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    IPDC Scenery Objects Library - Image 1

    Description

    A collection of low-poly buildings, objects and whatever else ends up included, for use with my MSFS "IPDC" sceneries from ianpsdarkcorner.co.uk. As with the vehicles, we've completely lost count of the number in here now, as we keep adding new ones when they become necessary for airfields.

    The models are primarily of Second World War standard drawing, or generic representations of, buildings found on airfields. The odd other thing may sneak in, but they're 99% Second World War structures, many of which can still be found in use today. There are also "scatter" objects for rearming and maintenance areas, gates and barriers, a couple of pillboxes and more, which will hopefully be added to as time goes on.

    Five libraries are included:

    • ipdc-library-met-equipment - a small number of objects and one simobject which would be used for monitoring and recording weather information
    • ipdc-library-signal-squares - UK standard signal squares for ground-to-air communication of information. Now 3d (used to be 2d textures)
    • ipdc-stiz-staticac - A small number of static RAF aircraft in generic liveries
    • ipdc-ww2-defences - A small collection of defensive structures, pillboxes, gun trenches, etc, for airfield defence. Now including stiz's 75mm airborne pack howitzer, because we didn't know where else to put it.
    • ipdc-ww2-dlw - A small collection of objects for WW2 German (Luftwaffe) forward/advance air base and landing ground objects.
    • ipdc-ww2-raf-buildings - The main library of structures, buildings and the occasional pit of water. Texture sizes have been decreased, due to size of install.
    • ipdc-ww2-scatter - "Stuff". Barrels, boxes, scatter objects, stiz's military tents, piles of coal and suchlike.

     

    PLEASE NOTE:

    These libraries have been tested in, and confirmed to be working without major issues in, MSFS2024. They are, however, MSFS2020 libraries.

    I haven't included advertising screenshots, because the objects are really only intended for use in our sceneries, These objects are available for use if anyone else wants to do so in their own sceneries, but if you choose to do so, please credit (blame?) me as the author of the library and don't create new libraries from them. It's hard enough to keep track of where I upload them when they get updated and/or added to!

    Comments(17)

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    about 1 month ago

    I know I'm repeating myself... 😎
    Great update! Just in time. Exactly what I need!
    The wait was worth it. Thanks for youre work.
    Five stars again.
    AmarillonAuthor

    30 days ago

    Thank you!

    Unfortunately no chap with two MG34s to spin around in a gun pit, because I need to completely rebuild the figure's skeleton and animate it... There are Flakvierlings both with and without their own defensive structures, though.

    about 1 month ago

    Looks like the update changed GUIDs for RAF buildings and scatter. I have RAF Debden, its wonderfully done and is now missing scenery as well like Thorpes Abbott. A legacy zip of all prior to the consolitation would be greatly appreciated. This airfileld has quite a few downloads. Thanks for any assistance!
    AmarillonAuthor

    7 months ago

    Legacy libraries are now available here: https://flightsim.to/file/98891/ipdc-legacy-libraries

    7 months ago

    Is it possible to get the old version still? I would like to get the Wolfsmanslack scenery...
    AmarillonAuthor

    7 months ago

    We've been poking inside files.

    I'll just upload the old library as a legacy pack. Hopefully today, but no promises.

    7 months ago

    Thanks mate, no real rush! Much appreciated! Just a heads up it also affects your vehicle liberary.

    7 months ago

    To go with my prior message, this is the area of Wolfmanslack's Thorpe Abbotts where the objects don't display with the latest library update.

    7 months ago

    This update broke the library for wolfmanslack's excellent Thorpe Abbotts scenery. Luckily, I still had the old version to revert to.
    Now, ChicoMick's Bassingbourn uses I assume this new version. Is it possible to have both versions installed? I would like to have both sceneries installed at the same time without having to swap library versions.
    AmarillonAuthor

    7 months ago

    Any idea what objects are missing from Wolfmanslack's scenery?

    Installing the two side by side will work, but could, conceivably, cause clashes depending on which version loads first so you might get mismatched building textures. If we're missing something, it would be useful to know what, though. It's almost certainly in there, but probably has a changed GUID.

    7 months ago

    Hmm, I'm not sure what the exact objects are, but they are the mess halls/living quarters composing the southwest section of the base.

    8 months ago

    In the previous version I had 3 folders

    ipdc-ww2-raf-buildings - The main library of structures, buildings and the occasional pit of water. Texture sizes have been decreased, due to size of install.
    ipdc-ww2-scatter - "Stuff". Barrels, boxes, scatter objects, stiz's military tents, piles of coal and suchlike.

    and
    ipdc-ijp-objects-library

    now there are 5 of them? And the library is gone/renamed?
    AmarillonAuthor

    8 months ago

    The contents of the objects library are now in the other libraries. It became simply too complex to manage with them all in one place, so as they had new materials applied by stiz, he separated them out into better identified libraries.

    over 1 year ago

    Thank you for your massive effort!

    over 2 years ago

    Maybe some good reasons to generate a Libary with 200 Low-complex Objects. But from the 1.2 GB Filesize it seams, that you also put 200 copies of - each time (mostly?) the same? - Buliding textures inside your Libary. Please learn, how to (re)use textures, that could simply be put only once into a Scenery or libary, and then could be re-used e.g. 200 times within 200 Objects there. This could reduce Your - and also Your Libary-downloaders - online - memory consumption for more than 1GB in worst case. And it will also safe 1GB of HDD-memory per downloaded installation.
    Anyhow, thx, good luck and best Regards from Germany

    Many Thx from Warstein in Germany :-)
    AmarillonAuthor

    over 2 years ago

    The difference is between download size and performance in the sim.

    Each building is usually on a single texture sheet (most are multiple buildings to a single texture sheet) meaning that there are far fewer draw calls in the sim when the models are used. If you use multiple texture sheets per model as you suggest, which you'd normally do with a simobject rather than a scenery library object anyway, you would very quickly multiply the number of draw calls required and significantly impact frame rate and performance of scenery.
    MSFS 2020MSFS 2024

    IPDC Scenery Objects Library

    A collection of primarily Second World War low-poly scenery buildings and objects to support sceneries for MSFS from Ian P (ianpsdarkcorner.co.uk). Available for use by other scenery creators, but please ask before converting and/or editing them.

    Downloads5K
    Version2.2.0
    File Size1.1 GB
    Published2 years ago
    Updated1 month ago

    User Reviews

    4.0

    3 reviews

    5
    67%
    4
    0%
    3
    0%
    2
    33%
    1
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    More Information

    Simulator
    MSFS2020/24
    Sub-CategoryLibraries
    ICAONULL

    Version History

    Addition of ipdc-ww2-dlw German objects library

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