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Version 1.9
Initial Release December 20, 2020
Last Updated January 14, 2021
File Size 149.29 MB
Downloads 10,694
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#Experimental United Kingdom

About this file

It's aircraft carrier time. This is a carrier group placed in locations around the world. 

Think I'm going to class these as a 'stunt' location as there are some, erm, compromises. There are carrier mentions in the developer documentation but nothing else so there are no steam catapults or arrestor cables, just your own boring old engines and brakes to rely on. 

There are however now two programs that do give carrier functionality made by people much cleverer than me that can be used with these so check them out here - 

https://msfs.touching.cloud/mods/cloud-assistant/

https://harddecksimulations.com which also has its own carriers.  

I'll need to work out more realistic runway start points to work with these. 

These carriers are nothing more than lumps of terraformed and dried out sea with a model on top. The irritations are down to making them usable airports that'll show up in the map. A dumb surface to land on would look better and be easier to do but would be less usbale. 

They have two PAPI lights, one on each side, the other two melted down the side towards the sea. I've given the runways landing lights where possible as there is no 'meatball' available. 

There is parking up from the starts of the runway. You will likely need to do a U turn if you start from there. ATC has approach, ground and tower. I did fiddle with ILS but I doubt it works. For the more remote carriers that might ruin your odyssey. Sorry. 

There are now three different models but there are a couple of places with only one as I'm too lazy right now.  To make things clearer each ship has the same runway number at each location. 

Runway 01 - A HMS Queen Elizabeth at 280 metres. This has no visble runway or lights. This is because the model is twitching junk and the runway had to be buried, but it still tries to pop up and say hello. You might get lucky and it'll stay still. You might not. I think it needs replacing. Or slapping. No parking and one start point. 

Runway 02 - A Nimitez-esque carrier at around 340 metres. This is the only carrier to have a parking space and bi directional runway starts.

Runway 03 - An Admiral Kuznetsov at 304 metres. The Kuznetsov suffers from a permeable deck by the island that you'll fall through. Couldn't solve that for some reason. No parking and one start point. 

Why would Russians be trundling around with Americans and Brits? Kaiju of course. 

The Elizabeth and Kuznetsov aren't the most detailed of models but it's the ramp that counts and these were the only ones that were smooth enough to not break you in half on takeoff. All those fancy arse 3D modellers forgot that requirement. I'll try to improve these and all of them need a better deck texture. 

Locations are divided into separate folders per area. All locations are starred unless otherwise stated. 

Current locations - 

UK/ Main File

Isle of Wight. ICAO - ACIW.  Coordinates -   50.595319, -1.443976  The Nimitz is scaled up for sillier aircraft. 

There is a mod by Aviationeh to go with this location adding ships to the area - https://flightsim.to/file/5073/isle-of-wight-solent-southampton-ships

Near London - ICAO - ACLD. Coordinates - 51.496942, 0.663018  

Central Liverpool, in the water obviously. ICAO - ACLV. Coordinates -  53.404951, -3.007382 A lone Nimitz, though you will stumble across a mindless HMS Elizabeth if you head out towards the Isle of Man. 

These are one folder per carrier unilke the others below as I couldn't be bothered to combine them yet. 

Americas

San Francisco in the bay near Alcatraz. ICAO - ACSF. Coordinates - 37.866237, -122.406729  

New York in Manhattan. ICAO - ACNY. Coordinates - 40.602660, -74.043143  

Carribbean somewhere between the Britsh and American Virgin Islands. ICAO - ACVI. Coordinates - 18.08908, -65.0524

Rio de Janeiro outside the bay but not too far away if you want to pop in to town. ICAO - ACRJ. Coordinates -    -23.029428, -43.002231

Hawaii - As requested this is a mystery location somewhere in the correct historical vicinity of where Japan launched their attack on Pearl Harbour.

There are two carrier groups 25 miles part ish made up of three Shinano class carriers with Kagero class destroyer escorts. You can land on these but they're not airports so can't be found unless you stumble across them. 

Europe

North Sea not too far from Heligoland. Equidistant to the Netherlands, Denmark and Germany. ICAO - ACNS. Coordinates - 54.72167, 6.995314

Cyprus. The perfect location to play out your nationalist grudges whatever they may be. ICAO - ACCY. Coordinates - 34.80485, 34.24877

Africa

Cape Town. Close to shore with an approach over the hills. ICAO - ACCT. Coordinates - -33.947850, 18.341212

Lagos. I should've put this further out to sea. My arse hurts. So no. ICAO - ACLG. Coordinates - 6.390989, 3.426891

Casablanca. Too close AGAIN. It's late. ICAO - ACCB. Coordinates - 33.646526, -7.707354

Gulf of Suez. This is much more nautical. In the Red Sea about 120km from Suez. ICAO - ACSZ. Coordinates - 28.866822, 32.913080

Australasia/ Asia

Sydney Just outside the harbour. ICAO - ACSY. Coordinates - -33.870341, 151.327391

New Zealand In the Cook Strait not too far from Wellington. ICAO - ACWN. Coordinates - -41.346701  174.450741

Oceans

Middle of the North Atlantic below Greenland. ICAO - ACAN. Coordinates -  59.387623, -33.654331.  This is a lone Nimitz scaled up and with a fuel bay for your lengthy hopping. 

Tristan da Cunha. ICAO - ACTC. Coordinates - 37.239954, -12.435205. The Nimitz has been scaled up to accommodate a fuel bay cos there really aren't too many other places to get some in that part of the world. Trust me. 


Compromises - 

There is no pushback and no fuel apart from the oceans carriers. It won't place items outside official terrain, so once you're parked up you might be there for good if you're on the large side. If you start off in the parking spaces it is pointing in the right direction out towards the runway. 

These seem to often run a bit choppily for me. This actually starts before I even install a model so there's something going on with the sim either with open water or terraforming in it. Not sure why and hopefully it's not the same for you. Some are full on slide shows. Bummer. 

The airports seem to be rather confused, can't blame them, so you may end up being sent to the wrong runway. Dunno why. Or care all that much. ATC often refuses to favour the primary ends of the runways.

The models have pop in and levelling problems and as ever terraforming glitches things viewing them from a distance. This also seems to affect the visibility of Papi lights from a distance too. The bleedin' developer kit cannot deliver a smooth face or level surface or match external textures hence the jaggedness in some runway surfaces or covered up patches. More work is needed. 

Is there loads of other broken stuff? Probably. I'm getting seriously befuddled. 

Model credits - The Stuc 71, Mandun, Hunter_3ddd, Nikos D, Masahiro M, 

If you have a location request let me know with a comment. 


V 1.9 adds two mystery WW2 Japanese carrier groups to the Americas file. The other files are unmodified.

These are in the vicinity of Hawaii somewhere near the correct historical location where they were on the day of the Pearl Harbour attacks.

You'll have to check a diagram and hope for the best just like I did. 

They are 25 miles apart ish. They are not airports so they're not marked and you can't start from them.  The only way to find them is to physically locate them. You can land on them. 

There's actually a third somewhere out way further west. I can't remember where I put it. Let me know if you ever find it. 

Next up - more of everything, everywhere.

GPS Coordinates 50.595319, -1.443976

181 Comments
  • image
    Rudy1102
    January 24, 2021

    Thanks, now it is working perfect.
    Thanks
    Ciao
    Rudy

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    Rudy1102
    January 23, 2021

    Can't find any of the carriers. Either the ICAO sign nor the coordinates, nothing.
    I copied the content to "\LocalCache\Packages\Community".
    Did I forget something?
    Thanks
    Rudy

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    superspud replied Author
    January 23, 2021
    Most likely you copied and pasted the first folder you unzipped. You need to go down a level and paste each one you want individually into the community folder
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    JohnG
    January 17, 2021

    Sorry to be a pest, Superspud, but I've been doing some research and found a number of references to Water in the SDK, including the following:
    MSFS SDK/Documentation/03-Content_Configuration/SimObjects/00-Aircraft/Aircraft_Configuration/00-General.html
    for the effects of water
    MSFS SDK/Documentation/02-Asset_Creation/3D_Models/Modeling_Practices/01-Aircraft_Modeling.html
    for the water level on the model
    MSFS SDK/Documentation/03-Content_Configuration/SimObjects/00-Aircraft/Flight_Model.html
    MSFS SDK/Documentation/03-Content_Configuration/Variable_Lists/Simulation_Variables.html
    There are more, and if these give you any insight, I'll give you a method for finding references to Water (or any other string) using Windows Explorer"
    1. Open the MSFS SDK folder on your hard disk. To find the SDK location, look at the location in your web browser when you have any page of the SDK open.
    2. Close MSFS, open Windows Explorer, and navigate to the MSFS SDK directory.
    3. Use the Search function (top R/H of the viewing pane) to search for any string you want to find in the SDK. I used water as my string, and found it in a number of SDK files. Make sure that your search options (Advanced Contents) has File Contents clicked
    4. Click on one of the results that looks interesting, and open it in your web browser. Use your browsers find in the page option (I use Firefox, and in that browser, it's in the Edit tab, and is called Find in this page. That will find all examples of the string in that file.
    Take it from there.

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    superspud replied Author
    January 17, 2021
    I did peruse a few of these. Much of the time I don't really understand who the documentation is intended for. Most of it is either impenetrable or so brief it's completely useless. I'll look again to see if there's anything more to learn from it.
    image
    JohnG replied
    January 18, 2021
    The bad news is that both AI and Ships are listed as work for future releases, so although you can make an object float, and put a line at the level that it floats at, you can't do much else, like get it moving, unless you model it as an aeroplane(!?)
    The good news from those references is that most of the requirements for amphibians are pretty well identified, although some of it is accompanied by some maths that is above my pay grade, I'm afraid.
    image
    superspud replied Author
    January 18, 2021
    Thanks for the translation. I certainly didn't figure that out from reading it. I expect some of these things will never be implemented but if FSX could do a moving carrier schedule there's no reason why it can't happen again. Making them a moving and active airport might be a bit of a stretch though.
    image
    JohnG replied
    January 18, 2021
    Well, I was heavily into AI for a fair while with FSX, so I hold out hopes for more AI. I'd like to think that if they do get to the point of allowing for AI ships, then there are a lot of cruise routes, tanker routes, etc, that could do with becoming populated with AI traffic. That would be quite a challenge, but provided Asobo/Microsoft make the framework available, and they have done so before, then just about any traffic of that nature is probably possible.
    I'm not sure whether that could apply to trains, trucks or vehicular traffic generally, though. We'll see.
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    grantman
    January 17, 2021

    Thanks for the hard work mate, looking forward to seeing you refine and continually add content to this pack, your really adding a new level of playability to this game, Great work!

    The Jap carrier fleet was great fun searching for, found the two north of Peal harbor, still searching for third secret one to the west.

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    superspud replied Author
    January 17, 2021
    Found already? Kudos. There are better versions of the Queen Elizabeth and Kuznetsov in the pipeline. Getting them to actually work better is another matter but I'll try. I wouldn't spend too much time looking for the other group. I misinterpreted the map and it could well be thousands of miles from Hawaii. I truly have no idea.
    image
    grantman replied
    January 17, 2021
    chees mate, they were pretty close to the historical location but yeah you get real appreciation of how difficult it would have been to be on reconnaissance back in those days, its a big ocean out there!

    thanks for the heads up lol, will let you know if i stumble across the missing third fleet some day.

    cant wait for the next update, some more hidden historical fleets/ships would be awesome to see, for seek and destroy or rescue type scenarios, ie sinking titanic and its iceberg might be cool.

    im sure you have heaps of great ideas in the pipe line, thanks again for your hard work, cheers
    image
    superspud replied Author
    January 17, 2021
    I firmly believe that more is more so watch this space indeed. The historical angle is definitely fun. It's proving hard to find decent models from certain periods such as the Falklands. I may have to commission some.
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    SJFLY2
    January 17, 2021

    I cant find the japanese ones ;-( Great pack though none the less!

  • image
    superspud replied Author
    January 17, 2021
    They're out there somewhere. The first person to post a screen shot wins an enormous prize that is yet to be determined. Right now it could be a signed photo from me, but it won't be of me and I won't actually send it. That might change.
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    Mouse
    January 14, 2021

    LOVING YOUR CARRIRES, THANK YOU FOR ALL THE WORK YOU HAVE DONE ON THEM!
    I used the ai carriers in FSX and had a blast with them.

  • image
    floppypancake71
    January 14, 2021

    this didn't work for me i put them in the community file and went to there location but they were not there anyone have any help

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    superspud replied Author
    January 14, 2021
    Have you pasted all of the individual folders inside the zipped folder rather than the first one you download? That's what you need to do.
    image
    floppypancake71 replied
    January 14, 2021
    ah ok thanks
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    Lucky
    January 14, 2021

    Hello,
    Great work : thanks a lot !
    Just a question :
    Don't see anymore "aircraft carrier atlantic-acatl-superspud" in the zip : should I keep it or uninstall it ?
    Cheers

  • image
    superspud replied Author
    January 14, 2021
    I changed all the ICAOs to four letter ones as I was told five letter ones clash with some third party programs. That same carrier is now in the 'oceans' folder so get rid of your old one indeed.
    image
    Lucky replied
    January 15, 2021
    Thanks a lot for your answer
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    cutter
    January 14, 2021

    bonjour, pouvez-vous mettre un ILS pour l'approche par mauvais temps ???

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    superspud replied Author
    January 14, 2021
    ILS should be present for all of the runways, it's in the airport files, but I always have problems with it. I don't understand why. I will try to learn more as even if you do find it, it probably won't work correctly.
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    gxm149
    January 14, 2021

    You should put some Nimitz carrier groups off the coast of the DelMarVa peninsula near Chincoteague coming out of Norfolk, VA or off of the coast of San Diego, CA since these are two of the areas that the carriers use as there home ports. Maybe also put some aircraft carriers in the Persian Gulf.

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    superspud replied Author
    January 14, 2021
    Noted. I am a believer in total and insane overkill so I think we need... all of the above.
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    005builds
    January 14, 2021

    I know it's a lot of work, but some of them could be a bit better, especially the white, grey one. I hope that updates are following!

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    superspud replied Author
    January 14, 2021
    Yeah. That one is a particular problem. The only decent replacements are either a few hundred dollars, have ramps that aren't smooth enough or are far too complex to use. I will continue to look around. Lots more refining to do.
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    005builds
    January 14, 2021

    To get all carries around the world I only have to download the Main File or?

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    superspud replied Author
    January 14, 2021
    It's one download per region at the moment. Maybe I should combine the different files into one download.


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