestly, your Yosemite addon is much better than what is in the new USA update. I like some of the things they did, so it would be great if we can figure out a way to keep both. Good luck with figuring out how to make it compatible. I fly to this area a lot. Its one of my favorite places in the world. Your addon really helps to show how gorgeous this area really is.


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