Open Beta / Experimental
BetaBushTripInjector generates fully functional bush trips from LittleNavMap flight plans. Missing texts are automatically added meaningfully. No search for coordinates or heights for the runway or waypoints. They are there.Briefing images as well as images of the runways for the NavLog are of course generated. These are real graphics and not images with text only.
It's all GUI controlled and you don't have to worry about formatting. No XML or programming skills required.
QuickStartGuide is included.
Despite intensive testing, bugs and problems may occur. If you have an issue, please PM me at
flightsim.to,
forums.flightsimulator.com
or on Discord at BuffyGC#0939.
Thank you very much.
Requirements:
- LittleNavMap
- Microsoft Flightsimulator
Installation
Open the zip-file with the tool of your choice. Drag the BushTripInjector folder (containing the EXE file and the DLL) to a place of your choice. Please note that since several files are created, both Flightsimulator and BushTripInjector have rights to create, modify and delete files and folders in thefolder of your choice. So it must not be directly in the program directories ("Program Files" or "Program Files (x86)")Main Features
- Creates 2D Images for the Landing Airports in Nav Log automatically
- Assisted 3D image generation for briefing (start of leg)
- Use your own Images for Landing, Briefing and Waypoints
- Generate Waypoint Images from a Map
- Free Texts for Nav Log
- Append Nav Log Entries by Wikipeadia articles
- Create Waypoint Images from Wikipedia articles.
- Create voice announcements for Waypoints (instructions)
- Create voice announcements at any positions
- Use your own soundfile for announcements or music
- Create airstrips for your Bush Trip wherever you want
- Trigger and Events Editor: Define conditional triggers and fire an action
A small selection of interesting trips created with BushTripInjector:
Italian Alps Tour 2021 by Davide Rosso and Matteo StevenazziFlight Of Passage by Pontiac51
La Haute Route - Alpine Bushtrip by Dready1906
A Tribute for Flight Simulator X: Hawaii Checkout Mission
173 Comments
akuenzel
Thank you for your great Tool. There are only a few problems/suggestions i wrote you in PM ;)
It is great to have such a community.
benny232
hi need i hand cant load my bushtrip i have the all the planes
thanks for using BushTripInjector. I read your message, but I do not understand it, sorry.
Please contact me on discord @ BuffyGC#0939 for support.
Thanks in advance, BuffyGC
Derik3188
Hey,
great work!!
However, I cannot figure out how to trigger a selfmade audio file with the trigger optiones....
And you are right, because the feature in BushTripInjector is locked right now. There is a bug in the sim that stops playing the sound files once you leave the trip.
Until MS/Asobo fixes this, I won't unlock it either because I have no desire to answer questions about why it doesn't work when you leave the trip but works when you fly through all the legs at once.
See also the comment below.
I'm sorry,
BuffyGC
I am just looking for a way to trigger TTS with the trigger function. Therefor it doesnt matter if the leg is ended or not. If I would need a trigger at 4000ft so the next sound file starts, how would i do that?
There is a TextToSpeech option but what am i supposed to put in the field next to it?
Joanhoc
Hi there,
First of all, I apologize for not knowing how to write in English, so this text is translated by the google translator.
I'm doing an eight legs bushtrip with wav sounds. Everything works perfectly if I do the whole route (the eight legs) from the beginning, that is, I finish the first section, MSFS detects it as completed and continues with the next one.
The problem I have is when I finish a leg and do not continue. From this moment on, if I later want to continue with the tour, the sounds no longer work, but all the “fly-in” and “fly-out” texts that are at the same points as the wav sounds do. Only wav sounds work if I do the first leg.
I have also observed that when wav sounds do not work, the parameters corresponding to TailNumber, AirlineCallSign and FlightNumber appear the ones that MSFS has by default.
Could you help me?
Thank you.
thank you for using BushTripInjector. Unfortunately this is currently a bug from the simulator. I have already invested a lot of time to work around this, but have not yet found a way. I'm sorry.
Which version of BTI do you use?
I see you have released a new version. When I can I will try it.
Thank you very much.
wfrayer
Question: If I allow the ATC to be used, I do not hear the ATC when receiving ATC messages. I just get the printed text. Is that the way it should be in the program?
wfrayer
Love the program and it's been running great. But my latest adventure I created today won't play in MSFS 2020. I get a content download error and MSFS 2020 sends me to the content manager. Everything looks good in the program, but it won't run in MSFS 2020. Help...;-)
in most cases, this is a typo in the airplane or an airport not present in MSFS.
If not, please contact me at Discord this evening (UTC+1).
Also, where can I upload my creations?
pacha35
Hi,
thanks for this very useful mod.
Just a problem : I try to create an airport on a waypoint. All seem OK, no problem to create, to générate, to compile .
The 2D function create an image without the runway, but it may be normal.
When I load the trip in FS it's OK, but when I arrive near this APT , FS shutdown (return to th Windwos desk).
Do you know this issues ?
I don't know anything about this and this is the first report.
Please contact me on Discord (BuffyGC#0939) for further investigation.
bametz
I created a bush trip and everything works except the initial heading indicator setting. Starting at the first leg on the runway the navlog show the correct description and heading. The airplanes (Asobo XCub) computer however does not. A manual selection in the flight plan of the first waypoint in the board computer is necessary. What could be the root cause of this?
The Bushtrip is a Roundtrip, meaning, first and last Airport are the same. However, MSFS thinks it is on approach for the last subleg and outputs this as a waypoint and heading.
Currently, I don't know of any way to influence this. Sorry
Senchay
I have issues with the images created by BTI. Its doesnt seem to save them correctly. Better said it doesnt really add them again when re-opening the tool. And then it gets difficult to find out wich one was the right one.
Because for some reason sometimes it doesnt name the POI with POIXX but the name ive chosen for the waypoint. This happens usually only for the Airports but seems sometimes also for waypoints.
Like i have one waypoint called Bay (Bucht) and it named the POI not POI 7 like it should have been but "Bay".
Can be seen here, with the example "Lake":
https://imgur.com/RJVH96a
And in this case its not possible to find the right pic, one has to record it again. Because the pic is named like POIXY_BRIEF.
Somehow the order isnt right as well.
Also translation seems a bit buggy. Sometimes it doesnt want to insert the translation into the right field. I like i have marked the translationfield of POI 7 but the translation, when copied into the memory, will be put into 3 or 4 fields before that POI.
Its atm not really easy to use, it took me over 8h now for my current bushtrips because i have to start over every time again for one of such problems. Basically its not possible for me to do a trip if i dont do it in one go. Re-opening the tool always created some other problem.
Dont get me wrong though, im thankful for this tool and dont really want to complain.
<Edit>
Indeed, found a bug naming the waypoint images in 3D Image generation. Will be fixed incl. a renaming function with next version,
</Edit>
<Edit2>
New Version with fixing the 3D Waypoint generation is online, also some improvements for translation, but maybe not all.
</Edit2>
Lets investigate together on discord.
FlyingFrolic
You add-on is a wonderful work and is getting better each day passing. Thanks a lot for what you do.
I'm making a bush accross the Pyrenees with it, such a pleasure to do it.
canuck21a
Just wanted to extend my thanks for your hard work and excellent add-on. I was able to create and compile using MSFS with Steam today. A few hiccups along the way but everything seems to work. Plenty of features to explore too!
Feel free to contact me on Discord at BuffyGC#0939, when you have any questions
deafaviator
Cannot get any mission to compile - even a basic airport-to-airport. I get this error:
1/26/2021 3:44:45 PM|Thread=1|Level=0|: BushTripInjector.ViewModel.BushTripViewModel.CompileCopyRun: EXCEPTION compiling
Exception
Message: could not start compile action!
StackTrace:
at BushTripInjector.Classes.ProjectCompiler.Compile(String ProjectXML, Boolean UseSDK, MasterViewModel MasterViewModel)
at BushTripInjector.ViewModel.BushTripViewModel.CompileCopyRun()
I need more information about your setup. Send you a PM in the flightsimforum.
Please avoid cross postings, thanks