After my original Fisherman Dave Library (to be found here : https://flightsim.to/file/4696/dave-s-crooked-library ) I got some requests for 3d people models.
This library is a work in progess. It contains almost 300 models at the moment and I add objects as I can get them converted.
The screenshots are taken from scenery created by users of this library. If you would like to see yours here, send me a message.
Check out my other libraries
https://flightsim.to/file/4696/dave-s-crooked-library
https://flightsim.to/file/5806/fisherman-dave-s-seaplane-base-object-library
https://flightsim.to/file/6841/dave-s-3d-animals-library
https://flightsim.to/file/8652/dave-s-bush-league-legends-library
https://flightsim.to/file/15769/dave-s-higher-res-crooked-library
Creating libraries like this is very labour intensive. Please consider contributing (a little or a lot) to my flightsim funds by clicking the Paypal button
User Reviews
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Write a reviewAlfinet
Thank you for this great library. very good job 😊
markusus
Hi! Its very good but in Princess juliana airport mod that i downloaded why is the people like mannequins and still and not moving at all? can you help me?
BadMed 4 month(s) ago
These are all static models. The library was created when the SDK was in its infancy.
playerben77
where i can drag it i tried community but it doesn't work where i can put it the folder i would give 5 stars because the 3d people
BadMed 5 month(s) ago
Did you unpack the RAR file? The library only contains the models. A scenery creator needs to place them for you to see them.
playerben77 2 month(s) ago
i did unpack the rar file but the model doesnt show up
Quassel89
Everything works great.
It is SU12 compatible.
thanks for that
Patton222
Just tried to download this file three different times and each time I'm getting a "No archives found" error message from WinRAR even though it shows the file size as 84,588 KB.
BadMed 6 month(s) ago
Just tested it myself. Rar file is intact and files can be extracted.
AJAARON324
how do i install a RAR file?
BadMed 7 month(s) ago
Use WinRar to decompress the file and move the result to your addon folder
flusiflo
please update to SU11. if already compatible please tag it, as it still has the red flag. thanks
BadMed 7 month(s) ago
Done for all libraries
Michi1992
are they animated ?
BadMed 10 month(s) ago
These are all static models. The library was created when the SDK was in its infancy.
PilotalexYYZ
Haha this is a awesome library. Thanks so much for the hard work
lucasnt
can you create the 3D-animated airport personal, like I use to see in the default starting sequences of MSFS with this mod?
BadMed 11 month(s) ago
These are all static models. The library was created when the SDK was in its infancy.
andysax
have problem with the figures, they all appear as white mannequines.... downloaded both files and put Thumbnails into the Daves3Dpeople folder, and that into Community folder... what did I do wrong?
This happens with the TNCM Princess Juliana International airport by Hippo Simulations
BadMed 11 month(s) ago
You do not need the thumbnails as a casual user. Those are there for scenery creators. By placing the file in the folder, you might have screwed up. Best remove the folder completely and re-install.
LordFrites
It's a superb library that will definitely add a great finishing touch on my sceneries! Thanks a lot for this great work.
Blixt
Every time I try downloading it is a .rar file
BadMed 1 year(s) ago
You need to decompress it with winrar and place the contents in you community folder.
flusiflo
hi. is this addon compatible with SU8?
BadMed 1 year(s) ago
They are just objects for scenery developers. Nothing in SU8 has affected them. They will still work.
Fury
Much appreciated, thank you
gabrygas
How can i install it? Where is to put the folder?
BadMed 1 year(s) ago
You decompress the file and put it in the community folder. Easy.
keithcva51
Anyone else having trouble with the archive being corrupt? I'm not able to open/unrar it.
BadMed 1 year(s) ago
Have you tried downloading it a second time? I just downloaded it again myself and it decompresses fine.
Kalle49
great addon
Alpinflier
This is a fantastic addon to bring life into scenery. Thank you so much for your most estimated work. But I have a question: When I import figures into my scene, they arrive well on ground due to "Snap to ground". But I do a lot with buildings in the mountains (cable car stations) with lot of peoples on roofs and terrasses. I mark those areas as "Road material" and even an Asobo Cessna with Snap to ground is placed automatically on the roof. But not your figures. I must release them from Snap to ground and move them manually up. Is there a possiblity to give the figures kind of collision ability, so that they are positioned correctly? Any help is most appreciated.
BadMed 2 year(s) ago
I am currently swamped in other object projects. Any updates to my freeware libraries are being postponed at least until end of Q1 in 2022. Will add your suggestion to the list of alterations I got planned.
superspud 2 year(s) ago
Only simobjects are capable of knowing when a road material is present and snapping to its level. Since these are scenery objects you will always have to manually set their level in this scenario.
CaptainTutan30
should I just download this and paste it in my community folder?
BadMed 2 year(s) ago
Yes. Download, decompress the file and copy to the community folder.