Matterhorn Mountain

Current Version 2.0 by NikPrist
Not Downloaded yet

Version 2.0
Initial Release September 06, 2020
Last Updated October 16, 2020
File Size 159.18 MB
Downloads 16,764
This file has been scanned for viruses and is safe to download.
What does the Community say?

Based on 34 ratings
in love
#Real-Life #Nature #Sightseeing #Photogrammetry Switzerland Drag and Drop

At last, Matterhorn mountain scenery, because the default one looked underwhelming and did no justice to this extremely beautiful natural wonder. Fully photogrammetry based model and terraformed edges around the mountain + new additions arround the area.



Lately work is a pressing task for me and not having the room needed to make these updates possible on time, is the reason why some updates are "lagging" for a prolonged period of time. Thank you for being patient. ******

Matterhorn, the Swiss and incredibly photogenic giant. Famous around the world, this mountain is a beauty. That's why I took the challenge to "renovate" the original one of the game, that looked lacking. Matterhorn figure is very difficult to be interpreted successfully in the sim with low resolution mesh data, it needed a really high resolution model. This is what it is. 

With Version 2.0 there are new additions, like :

- Added 4 LOD levels and improved performance when flying far from the mountain or when viewing it from certain angles.
- Color corrected the textures as much as possible and totally removed the default bluish shadows to make it look natural and beautiful.
- Added cable car pylons for the whole area. Now it's more interesting to explore around the mountain following their path.
- Added polygons for the missing forests south of Zermatt near the foothills of the mountain. Now they are properly populated with trees.

*Also, the older Version 1.0 will always be available in Nexusmods.com in the "Files" section. 

There are KNOWN ISSUES such as : - May cause severe fps drops on higher resolution displays. - You can pass beneath the artificial ground of the model because terrain mesh is not accurate,so no collision for the most part. -There are also some artifacts at the edges of the scenery(i tried to cover up most of them somehow) and my theory is that they were created during the injection of the model in blender. 

How to Install: Drag and drop the folder from the .zip , in your "Community" folder. That's it, enjoy!! 
*Also make sure to check out my other addon, the little grass airstrip of Chamois, south and very close to the mountain! Landing there is a challenge! Link:  https://flightsim.to/file/326/airport-of-chamois-ao02-valle-d-aosta

Trivia: The Matterhorn (/ˈmætərhɔːrn/, German: [ˈmatərˌhɔrn]; Italian: Cervino [tʃerˈviːno]; French: Cervin [sɛʁvɛ̃]) is a mountain of the Alps, straddling the main watershed and border between Switzerland and Italy. It is a large, near-symmetric pyramidal peak in the extended Monte Rosa area of the Pennine Alps, whose summit is 4,478 metres (14,692 ft) high, making it one of the highest summits in the Alps and Europe.The four steep faces, rising above the surrounding glaciers, face the four compass points and are split by the Hörnli, Furggen, Leone/Lion, and Zmutt ridges. The mountain overlooks the Swiss town of Zermatt, in the canton of Valais, to the north-east and the Italian town of Breuil-Cervinia in the Aosta Valley to the south. Just east of the Matterhorn is Theodul Pass, the main passage between the two valleys on its north and south sides, and a trade route since the Roman Era.The Matterhorn was studied by Horace-Bénédict de Saussure in the late eighteenth century, who was followed by other renowned naturalists and artists, such as John Ruskin, in the 19th century. It remained unclimbed after most of the other great Alpine peaks had been attained and became the subject of an international competition for the summit. The first ascent of the Matterhorn was in 1865 from Zermatt by a party led by Edward Whymper; it ended when four of its seven members fell to their deaths on the descent. This disaster, later portrayed in several films, marked the end of the golden age of alpinism. The north face was not climbed until 1931 and is among the three biggest north faces of the Alps, known as "The Trilogy". The west face, which is the highest of the Matterhorn's four faces, was completely climbed only in 1962. It is estimated that over 500 alpinists have died on the Matterhorn, making it one of the deadliest peaks in the world.The Matterhorn is mainly composed of gneisses (originally fragments of the African Plate before the Alpine orogeny) from the Dent Blanche nappe, lying over ophiolites and sedimentary rocks of the Penninic nappes. The mountain's current shape is the result of cirque erosion due to multiple glaciers diverging from the peak, such as the Matterhorn Glacier at the base of the north face. Sometimes referred to as the Mountain of Mountains (German: Berg der Berge),the Matterhorn has become an iconic emblem of the Alps in general. Since the end of the 19th century, when railways were built in the area, the mountain has attracted increasing numbers of visitors and climbers. Each year, numerous mountaineers try to climb the Matterhorn from the Hörnli Hut via the northeast Hörnli ridge, the most popular route to the summit. Many trekkers also undertake the 10-day-long circuit around the mountain. The Matterhorn has been part of the Swiss Federal Inventory of Natural Monuments since 1983.

Pretty empty over here.

Pretty empty over here.

  • Version 2.0 October 16, 2020

    - Added 4 LOD levels and improved performance when flying far from the mountain or when viewing it from certain angles.
    - Color corrected the textures as much as possible and totally removed the default bluish shadows to make it look natural and beautiful.
    - Added cable car pylons for the whole area. Now it's more interesting to explore around the mountain following their path.
    - Added polygons for the missing forests south of Zermatt near the foothills of the mountain. Now they are properly populated with trees.

    More details : I divided the mountain into 4 different distinct model areas. It may need some tweaking and a larger number of divisions for better performance gains on larger resolution displays or even some model tweaking in Blender. Now the mountain can look a little weird when transitioning between different levels of detail, or from afar when zoomed in, a drawback of having LODs. Also, the older version 1.0 will always be available in Nexusmods.com in the "Files" section.

  • Version 1.0 September 08, 2020

  • Launched September 06, 2020

    Initial release of this file just launched. Welcome aboard!

Title Subject Last Updated Answers
Beautiful! Can I ask one question please?
April 09, 2021

GPS Coordinates 46.004381, 7.731199

Google Maps Import

Parts of this content includes 3D data and textures copyrighted by « Google Map data ». Google Maps and Map data are provided by © Google, LLC, Mountain View, California, US. This free creation contains content from Google Maps or Google Earth, in accordance with Google Terms of Services and especially point 2.2 of Google Maps/Google Earth Additional Terms of Service. This creation is based on « fair use » or « fair dealing » of the data provided by Google through its services. No commercial use or any gain will be made by the author of this creation or the original host site, who use Google assets as provided for by the simple user licence. The author is freely sharing a creative application of Google Maps or Google Earth. The author will not receive any form of remuneration for sharing this work. Spontaneous general donations from users of file hosting web services under the form of « rewards » or « tips » will be rejected. If this content is found elsewhere and is offered in exchange of money or any other kind of remuneration, it is without the permission of the author and if such theft of intellectual property occurs, this site, and the author will disavow such distribution. Google has stated that it cannot answer to any direct demand about a particular creative use of its properties, as it stated in the « written permission » paragraph of the same document, and all such demands should in the first instance be directed to the author of this work. The author’s verification of compliance with Google’s Terms of Services will rest on this statement of intent, and the use of the provision of the « Fair use » paragraph of the document. As it is economically unreasonable for the casual creator of this content to ask for a costly legal analysis of its creation like proposed in the « Fair use » paragraph of the document, the author of this creation and the owners of this site undertake to destroy any trace of the work on first demand from Google, in accordance with the paragraph « Taking action in case of problems » of the Google Terms of Service about « advance notice » provided « when reasonably possible ».

  • Karlchen1956
    13 day(s) ago
    Shame over ASOBO.
  • Majick
    1 month(s) ago
    Thanks v much Zcohen
  • zkhcohen
    2 month(s) ago
    Hi Folks,

    I created a new one from scratch and posted it here: https://flightsim.to/file/7564/matterhorn

    The elevation has been adjusted to match the new model.
    • zaelu
      2 month(s) ago
      and looks great. thanks!
  • HappyAdventures
    3 month(s) ago
    Hi, could you check please the file. The scenery name is the same as the previous one and its still floating. Would be great if this fabulous scenery fully
    works. Thanks
  • aaMasih
    3 month(s) ago
    Awesome job my bro <3 love it
    keep going
  • GhostbusterJeffrey
    3 month(s) ago
    Looks epic
    • Majick
      3 month(s) ago
      Are you looking at the same scenery I am? What I see is floating in the air.
  • Majick
    3 month(s) ago
    We haven't heard from Nikprist about this for a while, he said he was quite busy. Maybe if Nikprist were to remove this version someone may come up with a new one?
    • Mobias
      3 month(s) ago
      I tried to have a go at doing a new version of the Matterhorn but it didn't really work out very well. Bringing mountains into the sim and getting them to blend with the default scenery mesh is harder to do than towns and cities. Also, every time Asobo bring out a new update it seems to break something in some way.
    • Majick
      3 month(s) ago
      Yes I think Asobo updates may become the curse of this sim both for freeware mods and paid DLCs.
  • jonny2speeds
    3 month(s) ago
    hello NikPrist, i flew from CHamois to Matterhorn but i found the matterhorn floating and looking weird 😞, can you take a look at why this has happened?

    • dmerlak
      3 month(s) ago
      Yes same problem for me with matterhorn floating. Loooks like asobo changed (dropped) terain. This mod needs fix for that for sure :/
  • raffeller
    4 month(s) ago
    Thank you so much for making this, from my grandma's apartment we have an amazing view of the Matterhorn <3
    • Majick
      3 month(s) ago
      Does it actually work for you? For me it is floating in the air still. I really hope we see a decent Alps mesh soon.
  • Majick
    4 month(s) ago
    Seems strange that Asobo's update dropped the surrounding terrain by what looks like at least 500feet. I knew their elevation data was innacurate but I didn't realise it was that bad 😊
  • GotGravel
    4 month(s) ago
    Doing the Matterhorn justice. Excellent work!!!
  • Siw52
    4 month(s) ago
    I've been really looking forward for this mod update, it's so much well done.
    5 stars

© NikPrist - All rights reserved. Any reupload or redistribution of this file without the author's prior written consent is forbidden.
This Flight Simulator 2020 Mod was created by NikPrist and shared in Scenery Enhancements » Mountains for Microsoft Flight Simulator.

Dedicated Link Improve Report