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United States Regional Airports Exclusive Drag and Drop
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
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Fantasy of Flight (FA08) 4.94/5

Some libraries are required for this scenery to display as intended! Please see Dependencies! Before leaving a rating, please consider that this is currently a development release and not everything is going to be perfect! Please help out by reporting any issues in the...

Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator
Fantasy of Flight (FA08) Microsoft Flight Simulator

Some libraries are required for this scenery to display as intended! Please see Dependencies!

Before leaving a rating, please consider that this is currently a development release and not everything is going to be perfect! Please help out by reporting any issues in the comments below! (Also, see Know Issues, below)


Located in Polk City, Florida, Fantasy of Flight is home to Kermit Weeks collection of vintage aircraft.

This scenery is based on the original FSX scenery by Vassilis “Dimus” Dimoulas, and has been "converted" to MSFS with his permission! Although I say converted, the models and their textures are the only thing that remains from the original scenery. The airport has been rebuilt from the ground up using MSFS native models, materials, and more!

Improvements have also been made to the original objects, improving performance by reducing drawcalls and adding LoDs. Some models have also seen some other improvements, including fixes and increased texture resolution by means of AI software.

As of now, this release currently includes the following features:

  • 15cm/px aerial imagery - Color-matched to the surrounding Bing imagery.
  • Many custom models, including buildings and static aircraft.
  • Detailed placement of object libraries, including vegetation, fences, clutter, animals (static), and more!
    • Requires the latest Emerald Object Library and Windy Things libraries.
  • Includes improved road and markings: Broadway Blvd SE (559), which runs along the entrance to FoF.
  • Improvements to many lakes and ponds in the surrounding area.

This is just the start, so expect many more improvements and features to come!


Requirements
  • Emerald Object Library
  • Windy Things
  • BeeKay-Pack 1 (Optional)

Installation

The "esd-airport-fa08-fantasy-of-flight" folder should be placed into your MSFS "Packages\Community" folder. The addon scenery will load the next time you start Microsoft Flight Simulator.


Credits

This scenery is based on the original FSX scenery by Vassilis “Dimus” Dimoulas. Emerald Scenery Design has obtained permission to bring his creation to MSFS and credits him for his outstanding work!

I would also like to thank trfsto for the incredible work on the Windy Things library!


Distribution

Fantasy of Flight is currently a dev release, which is only available to download at flightsim.to. If you find this addon uploaded anywhere else other than this source, please report it to me via PM on flightsim.to or contact me through the following form (https://emeraldscenerydesign.com/contact/). Redistribution of this addon is EXPRESSLY FORBIDDEN.


Known Issues

Before commenting, please understand that this is a development release, which is not perfect! The following are current known issues:

  • Some models (such as runway warning signs) are not placed as accuratly as they could be. This is because each model places 2 signs at once. This will be fixed in the future, but requires a complete overhaul of the model.
  • Photogrammetry is available in the area. The scenery will work with it, but apron textures will become darker, and the included photoreal will be overridden.
  • The airport name currently displays as the old designation. This has been corrected in the scenery, however MSFS does not update this information for existing airports at the moment. There supposedly is a work-around where you can mark the airport as closed and create a new one, however I have been unable to get it to work without side-effects. This issue will likely remain until a better solution is provided by Asobo.

Looking for the latest news on projects, updates, and releases? Consider joining the Emerald Scenery Design Discord:

https://discord.gg/uW4tsj8p3k

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0.4.3

363.45 MB

2,065


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Dependencies
  • Required Emerald Object Library by Emerald Scenery Design
  • Required Windy Things by trfsto
  • Recommended BeeKay-Pack1 v5.0 by BeeKay

Show your gratitude by making a donation. This mod was brought to you by Emerald Scenery Design & Vassilis "Dimus" Dimoulas. You may donate if you like.

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  • Main File
    0.4.3 January 07, 2022 - 363.45 MB
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rotornut44

22,464 | XI Commander

Compatibility Sim Update 9
Category Regional Airports
Initial Release June 17, 2021
Last Updated January 07, 2022
Rating 4.94/5.0 — Superb!
Coordinates 28.167240659975228, -81.80788881614362
Status Not Downloaded yet
Compatibility History
Version Launched Compatibility
Sim Update 9 Apr 26, 2022
Sim Update 8 Feb 28, 2022
Sim Update 7 Nov 18, 2021
Sim Update 6 Oct 19, 2021
Sim Update 5 Jul 27, 2021
Sim Update 4 May 26, 2021
Sim Update 3 Feb 25, 2021
World Update 3 Jan 28, 2021
Sim Update 2 Dec 23, 2020
World Update 2 Nov 25, 2020


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© Emerald Scenery Design & Vassilis "Dimus" Dimoulas and Flightsim.to - All rights reserved. Any reupload or redistribution of this file without the author's prior written consent is forbidden. This Microsoft Flight Simulator add-on was created by Emerald Scenery Design & Vassilis "Dimus" Dimoulas and shared in Scenery Enhancements » Regional Airports for Microsoft Flight Simulator.

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46 Comments
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mrgrant

1 month(s) ago
  • Reply Copy Link

is this right off I4? I pass it often

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rotornut44 1 month(s) ago

  • Reply

Yes. I4 runs right along the southern end of the field.

image

fStopper

2 month(s) ago / Thanked by rotornut44
  • Reply Copy Link

Beautiful, thanks!

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0
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Bigfic

4 month(s) ago
  • Reply Copy Link

Hello there!

Can you help me? It seems like altough I have all the required libraries extracted into the community folder, when I load it up in the game, none of the objects have textures and are pink.

Nice job though!

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Reply
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rotornut44 4 month(s) ago

  • Reply

I assume this includes all of the airport buildings and static aircraft? Do the cows off to the side of the long runway have any textures?

If you have had a previous version of this scenery, make sure the old version is removed from your community folder, as it was renamed last update. If this is your first time downloading, then disregard.

You may also try deleting your Content.xml in "AppData\Roaming\Microsoft Flight Simulator". Also clear out the "SceneryIndexes" & "Packages" folder (This is a cache, and shouldnt have any addon packages in it) while you are there. Sometimes this can fix odd graphical issues in the sim. Both will rebuild the next time you run the sim.

If none of this helps, check other scenery as well and see if something similar occurs, or if it's just at FoF.

image

Bigfic 4 month(s) ago

  • Reply

Yes, the cows at the end of the runway do have textures and a few objects like the wind sock and containers does appear to have a texture. On the other hand, hangars, plane models, fences, etc... are still pink

image

pilotdaveg

6 month(s) ago
  • Reply Copy Link

I love this scenery but recently discovered that it conflicts with the 4 seasons payware mod. The ground texture throughout the airport becomes pink, like a missing texture, with the 4 seasons mod installed. Hopefully this is something that can be fixed.

EDIT: This is fixed in the latest seasons mod. Disregard!

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rotornut44 6 month(s) ago

  • Reply

Hello,

I do not own the seasons addon, so I am unable to test compatibility. If you have some spare time and would like to help me out, shoot me a PM with some photos so I can get an understanding of what all is being affected. Maybe then I can figure out what's going on. But as it stands right now, I'm not exactly sure what the mod changes that would cause missing ground textures. I was under the impression that only trees were affected?

It could also be something to do with it being an older build. I do believe it was compiled around the time we were having those pink aircraft and distant ground textures. May just be coincidence, but you never know. I could send you an experimental build to try, to rule that out.

image

pilotdaveg 6 month(s) ago

  • Reply

This issue is fixed in the latest version of the seasons mod. Thanks rotornut for looking into it!

image

kelarius

8 month(s) ago / Thanked by rotornut44
  • Reply Copy Link

Hello rotornut44 your scenery is a masterpiece, thank you for this beautiful add on!

I grabbed the MILVIZ-Corsair and flew like kermit weeks two rounds over the place with a sightseeing flight over polk city and lakeland afterwards. You find the video here: https://youtu.be/X8erV3Qv5d4

Many greetings and keep it up!

0
0
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pmacb

9 month(s) ago
  • Reply Copy Link

Hi this is a great scenery that I have been flying from since its release but having installed the last MSFS update and Nvidia driver the other day the grass texture in the airport appears green! No other airport has this issue! Anyone had else had this issue?

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0
Reply
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rotornut44 9 month(s) ago

  • Reply

Could you PM me a screenshot showing the issue?

image

gryper

10 month(s) ago
  • Reply Copy Link

Please don't bury the proper folder 3 folders deep after extraction.

0
0
Reply
image

rotornut44 10 month(s) ago

  • Reply

It should only be 1 folder deep? "Extracted folder\Community" If any more folders are generated, make sure "Eliminate duplication of root folder" is checked in the extractor settings.

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CromUK

10 month(s) ago / Thanked by rotornut44
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Awesome. Love watching Kermit Weeks videos on youtube and was super impressed with this version.

Thank you

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FlyingsCool

11 month(s) ago
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Why not just use polygons with exclude TIN/MSBldg/DetBldg to remove the photogrammetry you don't want? (That's what I used when I did KCON, that and vegetation polygons to cover up photogrammetry vegetation).

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rotornut44 11 month(s) ago

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I took care of this in the last update. I have removed the outdated info from Known Issues. 😊

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FlyingsCool 11 month(s) ago

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Cool. Yeah, would be nice to rename airports (really, Concord Mun?), and also to allow users to rename airport UNICOM callouts, like Concord instead of Kilo-Charlie-Oscar-November

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rotornut44 11 month(s) ago

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Hopefully in due time. Although minor, there is a lot of outdated or wrong airport info that would be nice to correct.

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dimus

11 month(s) ago / Thanked by rotornut44
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A big thank you to Chris for the effort he did to optimize the work I had done on this for FSX as a rookie scenery builder and all the great stuff he has added and created from scratch. I also had never been to the place but have received very good help in photos and info from Cermit's crew when I first made the scenery for FSX.

It is great to have this in MSFS!

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rotornut44 11 month(s) ago

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It was a pleasure to bring it over to MSFS. Thank you for the opportunity!

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Steiny 9 month(s) ago

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Always wanted to visit FoF, but got the chance once and i stood before a closed fence. So, thank you for bringing this into the virtual world boys! Great work!

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JacobVeldhuyzen

11 month(s) ago
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Great work!

As an FYI: There is no such thing as MSFS 2020. The year 2020 has never, ever appeared in the product name. It is just MSFS.

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rotornut44 11 month(s) ago

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Where do you see MSFS 2020 at? I usually write it as MSFS. In the beginning, a lot of people called it MSFS2020, FS2020, or MS2020. I have also seen MSFS used to describe FSX addons, so it's a bit of a cluster, but I think most use "MSFS" now. If I put something else, it was likely a typo.

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gje

11 month(s) ago / Thanked by rotornut44
  • Reply Copy Link

What a talent you have! You have created a wonderful atmosphere of this actual airfield with some great detail. I visited this museum years ago, and still hold fond memories of the flight simulator experience they provided inside one of the buildings. You actually go thru a briefing in the briefing room before you go out and get into the physical cockpit of the simulator. You flew combat against other pilots via networking then came in and landed. Graphics were pretty simple compared to today's MSFS 2020. Nice Job! Look forward to any updating you do on this field.

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rotornut44 11 month(s) ago

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Thanks! I've never been down to FoF, but hopefully I can make it whenever Act III opens up.

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fosheem

11 month(s) ago
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I've been to Fantasy of Flight twice and you have done the place justice. You've captured the Art Deco feel and done a magnificent job. Even with the photogrammetric scenery on, it still looks great. I only noticed the burn-in from the Connie, but your Connie sits perfectly over it and the shadow almost perfectly covers it.

Just one favor to ask. The name of the place, as you so delightfully rendered at the front gate, is Fantasy of Flight, Not "Worlds Greatest Aircraft Collection". Could you please use the formal name on the world map, so we can search for the place when setting our destinations?

Great work, many thanks!

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Bomber12th 11 month(s) ago

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For a long time, "Worlds Greatest Aircraft Collection" was the official FAA registered name for the airport. Now, however, it is officially known as "Orlampa Inc Airport".

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rotornut44 11 month(s) ago

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Thanks for the feedback! It's actually registered as "Orlampa" now, which is what I currently have it set to. However the sim doesn't pull the name from the BGL, but uses the default database. I will look to see if anyone has made a workaround for this yet, but last I saw it wasn't possible.

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fosheem 11 month(s) ago

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I stand corrected regarding the name. Many thanks!

...nine, ten... (Now my comment meets the minimum required words.)

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DennyAtkin

11 month(s) ago
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So excited to see this! I was recreating one of Kermit's YouTube videos and, while it was fun to get up to altitude and see the satellite imagery of his planes at the airport, obviously the scenery was really disappointing.

I would expect most folks won't want to turn photogrammetry off. Wouldn't an exclude polygon excluding TIN in the area allow the sim setting to stay on while fixing the problems around the airport? (At least, that's how I believe it's supposed to work from the couple of airports I've made. I also realize with the current state of the sim not everything works as you'd expect! 😊 )

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rotornut44 11 month(s) ago

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I've honestly never tried it, but I will definitely look into it! I know there have been issues with this in the past, so I'm not sure what the current state is. But definitely worth a try!

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Turbinepilot2

11 month(s) ago
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Thank you so much for doing this! What a great addition!

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rotornut44 11 month(s) ago

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You bet! Already making a list of what I want to get done for the next update.

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Bomber12th

11 month(s) ago
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Thank you so much for bringing this scenery into MSFS, it looks fantastic! I am going to be flying here a lot, as I did in FSX.

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rotornut44 11 month(s) ago

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Thanks! It was a blast to make, and I cant wait to push some more updates out!

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Dillon

11 month(s) ago
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Thank you soo much for this! I didn't think I'd see this happen in FS and you did it. Amazing job!

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rotornut44 11 month(s) ago

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Where there's a will, there's a way! And the will was definitely my disappointment with the default airport.. 😆

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Dillon 11 month(s) ago

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I got another unique airport for you guys to consider should you ever want to do it. Not sure if you've heard of 'Sporty's Flying Shop' but it's where pilot's get allot of aviation products from (including simulation equipment). In looking up their location they are based at an airport in Ohio (Clermont County Airport). It's a cool little airport with this major supplier sitting right on the airport grounds. It would be a cool airport to have fully depicted in Flight Simulator much like Aerosoft's home airport. Just a thought. I'm still loving what you did with Kermit's airport. This will be my home airport for warbirds in FS2020.

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rotornut44 11 month(s) ago

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Sporty's is way ahead of you. 😊

https://www.sportys.com/digital-i69-msfs2020.html

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Dillon 11 month(s) ago

  • Reply

Wow, thanks for the heads up on this!

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Archer374

11 month(s) ago
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Nice start. Thank you. Do they really have a Lufthansa Constellation? Exactly the same plane is standing at Munich airport 😊

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Bomber12th 11 month(s) ago

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They do have a Constellation there, and the paint scheme matches the real life example. https://c8.alamy.com/comp/D8FNX0/a-lockheed-constellation-at-the-fantasy-of-flight-airfield-at-polk-D8FNX0.jpg

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rotornut44 11 month(s) ago

  • Reply

The scheme is just a lot more worn down these days, IRL. A little sad, but gives it character! 😉 The Florida climate doesn't help much.

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hjcoelho 11 month(s) ago

  • Reply

I was there when they received the Connie. Still with a washed out Lufthansa paint scheme. I don’t remember when they restored have it .

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Steiny 11 month(s) ago

  • Reply

here's a 2019 walkaround with Kermit Weeks telling the story of her.

https://www.youtube.com/watch?v=ezDhBHIiyLM

and how she arrived at FoF

https://www.youtube.com/watch?v=xRwSKmFoFa8


Roadmap
These items are currently on the list and will be processed soon!
Remove aircraft/building textures from photogrammetry.
🕛 Planned

Estimated 16 Feb 2022 » Aircraft, buildings and other objects show in the photogrammetry ground textures. I am investigating a way to hide these. **Estimated release is added only because it has to be. Timeframe currently unknown.**
RC Aircraft Field
🕛 Planned

Estimated 20 Dec 2021 » There is a RC Aircraft flying field near FoF that Kermit has landed at a few times. I intend to eventually add a lite rendition of this strip that could be landed at with STOL aircraft. STATUS: Not yet started. **Estimated release is added only because it has to be. Timeframe currently unknown.**
PBR building/object textures
❗ Investigating

Estimated 31 Oct 2021 » A lot has to be done before this can happen. Expect a gradual roll-out over time. **Estimated release is added only because it has to be. Timeframe currently unknown.**
Remove ground service equipment
✅ Finished

Estimated 21 Aug 2022 » I'm hoping to eventually be able to remove the ground service equipment (tugs, busses, ect) that sometimes show up around parking spots. Unfortunately, the available method to do this affects the entire region and can cause conflicts with other addons. So, this will not be done until is can be set up for individual airports.
Remove runway light effects
✅ Finished

Estimated 04 Dec 2021 » With the popular vote favoring realism, the runway light effects will be removed in the next update. STATUS: Done. Available in next release.
Backlog
Suggestion, bugs and ideas for the future.

  • Version 0.4.3 January 07, 2022

    Note: The folder name has changed in this release!

    - Added fuel pump model near tank on the West ramp.
    - Added fuel refill spot/spawn.
    - Added more models around the airport:
    > Tractors added across from main ramp. (Requires "BeeKay-Pack1" - Optional)
    > Missing Pump Jacks added near the Interstate.
    > Rolled some new hay bales near the Museum Lite ramp.
    - Added services.xml to remove ground service equipment from parking spawns.
    - Adjusted apron tile texture on the main ramp to the correct orientation.
    - Adjusted runway start positions.
    - Excluded default road lights from parking lot.
    - Improvements to aerial imagery.
    > Fixed a seam in the imagery.
    > Removed traffic footprints from interstate.
    - Removed light effects from Runway Markers.
    - Removed stray taxi nodes.
    - Replaced fencing near Museum Lite main entrance (Blocking the road) to be more realistic.
    - Reworked and added aprons around Museum Lite building entrances.
    - Reworked, repositioned, and added more parking spawns.
    - Runway entrances & intersection now have 2 markers on each corner.
    - Changed folder name & file structure. (Remove old version from community folder!!)
    - Changed FoF access road links from type "taxi" to "road" to fix issues in SU7.

  • Version 0.4.2 July 16, 2021

    - Added barrier fencing and more clutter items around the main ramp.
    - Added custom globe pole lights. (Requires Emerald Object Library update!)
    - Added light effects to airport buildings and runway lights.
    - Added LODs to more models to further improve performance.
    > Boardwalk, Storage Buildings, Tables, Tents, Water Tower
    - Added water to many ponds around the area.
    - Adjusted position of SW Building (main ramp), as it was misplaced by a few meters.
    - Adjusted position of storage buildings.
    - Fixed an issue where two apron materials were conflicting on the main ramp.
    - Fixed an issue where photogrammetry would override certain terraforming changes.
    - Fixed missing seat-backs on chairs in Tent model.
    - Fixed some stray and missing trees around Little Lake Agnes.
    - Fixed water on Lake Helene, including a few nearby ponds.
    - Improved aerial textures by removing more object/building footprints.
    - Improved fencing around museum lite ramp.
    > Extended and fixed sections of fence near handicap parking.
    > Replaced a section with barrier fencing (Based off of a recent video).
    - Improvements to Lelynn RV Resort. (Still a WIP - This place is huge..)
    > Added more RVs.
    > Added improved road textures throughout the resort.
    > Excluded many buildings and trees conflicting with RVs (heh).
    > Improvements to positioning and orientation of some RVs.
    - Optimized aerial imagery to reduce file size.
    - Removed 1235 hidden triangles from the Tables model. (~32% reduction!)
    - Removed grass from under the Museum Lite building.
    - Removed stray trees around several lakes and ponds in the area.

  • Version 0.4.1 June 19, 2021

    - Added LODs to some models to further improve performance.
    > "Museum Lite" Hangar.
    > SE Building
    > Fence Elements (Brick Stucco)
    > Fuel Tank
    > RVs/Campers
    > PBY Catalina
    - Added new water polys for Lake Agnes, Little Lake Agnes, and a few other nearby bodies of water.
    - Adjusted positioning of static DC-3 near Interstate 4.
    - Adjusted height of old corral fence.
    - Excluded TIN around the airport for better compatibility with photogrammetry.
    - Fixed transparency of the fence near the main building entrance.
    - Fixed transparency of the Orlampa Conference Center sign at the Museum Lite hangar.
    - Improvements to Lelynn RV Resort, adding some missing RVs and excluding some buildings (WIP - Still a lot to do here).

  • Launched June 17, 2021

    Initial release of this file just launched. Welcome aboard!

Frequently Asked

Questions? Find your solution here.

Pink ground textures when using the "4 Seasons Pack" addon.

If you experience pink ground textures in the scenery and have Bijan's "4 Seasons Pack" installed, please make sure that it is updated to the latest version!

Older versions referenced a default material used in FoF which caused a conflict.


Pretty empty over here.

Donations

These users have donated to rotornut44 to keep him making awesome add-ons everyone can enjoy.

...

Bobvps 11 month(s) ago

5 USD

...

Andrew

70 USD

I have always really appreciated and admired the incredible work you have done in FSX, P3D and now MSFS. You have a real tallent for scenery design and a great eye for detail! It is reflected in the lengths you go to bring life and realisim to the scenery you create. Hope this helps a little and keep up the great work!

...

Elijah

5 USD

Thank you for bringing a little TLC to my home area. :)

Dependencies

These add-ons may be required or recommended to use.

  • Required Emerald Object Library by Emerald Scenery Design Download
  • Required Windy Things by trfsto Download
  • Recommended BeeKay-Pack1 v5.0 by BeeKay Download
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