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    World Navaids - Image 1

    Description

    This mod places Navaid objects such as VOR and ILS antennas at default airports in MSFS.

    Note: This does not create navdata in any form. It only adds the visual scenery objects for navaids at their correct locations around the world. There are no custom-made objects. I simply built this mod by writing a script that can autogenerate navaid scenery objects in an XML file that can be compiled by the MSFS SDK to a scenery package. This could have been easily provided as part of the base sim, but since it doesn't, I decided to make a mod for it.

     

    This is a work in progress. Currently, there are several caveats to this mod:

    • If you have addon airports that include navaid objects in the scenery, the mod will not replace them. You can end up with duplicate objects. However, the mod does not create any objects in the custom-made airports (Standard, Premium/Deluxe, WU USA/Japan/UK) already provided in the sim.
    • This mod does not ship with any custom objects. It references default objects provided in the base sim, and as such are all identical.
    • You must have the default KSEA and RJCK (Japan Update) scenery packages installed.
    • The current version does not have any object exclusions. If MSFS created an autogenerated building in place of the antenna (lol), it will overlap with the object placed by this mod.

     

    Installation:

    Extract and place the fsfb-scenery-world-navaids folder in your community folder.

     

    Acknowledgements/Credits:

    • Navigraph - for coordinate and bearing information of navaids. This mod was created using location information from Navigraph databases. It is based on AIRAC 2102. No navdata, in part or full, from Navigraph has been compiled or packaged into this mod. That being said, if this violates usage rights in any way, I will take it down if requested by Navigraph.
    • Microsoft/Asobo - for the default LOC and VOR objects.

     

    Changelog:

    v0.2.0 - Placed gildeslope antennas. Excluded object placement at airports from the World Updates.

    v0.1.0 - Placed localizer antennas. Placed VOR antennas.

     

    Enjoy!

    Comments(12)

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    L

    11 months ago

    I loved this mod in msfs 2020, can you fix this for 2024, I think the lod is not properly set hence the object just pops out when I fly within some couple of meters. Thank You
    T

    over 3 years ago

    Great mod! I fly a lot of VOR to VOR and this is an amazing add-on to actually see the VOR stations on the ground. But it would be even better if it shows the NDB stations as well! Maybe an idea for a next update? ;)

    t

    over 3 years ago

    hello

    very good idea to write a script to autogenerate navaid scenery objects in an XML file that can be compiled by the MSFS SDK to a scenery package

    Do you think you can do the same to add light poles to all international airports and maybe all regional airports


    autogen airports are too dark on ramps and aprons during night


    instead of adding light to every airports manually, it can be done a lot faster if the Sim itself adds just one more parameters to the AI Generated default airports. By adding a single Light pole and lights on a specific parking type:


    GA Ramp Small = No Light

    GA Ramp Medium = No Light

    GA Ramp Large = Light


    Gate Small = Light

    Gate Medium = Light

    Gate Heavy = Light


    If this logic applies to every parking type template, the AI could just generate lights at the entire default airports around the world in one go, since it will only load the parking spots for those aircrafts, and since the parking spot template is specified to load the single light pole with lights, then there would be lights at every airports or at least big ones


    a solution would be to make a batch file or a script file to add a floodlight object to every parking spot so that in can be easily apply as a batch to all AI-generated airports as the parking spot objects are pretty much standardised across all of it without updating them one by one. (at least for all major and medium airport or regional airport)

    s

    about 4 years ago

    Nice work!!!!

    d

    about 4 years ago

    supergood mod, I never fly without it ! thanks for making this :)

    P

    almost 5 years ago

    Nice I'll have to try this. The main pic is of approach lights though, just to be clear! ;)

    F

    almost 5 years ago

    Haha.. I was trying to get a shot of the localizer antenna, but the approach lights were in the way :)

    P

    almost 5 years ago

    😝

    D

    almost 5 years ago

    Update to current MSFS releases if possible, as this is a favorite airport addition .

    N

    almost 5 years ago

    Great Job .. Much needed.

    You mentioned you might be doing an update ?

    If you can figure out how to remove the Building that have been proceduraly inserted instead of the VOR arrays, and replace them with the Vor array, that would be fantastic. !!

    p

    about 5 years ago

    Thanks. A good job.
    F

    about 5 years ago

    Glad you like it!
    MSFS 2020MSFS 2024

    World Navaids

    Enhance your Microsoft Flight Simulator experience with the World Navaids mod, adding VOR and ILS antennas to default airports worldwide. This work-in-progress mod does not create custom objects, but accurately situates navaid scenery items. Note some caveats, such as potential duplication with addon airports, and ensure default scenery packages are installed. Installation is simple - just extract the folder to your community folder and explore the skies with enhanced navaid visuals.

    Downloads3K
    Version0.2.2
    File Size181.27 KB
    Published5 years ago
    Updated4 years ago

    User Reviews

    4.9

    5 reviews

    5
    80%
    4
    0%
    3
    0%
    2
    0%
    1
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    More Information

    Simulator
    MSFS2020
    Sub-CategoryOthers
    ICAONULL

    Version History

    Updated with newer data. Excluded airports from latest WUs.

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