VALLEY OF THE GODS SPRINT (Valley of the Gods, UT. USA)
This is a scenery made for //42 JUICE GOOSE.
The Valley of the Gods Sprint Race follows Valley of the Gods Road, a 16-mile gravel road that winds around beautiful rock formations and buttes in the sandstone valley that bears the name. The finishing area joins Utah State Route 261 shortly before its 1,200-foot (370 m) ascent up Cedar Mesa at Moki Dugway, while the staging area begins nine miles from the town of Mexican Hat along U.S. Route 163 and heads north, initially crossing flat, open land and following the course of Lime Creek, a seasonal wash, before turning west toward the buttes and pinnacles.
The route has a little for everyone: long straight-aways, switchbacks for skilled drifting, and some big air opportunities including a large gap jump. The autogen road has been fully resurfaced as gravel, but retains the speed characteristics offered by pavement. The route has been widened significantly to allow for speed, but brake for sharp turns as it follows the IRL road. The scenery contains 1200 objects and corrective polygons, including detailed start and finish gates, staging areas, a wreck stack demo, and guiding banners and barriers along the route.
TO INSTALL: UNZIP AND INSTALL THE FOLDER IN YOUR COMMUNITY FOLDER. SPAWN AT (VOTG) DIRECTLY ONTO THE STARTING GATE.
Emerald Scenery Design Object Library (emeraldscenerydesign.com)
Animated Human 3D Models Library (If you want people at the finish line.)
51AR - Byrd's BackCountry - ArkanSTOL Course (If you want checkered pylons at the finish line.)
You may experience some audio dropouts while driving due to an undetermined cause. This primarily affects the terrain and boost sound effects. Possible fix in update.
Hit the launch ramp at ~90 MPH with no boost. Pitch forward slightly.
Climbing over the wreck stack demo appears to work only in driver's seat view only.
PLEASE COMMENT IF YOU ARE EXPERIENCING ANY ISSUES WITH THE SCENERY SO THAT I CAN PATCH IN AN UPDATE...
SHOUT OUT TO //42 FOR THIS AMAZING VEHICLE! IF //42 HAS ANY ISSUES WITH ME USING THE JUICE GOOSE SCENERY OBJECTS TO CREATE TRACKS, PLEASE COMMENT AND I WILL NO LONGER USE THEM. IT WAS THE PATH OF LEAST RESISTANCE WHEN IT COMES TO END USER DEPENDENCIES AND OBJECTS AVAILABLE FOR JUICE GOOSE SCENERIES.