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    Virtual Medical Dispatch
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    MSFS 2024

    Virtual Medical Dispatch

    The full immersion of MEDEVAC

    CCaptainRafael

    About this project

    Virtual Medical Dispatch (VMD) is a highly realistic medical aviation operations and dispatch simulation platform designed to replicate the complexity of real-world air ambulance, medevac, organ transport, and critical medical logistics operations.

    The platform combines aviation dispatch, medical coordination, flight operations, crew management, and financial planning into a single integrated system, enabling users to manage missions as if they were operating a real air ambulance company, medical flight center, or specialized aviation operator.

    VMD is built for users who want a professional-grade simulation of the operational environment faced daily by:

    • Medevac dispatchers
    • Flight coordinators
    • Operations control center (OCC) managers
    • Medical transport coordinators
    • Charter brokers
    • Airline managers
    • Critical care logistics specialists

    Core Vision

    The objective of Virtual Medical Dispatch is to create the most immersive and realistic simulation of medical aviation operations possible.

    Rather than functioning like a simple game, VMD behaves like a digital operations center, where every mission requires real operational decision-making involving:

    • Aircraft availability
    • Crew legality
    • Medical team readiness
    • Fuel planning
    • Weather considerations
    • Airport restrictions
    • Hospital coordination
    • Financial viability
    • Regulatory compliance

    Every mission should feel like managing a real-world emergency operation.


    Mission Types

    Virtual Medical Dispatch supports a wide range of medical and aviation missions.

    Air Ambulance / Medevac

    Emergency or scheduled patient transfers using medically configured aircraft.

    Examples:

    • ICU transfer
    • Trauma evacuation
    • Repatriation
    • Neonatal transport
    • Long-range critical care transport

    Organ Transport

    Time-critical transportation of organs between hospitals and transplant centers.

    Examples:

    • Heart transport
    • Liver transport
    • Kidney transport
    • Lung transport

    These missions require extremely tight time management and route optimization.


    Medical Escort

    Commercial or private jet passenger support with onboard medical supervision.

    Examples:

    • Nurse escort
    • Doctor escort
    • Stretcher transport
    • Wheelchair assistance

    Emergency Response

    Urgent mission activation with rapid dispatch.

    Examples:

    • Disaster response
    • Remote extraction
    • Offshore evacuation
    • Humanitarian relief

    VIP Medical Charter

    High-end medical transport for private clients, embassies, or governments.

    Combines:

    • Luxury aviation
    • Intensive care capability
    • Concierge services

    Aircraft Management

    VMD includes realistic fleet management across multiple aircraft categories.

    Turboprop Fleet

    Ideal for short-range regional medical transport.

    Examples:

    • Pilatus PC-12
    • Beechcraft King Air 200

    Light / Midsize Jets

    Used for medium-range patient transfers.

    Examples:

    • Cessna Citation CJ3
    • Embraer Phenom 300

    Heavy Jets

    Used for long-range and intercontinental medical evacuation.

    Examples:

    • Bombardier Global 6000
    • Gulfstream G650

    Airliner Medevac

    For large-scale evacuations and complex medical logistics.

    Examples:

    • Airbus A320
    • Boeing 737

    Each aircraft has realistic operational parameters:

    • Range
    • Fuel burn
    • Payload
    • Cruise speed
    • Runway requirements
    • Maintenance intervals
    • Medical configuration limits

    Medical Operations System

    The medical layer simulates real patient transport complexity.

    Each mission can include:

    Patient Profiles

    • Stable
    • Critical
    • ICU
    • Neonatal
    • Infectious
    • Trauma
    • ECMO-supported

    Medical Equipment

    • Ventilator
    • Oxygen
    • Defibrillator
    • Infusion pumps
    • Portable monitors
    • Stretcher systems
    • ECMO unit

    Medical Crew

    Mission staffing may include:

    • Flight nurse
    • ICU nurse
    • Doctor
    • Surgeon
    • Respiratory specialist
    • Paramedic

    The system validates whether crew capability matches patient requirements.


    Dispatch & Operations Center

    The dispatch center acts as the heart of VMD.

    Users manage all active missions through a live operational interface similar to a real airline OCC.

    Dispatch tasks include:

    • Receiving mission requests
    • Quoting clients
    • Assigning aircraft
    • Checking crew legality
    • Monitoring ETD / ETA
    • Coordinating hospitals
    • Managing permits
    • Handling diversions
    • Responding to emergencies

    Optional advanced realism includes ACARS-style communications between aircraft and dispatch.


    Financial & Business Management

    VMD includes a realistic aviation finance engine.

    Users must manage both mission execution and profitability.

    Revenue sources:

    • Client billing
    • Charter sales
    • Insurance reimbursement
    • Government contracts
    • Hospital agreements
    • Concierge services

    Cost factors:

    • Fuel
    • Crew costs
    • Medical staffing
    • Airport charges
    • Handling fees
    • Maintenance reserves
    • Insurance
    • Leasing

    Financial KPIs include:

    • Profit per mission
    • Cost per block hour
    • EBITDA estimate
    • Cash flow
    • Margin analysis

    Supports multi-currency billing:

    • EUR
    • USD
    • GBP
    • AED
    • CHF

    Realism Features

    Virtual Medical Dispatch is designed for hardcore simulation users.

    Realistic constraints include:

    • Crew duty limits
    • Airport curfews
    • Slot restrictions
    • Weather disruptions
    • Mechanical failures
    • AOG events
    • Fuel shortages
    • Delays
    • Permit rejections

    The objective is to simulate operational pressure and decision-making.

    The price?

    Free

    Devlog1 post

    C
    CaptainRafaelMilestone
    Devlog #1 — Bringing Crew Scheduling to Life: Inside VMD’s Roster System

    Hey everyone,

    I wanted to share some progress on one of the biggest systems I’ve been working on for Virtual Medical Dispatch (VMD): the roster generation system.

    At first, I thought crew scheduling would be relatively straightforward just assign available pilots and medical staff to missions and call it a day.

    I was very wrong.

    The deeper I went into how real medevac and air ambulance operators work, the more I realized roster planning is basically the heart of the entire operation. If the wrong crew is scheduled, the mission simply doesn’t happen.

    And for a simulation that aims to feel realistic, I didn’t want the system to just “spawn crew” magically.

    I wanted it to feel alive.

    More Than Just Pilots

    One thing I quickly learned is that medical aviation isn’t only about aircraft.

    Sure, you need pilots.

    But depending on the mission, you may also need:

    • Flight nurses
    • ICU doctors
    • Paramedics
    • ECMO specialists
    • Dispatch coordinators
    • Ground transport staff

    A simple patient transfer might need:

    • 2 pilots
    • 1 nurse

    But a critical long-range ICU transfer could need:

    • 2 pilots
    • 1 relief pilot
    • 1 ICU doctor
    • 2 flight nurses
    • Specialized equipment team

    That changes everything for scheduling.

    Not Every Crew Can Do Every Mission

    This became one of the most interesting parts to build.

    In most flight sims, crew are generic.

    In VMD, every crew member has qualifications.

    For pilots:

    • Aircraft type rating
    • IFR certification
    • Night operation clearance
    • Special airport training

    For medical staff:

    • Trauma certification
    • Neonatal care
    • ICU experience
    • ECMO certification

    For example, if you’re flying an ECMO mission using a long-range jet like a Bombardier Global 6000, you can’t just assign whoever is free.

    The system checks whether that exact crew is qualified.

    That immediately made dispatch feel much more real.

    Fatigue Became a Huge Deal

    This is where things got fun (and painful to code).

    I didn’t want to stop at “legal duty time.”

    In real life, someone can technically still be legal to fly while being completely exhausted.

    So I built a fatigue model.

    The system looks at things like:

    • Night shifts
    • Consecutive missions
    • Sleep disruption
    • Long duty periods
    • Time zone changes

    Every crew member now has a fatigue score.

    That means the dispatcher might see:

    Captain available? Yes.
    Safe to launch? Maybe not.

    That small detail changed the whole feel of the sim.

    Now decisions become much more human.

    Do you launch immediately with a tired crew?

    Or wait 45 minutes for a fresh team?

    That’s exactly the type of pressure I want players to feel.

    Home Base Matters Too

    Another thing I added is crew positioning.

    Crew aren’t teleporting around the map.

    Each person has a home base.

    Examples:

    • Nice
    • London
    • Dubai

    So if a mission comes in from another region, the system asks:

    • Is the crew already nearby?
    • Do they need repositioning?
    • Will that delay launch?
    • Is hotel accommodation needed?

    That adds a whole operational layer I really love.

    The Hardest Part: Conflicts

    This is where the sim starts feeling like controlled chaos.

    Imagine this scenario:

    You have one crew available.

    Then suddenly:

    • Organ transport request comes in
    • ICU transfer comes in
    • One pilot reports sick
    • Weather worsens

    What now?

    The roster engine has to prioritize.

    Current priority order is roughly:

    1. Critical life-threatening missions
    2. Organ transport
    3. Scheduled transfers
    4. VIP medical charters

    That means the sim constantly forces tradeoffs.

    And honestly, those moments are becoming some of my favorite parts.

    Making It Feel Alive

    The biggest design goal for me is simple:

    I don’t want Virtual Medical Dispatch to feel like menus and spreadsheets.

    I want it to feel like sitting inside a real operations control center at 3 AM while alarms go off and dispatch phones won’t stop ringing.

    You’re not just managing aircraft.

    You’re balancing:

    • Human fatigue
    • Medical urgency
    • Regulations
    • Costs
    • Aircraft availability
    • Time pressure

    That’s what makes medical aviation fascinating to me.

    It’s messy, stressful, and incredibly dynamic.

    What’s Next?

    I’m currently connecting roster generation with:

    • Mission generation
    • Finance system
    • Aircraft maintenance
    • Live dispatch board
    • ACARS messaging

    Once all of that is integrated, crew planning won’t just affect operations — it’ll directly impact profitability and response capability.

    That’s where things get really exciting.

    More soon 👀

    Wondering when did this project started?

    First build is from summer 2025