
Description
Daytona International Speedway
Earth2MSFS > Optimization Tools by Thalixte > terraforming polygons and a LOT of lights
Texture Color -20 Blue
.5 Metallic Factor on gltf
Microsoft Photogrammetry was taken pre 2013-2016 Daytona Rising rework so we bring in the Google Photogrammetry which is post 2016 remodel, you could date it by the advertising or that there seems to have been a dirt track at the tip of the tri-oval at the time of capture.
v 1.1
Recaptured Turns 1-2 with fewer LODS to avoid artifacts on the Runway
tweaked terraforming on back straight
tweaked terraforming near main entrance
Added POI Marker
Installed by moving folder into Community Folder
Daytona International Speedway
Explore an optimized version of Daytona International Speedway with enhanced terraforming and lighting details. Utilizing Google Photogrammetry post-2016 remodel, this add-on captures the iconic racetrack with updated features. Version 1.1 includes recaptured turns, tweaked terraforming, and a new POI marker for improved immersion. Simply move the folder into your Community Folder to install.
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User Reviews
5 reviews
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More Information
Version History
Recaptured Turns 1-2 with fewer LODS to avoid artifacts on the Runway tweaked terraforming on back straight tweaked terraforming near main entrance Added POI Marker
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Comments(21)
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Log Inover 1 year ago
almost 3 years ago
とても素晴らしいシーナリーです。
over 3 years ago
Worked fine for me departing from KDAB on SU11 update for those wondering. Thanks! Pretty cool!
over 3 years ago
Great scenery mod update for a horribly outdated default speedway. I did need to correct the spelling error in the manifest.json file.
over 4 years ago
@capkirk88 If you don't set the "works in SU5" flag wherever they put it, they're going to delete your mod from the site! I don't want that to happen...
over 4 years ago
does this work with su5?
over 4 years ago
Just cheeked it, seems to work fine. I took a break and not sure what WU5 broke, but all fortunately all my mods seems to work. Doing a bit more work on this one, look for a 1.2 soon(ish). I may even spell speedway correctly in the poi marker
over 4 years ago
Sweet thanks! I look forward to an update and any other Florida addons!
almost 5 years ago
Hello, I was wondering if you could fix some issues with this. The issue I am seeing is that runway 7L at KDAB have elevation issues as well as a jet holding short of the runway in 3D space being carried over from what I resume is google earth. Other than the scenery actually affecting the airport, good scenery. But with this, KDABs main runway is unusable.
almost 5 years ago
I tried to hide that ghost plane via some terraforming tweaks, recaptured turns 1 and 2 with fewer lods so there should be no more random artifacts on the runways, finishing it up now.
almost 5 years ago
Hey, just got to check out the update and it's a major improvement all around. I still have one critique, N4 for runway 7L still has some artifacts. If that gets fixed, this mod will be perfect and will replace the very outdated speedway that's the default. Thanks!
about 5 years ago
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