
Description
Updated for MSFS 2024. You'd think this would be a quick process, but it is not! :)
Shobdon, UK - EGBS
In 1941 Pembridge Landing Ground began upgrading to the status of a proper airfield and construction of a massive triple width runway and additional buildings were completed by May 1942 and the site was renamed Shobdon Airfield. See 'https://www.shobdonairfield.co.uk/history' for more.
User Reviews
11 reviews
Location
More Information
Version History
Updated for MSFS 2024
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Comments(37)
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Log Inabout 1 month ago
about 1 month ago
Hmmm, interesting, I'll have a look at this soon.
Best regards,
Phil
about 1 month ago
As promised, I've taken a look at this. I flew circuits in both directions, including taxiing from threshold to threshold, all without issue.
I'm not sure why you've encountered issues, but as far as I can tell my scenery isn't the problem. As you will appreciate, there are many variables at play here. Sorry I can't help more.
Best regards,
Phil
about 2 months ago
3 months ago
3 months ago
3 months ago
Is the only version of this now for MSFS 2024 or will the one package work in both?
3 months ago
Glad you like it so far. It took a lot of work to upgrade from 2020 to 2024, much more than you might expect. It's still not quite there and I need to revisit later, but I have now moved on to updating Sleap.
The intent was for the 2020 version to still be available, but something went amiss with the upload. I'll endeavour to fix soon.
Best regards,
Phil
3 months ago
3 months ago
3 months ago
6 months ago
By the way I have MSFS2024 and it works perfectly for me. Simply download it, unzip it and place the entire unzipped folder into your community folder, restart the sim and enjoy. Don't forget to give a gratuity to the creator if you like it.
about 1 year ago
almost 2 years ago
almost 2 years ago
Okay, I'll look into these issues.
Best regards,
Phil
almost 2 years ago
Not to worry. It may be my misunderstanding of MSFS.
Radio are ok when starting from parking, just seem odd when starting on the runways. The Runway descriptions in the world map all show as tarmac, no grass, but it’s not the end of the world tbh!
It’s still a great airport, Thank you.
almost 2 years ago
So, the runway issue appears to be due to a SDK bug. On my initial look, there appears to be no way of differentiating between two runways with the same headings other than by adding a designator (there is no grass option). Within the SDK, there also appears to be no way of specifying the surface type in the runway title e.g. tarmac, asphalt, grass etc. I notice that whatever runway you select you always get 26 grass! When I have more time I'll look into this further.
I must admit I hadn't noticed this problem as I always start cold & dark and taxi to the runway. I hold a PPL and use the Sim as a procedural trainer. Thank you for bringing this to my attention.
Best regards,
Phil
almost 3 years ago
Hopefully this is helpful as the scenery is very good.
over 2 years ago
Thank you for your message, I wasn't aware of this issue, but will investigate. Apologies for the delayed response, I've been working in the Arctic this last month with limited communications.
Best regards,
Phil
over 2 years ago
As promised, I looked into this, and my results were mixed. When I first spawned at Shobdon with my Add-on installed, the Kollsman window did indeed show 1013 hPa, even though the QNH was actually 1002 hPa. However, on subsequent attempts on different days, with and without my Add-on, the altimeter was closer to reality. To the best of my knowledge, I don't believe there is any way for me to change this behaviour in the SDK.
As a real-life private pilot, one of the key checklist items before flight is to establish the current QFE/QNH and adjust the altimeter accordingly, so the need to make an adjustment matches reality. It would be very rare to find the altimeter set correctly from the get go. An easy shortcut here is to press "B" on the keyboard.