Saint Moritz - Samedan Airport LSZS v2.4
by Sergio Del Rosso
FOR THIS SCENERY YOU NEED TO DOWNLOAD ALSO
SdR scenery pack https://flightsim.to/file/6072/sdr-scenery-pack-v1-0
Thanks so much to everyone who appreciates me and supports my passion for making these scenarios.
If you liked it, just a comment, if you want to donate something like a coffee I'm happy anyway.
THANKS: special thanks to Stratus903D without his help this scenario would not have been the same.
WHAT'S NEWS in 2.4
+replaced the calendar with the big tits attached to the food vending machine due to restrictions and censorship imposed by flightsim.to
WHAT'S NEWS in 2.3
+add new stable building
+add horse and hay sheaf around the airport in according with google maps street view
+other little fix
WHAT'S NEWS in 2.2
+add the new Swiss Air Force hangar (an open hangar with doors animations) for spawn inside choose Gate M 1 Parking
+add 2 parking for glider, near the 21 (N Ramp 1 and N Ramp 2)
+add 4 parking for heli, Ramp 1 H, Ramp 2 H, Ramp 3 H, Ramp 4 H
WHAT'S NEWS in 2.1
+remove the classic white horizontal signs from runway, and replace by more real one. (no more white clean sign!)
+add heli sign on runway
+add stable building near the last hangar
+add vertical signage at main entrance of airport
+add GA Large parking with ramp connection, baggage ecc ecc
+add resturant near the 26 approch visible during final on left
+fix river height layer and shaders
+other little things and fix
WHAT'S NEWS in 2.0
+change snow cover on asphalt
+fix windsock bug direction
+add ATIS and SAMEDAN INFORMATION frequencies
WHAT'S NEWS in 1.9
+model and texuring the San Gian Church, visible in short final on RW03
WHAT'S NEWS in 1.8
+re-texuring all main hangar adding more detail, and better resolution textures
+add window emissive texture
+increse the height layer in according with some DEM publisher (not sure they are compatible 100%)
WHAT'S NEWS in 1.7
+re-texuring to Main Apron, control tower, border and office building
+add light effect to windows
+build new control tower
+change priority on heigh layer
WHAT'S NEWS in 1.6
+re-texuring 3 building (Helibernina area)
+working on taxiway, apron and runway shaders to obtain a more realistic effect with the snow
+remove the snow piles around taxiways and runway due to mesh problem on this in "no snow condition"
WHAT'S NEWS in 1.5
+add snow piles around taxiways and runway (they are made by model the terrain, so when the ice cover is gone, i'll remove)
+add Sdr Pack to scenary
WHAT'S NEWS in 1.4
+fixed modellib-bgl (see https://forums.flightsimulator.com/t/scenery-creators-please-move-or-rename-your-modellib-bgl/307563)
+add glider cover
+add de-ice vehicle (static)
WHAT'S NEWS in 1.3
+ add Helicopter on helibernina pad
+ add lights to runway and taxiwway due to request receive
WHAT'S NEWS in 1.2
+model and place 2 different type of fence instead the default. now is more close to the real
+insert the LOJI glider truck model with different number
+add antenna in the airport glider zone
+add playground wood area near the apron
WHAT'S NEWS in 1.1
+Model and add the railway station visible on RW 03 Final
+ in the sky along the main road there are UFO LIGHT. Its a FS2020 bug, and not a Bug generated by this package.
+ in the main parking, FS2020 continue to generate and spawn cars withour logic.
Samedan Airport (IATA: SMV, ICAO: LSZS), also known as Engadin Airport, is a regional airport in Samedan in the Engadin valley of Switzerland, 5 km from St. Moritz.
At the end of World War II, Swiss authorities identified existing locations that were to be modernized as regional airports, a second tier of infrastructure to support the primary urban airports, with Samedan being one of the five.
FacilitiesThe airport has one runway designated 03/21 with an asphalt pavement measuring 1800 x 40 metres (5905 x 130 ft). Because of its location at the bottom of a valley, it is not equipped with an instrument landing system.
OperationsAt an elevation of 1,707 metres (5,600 ft), it is the highest airliner airport in Europe (with Courchevel being the highest for STOL aircraft only). It is also considered one of the most challenging airports in the world because of its difficult topography and winds, and because of the thinness of the air at its altitude.
The airport does not have any scheduled passenger flights (the nearest such airports are Lugano, 185 km/115 mi and Zürich, 220 km/135 mi distance by road). Much of its traffic consists of light to heavy general aviation traffic, including many private-corporate jets, private propeller aircraft, and the fleet of Swiss Jet. One of the biggest planes seen there, more often than not, is the HK Co.'s 737-200 or the A319. The takeoff generally requires the spooling up of engines, with brakes on, to minimize the time on the runway while maximizing as much speed possible. This technique is generally performed by bigger aircraft, with heavier payload.
Pretty empty over here.
These users have donated to Blinn to keep him making awesome add-ons everyone can enjoy.
Pretty empty over here.
|Approach (RW) data lost||
|December 07, 2020||
|November 14, 2020||
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This Flight Simulator 2020 Mod was created by Sergio Del Rosso and shared in Scenery Enhancements » Intl. Airports for Microsoft Flight Simulator.