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    KCOS - Colorado Springs Airport - Image 1

    Description

    Using Default MSFS Elevation Data Now

    City of Colorado Springs Municipal Airport (IATA: COS, ICAO: KCOS, FAA LID: COS), known as Colorado Springs Airport, is a city-owned public civil-military airport 6 miles (9.7 km) southeast of downtown Colorado Springs, in El Paso County, Colorado, United States. It is the second busiest commercial service airport in the state after Denver International Airport. Peterson Air Force Base, which is located on the north side of runway 13/31, is a tenant of the airport.


    Current Fixes:

    • Fixed Gate Parking at terminal so gates could actually be used
    • Added Lighting to both Commercial and Military Terminals
    • Removed Commercial Parking from Military side of the airport
    • Fixed Taxiway Designators to be accurate to FAA airport diagram
    • Added Parking and Lighting to FedEx Cargo Area along with static assets, more realistic buildings.
    • Redid military hangars, added static assests to be more realistic.
    • Re-did taxiway lighting by hand using SDK lightrows.
    • Improved main terminal area
    • Improve GA  Area on West Side of Airport
    • Added Military Cargo and GA Large parking at Military Terminal on South East side of airport. GA Large is for troop movement on commercial carriers. Seen 777-300's and A350-900's coming in for troops traveling to and from Fort Carson.

    To Do:

    • Add new de-ice/fire retardant load up ramp
    • Latest aerial imagery from USGS
    • Custom terminal building
    • More custom building modeling
    • Add static military cargo planes

    Please feel free make a request for any new features.

    Cheers!

    Comments(75)

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    about 3 years ago

    Hi! Did you know that your addon flattens a big part of the photogrammetry around the airport?

    about 3 years ago

    Why not upload some Day images so the airport is visible!

    about 3 years ago

    Great scenery! Well presented!

    The only issue that I'm running into is the ILS glide paths being inaccurate. For example, the 17L glide path brought me straight into the lighting system before the threshold (it was an interesting surprise as it was near zero visibility), while the 35R GP leaves me about 50-100 feet higher over the threshold. Any chance of fixing this issue?

    automaterAuthor

    about 3 years ago

    Just curious, do you use Navigraph navdata or just stock sim data? With me adjusting the terraforming to be proper and not Asobo's flattening of the airport, I would think if stock it's not aligned correctly anymore. I had similar issue when testing default airport with Navigraph data. I should be able to fix this from a tutorial I read.

    about 3 years ago

    I use Navigraph. But I figured it was due to some of the terraforming. Good luck! Can't wait to see the results.

    automaterAuthor

    about 3 years ago

    I use Navigraph as well and don't have the issue.

    about 3 years ago

    Unfortunately my most recent flight ended in a crash on the takeoff roll from runway 17R, the runway has some pretty severe bumps that bounce the plane around a ton. The taxi from the west FBO/cargo ramp to 17R was also quite bumpy, but nothing too terrible. SU12 with the latest version of the scenery files. Once the terraforming issues get ironed out, this scenery will be great, and it already is quite good if you're using the normal airline runway (17L/35R).

    about 3 years ago

    Thanks for the update! The reason your ponds have water even with your SDK water exclusion is discussed here: https://forums.flightsimulator.com/t/water-exclusion-polygons-stopped-working-in-1-31-18-0-and-are-still-broken-in-1-31-22-0/577738

    about 3 years ago

    Latest version is a huge improvement over before, especially around the terminal area. Sadly, my first attempted flight out ended on Rwy 35 upside down. I got flipped like a judo wrestler. Any hope of resurrecting this airport?

    automaterAuthor

    about 3 years ago

    Right now terraforming is bad in the sim. I am hoping with announced improvements in SU12 SDK I can restore the terraforming to what it used to be.

    over 3 years ago

    All I have to say is it's significantly better than the MSFSScenery verison. It's a really well done airport, especially for free ware.

    over 3 years ago

    Looking forward to the update cause at the moment I feel like Im off roading with this airport.

    automaterAuthor

    over 3 years ago

    Sorry I do plan on updating the airport, I am sort of waiting for SU10 to release to see if it would help.

    over 3 years ago

    No worries, did a flight yesterday and the ending was not so great into KCOS.. something on the runway caused my 737 to crash. Have a video too. Haha

    over 3 years ago

    Here is the flight..

    https://youtu.be/3C04itkYt04

    automaterAuthor

    over 3 years ago

    yeah its the terraforming, i'm working right now on reverting the custom dem data and releasing. Except the sim doing a BSOD isn't helping me.

    over 3 years ago

    thanks..much appreciated

    MSFS 2020MSFS 2024

    KCOS - Colorado Springs Airport

    Explore the enhanced Colorado Springs Airport (KCOS) add-on, featuring improved gate parking, lighting, and accurate taxiway designators. Experience the second busiest commercial service airport in Colorado with revamped military hangars and realistic static assets. Stay tuned for upcoming additions like custom terminal buildings and static military cargo planes. Cheers to a more immersive flight simulation experience!

    Downloads16K
    Version1.2.2
    File Size3.74 MB
    Published5 years ago
    Updated2 years ago

    Supporters

    User Reviews

    4.9

    8 reviews

    5
    88%
    4
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    3
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    More Information

    Simulator
    MSFS2020/24
    CategoryAirports
    Sub-CategoryRegional Airports
    ICAOKCOS

    Version History

    * Removed all custom DEM, using Default MSFS elevation data

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