What the hell is this? This is basically the download that I wish had existed when I started making things for MSFS - a written guide with sample files on how to do scenery creation.
It took me a pitifully long time to learn some of the most basic things. Hopefully this will shove a Falcon Heavy up your jacksy and send you off to the mod creating stars.
One of modern life's most ghastly developments is the transfer of knowledge dissmenination to Youtube from the written word.
I have of course learnt from it too. But I often could've learnt the same in a fraction of the time without spending hours rewinding looking for the right section after he or she coughs.
There are other written guides about how to do some scenery creation, but things move so fast they're often hopelessly out of date. Others are so infuriatingly vague they're effectively useless.
There's loads of stuff I still don't know. I might also have some appalling habits that will make any reader in the know push their great aunt's head through the wall in pure rage. I do not care.
This is designed for a total know nothing, but there might be some information people who are already creating may not have picked up yet.
I can't tell how comprehensible this is for someone who has never touched this area before but I did my best.
What's present in this download -
- A written guide about how to create an airport from initial folder set up to the finished deal.
Also included are the airport - KPVC Provincetown - project files in several different stages, from the initial empty folder set up, to a complete ish project with a 3d model and custom ground textures.
- The project files and the relevant models for a heliport in various stages of failure.
- The project files for a water airport. Waterport?
There are separate briefer guides on -
- How to get 3d models into the sim. Also thrown in are two 3d models in various stages.
- How to add custom textures along with some sample textures.
And finally there are the project files for adding light to KMEM Memphis for those who want to see what a pure airport light project looks like. There's not a lot to it.
This will also cover non airport scenery creation for anywhere in the world. It's all the same, you just need to use far fewer categories of objects.
Also included are the original Word files if you want to translate the text. Microsoft Office Word online can translate entire Word documents.
And I didn't realise how crap pdfs are so you might need these to read certain bits.
If you have any questions I probably won't answer them. That's why I wrote this. Sheesh.
Adds a new section about creating DEM terrain.
It also accounts for the SDK changes made in Sim Update 5.
I think I got it all.