
Description
Welcome!
Beaufort Executive Airport (KARW) is located in southeast South Carolina. It is a single runway public airport, with T-hangars, FBO, and fuel available for pilots. The runway is 3400ft long, with RNAV approaches charted to both directions. The airport is surrounded by wetlands, providing a scenic approach to both runway 7 and 25. The airport is non-towered, positioned under the Beaufort MOA complex. KARW is in close proximity to 2 other towered airports: MCAS Beaufort (KNBC) and Hilton Head Airport (KHXD). Radar service is provided by Marine Beaufort Approach Control.
For more information about the airport and its future plans, visit the South Carolina Aeronautics Commission website.
Our Enhancement
- Pavement and decal rework, ensure alignment to both FS20 and FS24 imagery
- Hand crafted FBO building after the recent renovations
- FS Library objects with reasonable heights in the shopping center adjacent to the airport, and on-site hangars
- Taxiway signs and accurate placement of airfield lighting system (including runway threshold and edge lights, and REILs)
- Segmented circle with pattern direction indicator
- Obstruction light on windsock, beacon tower, and AWOS
- AWOS equipment and FAA L802A rotating beacon
Installation
Extract the "c3d-airport-karw-beaufort.zip" to the "Community" folder
Note
This airport is released for FS20 and FS24 simultaneously. FS24 is labeled V2.0, it is slightly adjusted and tested for FS24. Screenshots in this listing are taken from FS20.
Known Issue
MSFS2024 aircraft spawning at parking spots may appear floating, or with missing landing gears (regardless of LOD). This is an issue with MSFS2024, the issue has been reported and logged on the Microsoft Flight Simulator Forums.
KARW - Beaufort Executive Airport
Beaufort Executive Airport (KARW) is a public airport located in southeast South Carolina, featuring a single 3400ft runway and various facilities for pilots, including T-hangars and an FBO. This add-on enhances the airport with improved pavement textures, a handcrafted FBO building, and accurately placed airfield lighting. It includes detailed airport infrastructure, such as taxiway signs and an obstruction light on the windsock, all tailored for Microsoft Flight Simulator 20 and 24.
User Reviews
3 reviews
Location
More Information
Version History
===Update applies to FS24 ONLY=== Removed extra fuel station objects by fuel box
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Comments(9)
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Log In2 months ago
about 1 year ago
Just have a couple of minor nitpicks. The static airplanes in 2024 are distractingly bad, many float just off the ground, some have broken landing gear and other visual artifacts, and most all have pilots sitting in them all the time. Maybe it'd be better just to include a few more small parking spaces so those who want AI traffic can use the in-game slider to spawn them?
Also, the fuel trucks are showing up in super low resolution for me in 2024 at least, And there's a board floating in the air on the ramp, you can see if from the location of the static plane closest to the hangers if you look back towards the FBO, for some reason it's invisible from the other side so hard to spot.
about 1 year ago
We also noticed the ground traffic in FS24 is behaving differently than FS20. In fact, we had to completely remove and replace static planes from the FS20 version when updating the airport to FS24. We've noticed the aggressive LOD rendering causing the model to "deform" as the camera pulls away, including the odd white plank floating mid air.
We will review the FS24 rendition of the airport again to address the AI traffic and FS default model issues, and try our best to mitigate these "annoyances". We certainly appreciate your feedback and support in our effort of improving GA airports in this region.
about 1 year ago
about 1 year ago
@SimEdge: thanks for the insight.
about 1 year ago
about 1 year ago
about 1 year ago
about 1 year ago