
Description
V4.0 - Revised for compatability to MSFS2024
V3.1 - Added hand modeled office buildings across the street from the FEDEX/UPS shipping centers. Fixed various model and texture issues. Corrected color issues. Added VASI lights on RW 2L.
V3.0 - Complete re-do of the airport, including new taxiway network, new parking spaces, new jetways and new runways (which fixed the proken pavement on RW20L - woo hoo). Also added blender modeled wigwag lights and runway hold short lights with animated lighting. Corrected some old textures and added 2 new PBR textures.
Installation Instructions
If you are upgrading from V2.0.1 or older, delete "ksna" package folder from you community folder, then install the V4 "ksna" folder
If you are installing for the first time, just install into your community folder and enjoy.
REMINDER:
Within the downloaded file, there are two packages; "ksna" and "fd-heliport-10cl". "ksna" is the main file with all the 3D assets and airport AFCAD attributes; "fd-heliport010cl" is the AFCAD only package for the Helistream heliport and is required to be installed if you want to start a flight from the rooftop helipad. It is not required for any of the Helistream 3D assets.
V2.0.1 - Various quality of life fixes, like deleting redundant taxiway signs, moving taxiways signs to more correct location, a little terraforming.
V2.0 - Numerous additions and revisions, including:
- Added Helistream Heliport on west side of airfiled (just outside the fencing), modeled in blender with BPR textures
- Revised perimeter fencing
- Added John Wayne signage on corner of Campus Dr and Airport Way, modeled in blender with PBR textures
- Replaced all palm trees with more accurate SoCal style palm trees (previously used tropical style palm trees)
- Revised main terminal model roof to improve the screen door effect visual artifact seen from certain angles (it's still there, but the angle in which it shows up is much steaper now)
- Revised textures for numerous blender models
- Revised model for the executive hangars on the east side of the airfield
- Revised all taxiway signs correcting for format, placement, size and added missing taxiway signs
- Added a ton of new ground textures including pavement cracks, runway skid marks, etc
- Added new details throughout using library assets
NOTE 1) The Helistream Heliport model is contained within the ksna_v_2 folder. You do not need to install the 10CL folder. Installing the 10CL folder will add the Helistream pad to the in-game map and can be selected as the starting point for a helicopter flight.
NOTE 2) I still cannot resolve the tear at the end of RW 20L, see my explenation above.
V1.10 - Added new PBR textures to control tower, FED/UPS buildings and various hanger models. Revised existing models to add more details. Cleaned up some scaling issues. Cleaned up model vertices count.
V1.9.01 - Added red anti-collision lights
V1.9 - Changed ACIJet on North side of airport to Clay Lacy. Updated textures on ACIJet South.
V1.8 - Cleaned up some foliage in the area immediately around the airport. Added some 3D trees here and there. Mostly I tried to fix that dang terrain glitch at the end of 20R... still cannot.
V1.7 - Reduced height of light towers throughout scenery package. Added parked cars in the Main St Parking lot (across the 405). (still cannot fix the terrain glitch at the end of RW20)
V1.6 - Added models for the hangers on the East side of the airfield (between Atlantic and ACIJet). Added some additional details around the airport. Fixed a few errors with some of the fencing.
V1.5 - Added additional details to the terminal model and ACIJet models. Added additional details around the field. Finished all the fencing.
V1.4 - Added details to the cargo ramp, including the FEDEX and UPS buildings along with various cargo containers and loading equipment. Also added lighting and walled areas.
Changed terminal lighting from cold to warm temperature.
Changed and adjusted fencing in various areas.
Fixed model and texture errors on the main terminal
V1.31 - Error fixes, including:
- Color corrected various buildings
- Tweaked locations of some fences
- Corrected scaling issues in the blender models, resulting in late model loading in the sim (the model would not spawn until almost ontop of it). Specifically, the center diamond area of the main terminal. I went ahead of rescaled all of the models to 1:1 to ensure all scenery assets load at the same distance.
NOTE: I am aware of the uneven pavement at the end of RW20L. I am not able to correct that at this time as it does not show up in developer mode.
V1.3 - Additional objects, including:
- Added hand modeled main terminal and adjacent parking structures
- Added lighting around terminal
- Finished off last few feet of fencing
V1.2 - Added additional objects, including:
- Hand modeled ACIJet FBO facility on the east apron
- Added additional parked cars throughout the scenery
- Completed all fencing around the airport up to about 200ft from the terminal
- Added additional lighting
V1.1 - Added additional buildings, including:
- Hand modeled Atlantic FBO facility
- Hand modeled Lyon Air Museum
- Hand modeled Martin Aviation/Leading Edge Avioinics facilities
V1.0 - Updated scenery package for John Wayne Airport in Santa Ana CA (heart of The OC), including:
- Hand modeled airport fire station
- Hand modeled control tower
- Hand modeled GA parking stall cover/canopies
- Hand modeled ACIJet FBO facility on the west apron
- Placed some fences (more to come in future updates)
- Replaced generic AI buildings with closely matching library buildings
John Wayne International Airport, Santa Ana CA USA - KSNA V4.0
This add-on provides an extensive update for John Wayne International Airport (KSNA) in Santa Ana, California, now compatible with MSFS2024. Version 4.0 introduces a complete rework of the airport layout, including a new taxiway network and improved VASI lighting on runways. The package also includes detailed 3D modeled buildings and realistic ground textures, enhancing the airports visual fidelity. Additional features encompass a helipad for helicopter operations and various quality of life fixes throughout the scenery.
User Reviews
25 reviews
Location
More Information
Version History
Updated for MSFS2024
Related

Ted Stevens Anchorage International Airport, Anchorage AK USA - PANC (MS2020 V3.1) / (MSFS2024 V1.1)
This add-on enhances Ted Stevens Anchorage International Airport (PANC) in Anchorage, Alaska, with extensive updates for Microsoft Flight Simulator 2024. Version 3.0.1 addresses foliage and ramp lighting, while earlier versions include comprehensive revamps of ground textures, parking assignments, and detailed cargo facilities. The scenery package features improved PBR textures and realistic models for key freight operators like FedEx and UPS, aiming to provide a more immersive airport experience. Users are advised to remove previous versions before installing the latest update.
by FreakyD

Daugherty Field, Long Beach CA USA - KLGB (MSFS2020 V5.1) / (MSFS2024 V1.2.1)
This add-on provides an enhanced scenery representation of Daugherty Field (KLGB) in Long Beach, California, for Microsoft Flight Simulator, compatible with both 2020 and 2024 versions. The update includes revised ground textures, improved lighting, and the addition of detailed structures such as the McDonnell Douglas factory and various parking areas. Includes fixes for previous issues and a more accurate airport layout with custom features for a realistic flying experience.
by FreakyD

Daniel K Inouye International Airport, Honolulu HI USA - PHNL V4.0
Enhance your flight simulator experience with the latest version of Daniel K Inouye International Airport in Honolulu, Hawaii. Version 3.0.2 includes corrections to ground clipping and enhancements to military aircraft. Explore the detailed scenery with added parked F18s and improved ground textures. Compatible with LimaJuliets PHNL, this update focuses on the military side of the airfield.
by FreakyD

Spokane International Airport, Spokane WA USA - KGEG (MSFS2020 V3.0) / (MSFS2024 V1.2.1)
This add-on enhances Spokane International Airport (KGEG) for both MSFS2020 and MSFS2024 with updates using the latest SDK features. It includes detailed 3D models of the terminal, FEDEX center, and ATC tower, alongside new ground textures and improved lighting. Recent updates also address prior compatibility issues, add realistic features like wigwag lights, and enhance overall scenery accuracy. Compatibility is ensured for both simulator versions, with ongoing future improvements planned.
by FreakyD


Comments(95)
Log in to join the discussion
Log In2 months ago
6 months ago
6 months ago
7 months ago
over 1 year ago
over 1 year ago
over 1 year ago
over 1 year ago
over 1 year ago
over 1 year ago
over 1 year ago
over 1 year ago
almost 2 years ago
almost 2 years ago
almost 2 years ago
It's missing the PAPIs on RW 2L that should be there as per the chart.
I guess MSFS has ommitted them, but it would be great if you could add them in.
Thanks
almost 2 years ago
almost 2 years ago
almost 2 years ago
almost 2 years ago