
Description
The stock Gelephu Airport is a towered airport, and there are two autogen parkings on the grassland nearby, which doesn't exist in real life. In fact aircraft make U-turns on the runway and stop near the tiny "terminal", no taxiway and parking bay is present. However, taxiways and apron is a must for towered airports in the game, otherwise the tower controller just keep urging you to leave the runway so I downgraded the tower frequency to multicom frequency. Although the airspace of Bhutan is managed by India, VFR circuit should be on the north side of the runway because it is very near the border between Bhutan and India.
The runway of the airport has been remade, with corrected elevations and length according to real world documents, which is a little bit sloped. A simple handcrafted terminal hut is also made.
My Bhutan scenery series:
- Bumthang (Bathpalathang) Airport (VQBT)
- Paro Airport (VQPR) Remake and Nearby Landmarks
- Bhutan Helipads Pack
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Gelephu Airport (VQGP)
Gelephu Airport (VQGP) add-on rectifies the inaccuracies of the default airport by improving runway dimensions and implementing correct elevations. It features a handcrafted terminal hut and adjusts the air traffic frequency from tower to multicom to align with real-world operations. The enhancement allows for a more realistic simulation experience in the unique airspace of Bhutan, where VFR circuits are noted to be on the north side of the runway.
Location
More Information
Version History
1. Removed custom aerial imagery as it is no longer needed 2. Exclude autogen buildings
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