
Description
Livery depicts the legendary Buffalo Airways waterbomber 299, appearing as she was on the over ocean flight from Canada to Turkey.
Installation:
Unzip and drop it in your community folder.
Buffalo Airways Canadair CL-215 299 4K
Experience the legendary Buffalo Airways Canadair CL-215 299 in stunning 4K detail, showcasing the iconic waterbombers journey from Canada to Turkey over the ocean. Simply unzip and place in your community folder to enjoy this unique livery.
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User Reviews
1 reviews
More Information
Version History
- Ports the pedestal texture changes included in the ERL215 enhancement mod
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Comments(10)
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Log Inalmost 4 years ago
Hi, I'D like to contribute a livery for this beast, how can I do that? I'd like to make the Turkish version.
almost 4 years ago
Hey! No paint kits are available, so you will have to modify the existing DDS files to make your livery.
over 4 years ago
Hello ,
I see that you used the NORMAL.JPG textures, I also used these textures with the Nvidia tools/Normalmapfilter plugin, but I have a blue texture for the relief.
I would like to know how you do and what are your settings to get this gray texture, thanking you.
thank you very much
over 4 years ago
Hey, I generate the normals with photoshop, but I export them as PNG and then save them as dds with paint.net.
over 4 years ago
yes I do the same thing but it is with photoshop that I would like to know how are your settings to have a gray color texture in the end.
over 4 years ago
I am also unable to make them grey in photoshop, that is the only reason I send them to export via paint.net.
over 4 years ago
I don't understand once I have made my texture with photoshop and the Nvidia plugin I save my texture in .PNG, and then I convert my texture with Paint.net to DDS but it remains blue it does not become gray.
over 4 years ago
Try this setting when exporting normals in paint:
BC5 (Linear, Signed)
over 4 years ago
here are my settings with the Nvidia plugin, first I go to image/adjustment/desaturation which makes the texture gray then I go to filter/Various/High pass set to 4.5 OK, finally I go back to filter/NVIDIA Tools/Normal Map Filter and here is the table I have with these settings I do ok and there the texture becomes Blue.
[url=https://servimg.com/view/11500105/2902][img]https://i.servimg.com/u/f69/11/50/01/05/deskto10.jpg[/img][/url]
over 4 years ago
Thank you very much it works. I had not seen that you could adjust the textures in paint.net