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    Six Flags Magic Mountain Valencia, California (Optimized Google Photogrammetry) - Image 1

    Description

    1-22-22 UPDATE

    User @TheWhiteArcades has this park in development using 100% 3D models for the roller coasters plus some bonus (and better integrated) night lighting. I genuinely suggest checking his version out especially if you have a lower spec PC or have any problems with my scenery. He also puts a lot of work into accuracy with 3D modeling and making them very lightweight to download. 

    https://flightsim.to/file/28228/six-flags-magic-mountain-theme-park-los-angeles-ca-hand-made-photogrammetry-replacements

    But please do not compare our versions of this park in the comments or ask what are the differences. It is just up to user preference on which to choose based on what you wish to see in details, performance, and LODS. After all, both are for free labors of love ;)

     

     

    Six Flags Magic Mountain, formerly known simply as Magic Mountain, is a 262-acre (106 ha) theme park located in unincorporated Valencia, adjacent to the city of Santa Clarita, 35 miles (56 km) northwest of downtown Los Angeles. It opened on May 29, 1971 as a development of the Newhall Land and Farming Company and Sea World Inc. In 1979, Six Flags purchased the park and added the name "Six Flags" to the park's name.

    With 19 roller coasters, Six Flags Magic Mountain holds the world record for most roller coasters in an amusement park. In 2017, the park had an estimated 3.3 million visitors, ranking it sixteenth in attendance in North America.

    -From Wikipedia

    IMPORTANT INFO if you have questions:

    This is a finished project to not only add photogrammetry but also add details to make it as close to reality as possible within the game's many SDK limitations. The EDHK lighting requirement is for realistic multicolored and strobe lighting the park has, although is much more saturated than what you can see in person. I've integrated the Bing ground textures to blend with Google's 3D structures so the ground is landable but the rides have no collision. However, I do not have any skills in hand-modeling in Blender to craft newer rides like West Coast Racers and Crazanity which are not included. I can't remove the now-defunct Green Lantern ride either-even if I try editing the tile in Blender. Also originally requested by @hawaiianstyle78

    Performance Expectations:

    I used LOD 20 which gives around 80% of the full quality Google has without sacrificing too much performance. My framerate is around 35-50 FPS on a RTX2060/Ryzen 7 3700x default Medium Settings. Load time is slightly increased due to photogrammetry.

    Post SU5: Same specs, flying around Santa Clarita Valley at low altitude and on high settings can stay at 60 fps but flying near the park there's a reduction of around 10-20 fps, even less reduction at medium and low settings.

    TLDR ADDITIONS/NOTES:

    - Six Flags Magic Mountain & Hurricane Harbor photogrammetry as of 2016 February 27 (Green Lantern shown but not West Coast Racers)

    - Unique Props such as lamps and benches added from EDHK and Vanilla

    - New night lighting with strobe effects

    - Ground-level semi-friendly, no collision boxes though

    - Optimized for medium spec PCs; may still have performance loss in lower-end

    - Removed water in Santa Clara River

     

    Install:

    Simply move bf8888-magic-mountain folder inside zip into Community Folder

    Comments(21)

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    almost 2 years ago

    How's this with SU15?

    almost 2 years ago

    I tested it and it still works without any loading or performance issues. I can recompile it in the latest SDK later this week since I need to fix a duplicate We Love VFR antenna on the Sky Tower. I'm also still learning Blender and waiting for Google to release a completed version of the Wonder Woman coaster to do a re-detailing update which I started in my SFO improvement project.

    over 1 year ago

    Much appreciated. How's the recompile coming along?

    over 3 years ago

    Where is @TheWhiteArcades version?


    This working with SU10?

    over 3 years ago

    Check the date I posted the update but here it is:

    https://flightsim.to/file/28228/six-flags-magic-mountain-theme-park-los-angeles-ca-hand-made-photogrammetry-replacements

    Also I am planning to completely redo this photogrammetry since Google Maps updated it to include all of the newest rides, yet Decoder is bugging out on me by never downloading full tiles for this area since I'm using a modified version that includes the latest data.

    As I've said in the description, if anyone requests it I'll check to see if the current version needs to be recompiled with SU10 even though SU11 is just on the horizon as of today. If it does need it I'll update this ASAP.


    over 3 years ago

    Roger that.

    almost 5 years ago

    Very cool!!

    almost 5 years ago

    Really nice, but that car park looks unusually empty for such an attraction.

    almost 5 years ago

    Thanks for that rating with the suggestion I can add soon...

    The only reasons I didn't do it was that I was worried about further performance degradation since it's hundreds of extra objects, so this wouldn't be the full lot but reasonable enough for a busy day. The only reason I added cars to the enterance gate is to cover the fragmented Google Photogrammetry cars underneath.

    Also, due to the vanilla cars's small bounding boxes they disappear over a medium/long distance which the sim's current LOD issues I think makes this much more noticeable when it happens to an entire parking lot.

    almost 5 years ago

    Thank you.

    almost 5 years ago

    You're welcome!

    about 5 years ago

    Really great!!!

    about 5 years ago

    Thanks! 😃

    about 5 years ago

    😊 You sir - are my hero! 😊

    about 5 years ago

    Thank you! I'm glad to see you like it! 😄
    MSFS 2020MSFS 2024

    Six Flags Magic Mountain Valencia, California (Optimized Google Photogrammetry)

    Experience the thrill of Six Flags Magic Mountain in Microsoft Flight Simulator with this optimized Google Photogrammetry add-on. Explore the worlds record-holding amusement park with 19 roller coasters and detailed 3D models, alongside new night lighting and unique props. Designed for medium-spec PCs, this free labor of love brings Valencias iconic park to life. Simply move the folder into your Community Folder to start your adventure.

    Downloads2K
    Version2.0.2
    File Size156.48 MB
    Published5 years ago
    Updated4 years ago

    User Reviews

    4.8

    4 reviews

    5
    75%
    4
    25%
    3
    0%
    2
    0%
    1
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    More Information

    Simulator
    MSFS2020
    Sub-CategoryLandmarks
    ICAONULL

    Version History

    Added cars to parking lot "for more realism"

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