V3.0 - Multiple changes including:
- Added United 787 back on the flight line with corrected textures
- Added hand modeled Dreamlifter Operations center
- Added static Dreamlifter (LCF)
- Added hand modeled Future of Flight Museum, replacing the google model
V2.91 - I finally figured out what the issue was with the static Boeing airplanes and have removed the color enomolies (turned out to be a normals issue). WIth that issue being fixed, I could add a shiny finish to each model.
V2.9 - Added hand modeled airport fire station, added additional lighting throughout the airfield and added more details to Boeing paint hangers #1 and #2.
V2.8 - Mutiple changes including:
- Added hand modeled ATS facilities
- Replaced Boeing doghouse model with 2 high detail versions
- Added Regal Air office building
- Revised tower model to add more detail
- Revised terminal model to add more detail
- Added details around terminal
- Removed the AI generated blocky trees around the field perimeter
- Revised fencing
V2.71 - Fixed error associated with blender scaling, causing the objects to load in late. This update sets the blender scale to 1:1, allowing assets to spawn in sim at normal distances. Also fixed the textures on the composite wing building.
V2.7 - Replaced the Google Boeing Delivery Center and Paint Hangers with hand crafted blender models. Added emmisive lighting to the PAE street sign. Added jeyways (static) to commercial terminal.
V2.6 - Updated to correct for any modellib.bgl conflicts
V2.5 - Updated scenery to correct some issues created from the US update. Added a few more cars randomly throughout the airfield.
V2.4 - Multiple changes including:
- Replaced google models with hand crafted models for the Boeing Factory, Boeing flightline doghouses and Boeing Static Wing Test building
- Added Future of Flight museum
- Added KPAE tower and connected office building
- Added KPAE commericial passenger terminal building
- Added hand modeled Boeing Everett Modification Center building
- Revised lighting in various places around the airport
- Added PAE signage along Airport Rd
- Added additional parked cars in various parking lots around Boeing factory and flightline
- Changed the arrangement of static airplanes on Boeing flightline (tried to correct some of the texture issues on these models, but was not able to)
V2.3 - Added static 747, 767, 777s and 787s on Boeing Flightline
NOTE: I plan on adding 767 Tankers in stall 107-109 once I find available models
V2.2 - Added hand modeled control tower plus replaced some autogen hangers with closely matching library hangers.
V2.1 - Added 777X Composite Wing Center and added Static Wing Test building
V2.0 - Revised models to minimize vertices. Tweaked texture shading. Added factory/field bridge over HW526.
V1.0 - Scenery enhancement to Paine Field (KPAE) in Everett WA; home of the Boeing Everett factory, the largest building in the world by volume. Enhancements include:
- Boeing Flight Line
- Everett Delivery Center (EDC) Building
- Flight Line Stall Dog Houses
- Paint Hangers 1, 2 & 3
- Various parking lots
- Blast fencing
- Boeing Factory
- Fencing around entire airport
- Corrected various GA parking stalls around the airport
Pretty empty over here.
Pretty empty over here.
Pretty empty over here.
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Version 3.1
February 04, 2021
Added Boeing airstairs
Fixed scaling issues with a couple of model assets -
Version 3.0
January 19, 2021
Added Dreamlifter Operations Center
Added Future of Flight Museum blender model
Added static Dreamlifter (LCF) -
Version 2.91
January 17, 2021
Fixed textures on static airplanes on Boeing Flightline
-
Version 2.9
January 15, 2021
Added airport fire station
Pretty empty over here.
GPS Coordinates 47.913141, -122.279913
40 Comments
© FreakyD - All rights reserved. Any reupload or redistribution of this file without the author's prior written consent is forbidden.
This Flight Simulator 2020 Mod was created by FreakyD and shared in
Scenery Enhancements »
Intl. Airports for Microsoft Flight Simulator.
ErikdeNoor
26 day(s) agoErik
FreakyD
25 day(s) agoErikdeNoor
25 day(s) agoFreakyD
23 day(s) agoSinorm
1 month(s) agoFreakyD
1 month(s) agomihirpanchal
1 month(s) agofoxquakes
3 month(s) agoFreakyD
3 month(s) agoMy long term plan is to make this scenery match the one I built for P3D, with actual dynamic AI traffic in place to represent the Boeing flightline and define the parking spots such that only those airplanes can park there. These dynamic AI airplanes will fly between KPAE to KMWH once per week to simulate our B1 flights. For this to happen though, we need the SDK to mature, an AI traffic editor like we do for P3D and a library of AI model assets with all the airline liveries.
ErikdeNoor
3 month(s) agoAs technical inspector for KLM Royal Dutch Airlines I have been there many times in the years 80 and 90 and a few times for long periods, away from home in the Netherlands.
Although you are still working this mod it is so realisticly and detailed that it is fun to taxi around and see all the well known places, with exeption of the Delivery Centre which was another building then, without gates or piers.
May I suggest some to the success of this mod.
Please install the bridge between the flight line an the factory. At this moment, there is only a kind of inprint of it flat on the crossing freeway under it. A detail here is that the fence elements on both sides of the bridge must be lowered any time a factory ready aircraft crosses from the factory to the paint hangars.
Another item is a builing behind the 5 linked factory building. It looks like this building is made of wrinkled paper.
That's it for now.
Once again, good work.
FreakyD
3 month(s) agoSo, this scenery does have the factory bridge. It's very basic, but it is there. Not sure why it's not showing up for you, but you can see it in the screenshot I posted (the one looking from above down).
Yeah, that's the 777X wing factory and I grabbed it from google, hence the wrinkled mesh. I'm not planning on replacing that anytime soon as it's not a building that you should be very close to in flight, so those details are washed out.
ypaul123
3 month(s) agoFreakyD
3 month(s) agorivereveal
3 month(s) agoMost of the mods I download show up as yellow stars on my world map once I have installed them, I fine it really convenient when picking places to fly. Any chance you can add them? Or is there a way I can do it in sim? No biggie if not. Thanks again.
FreakyD
3 month(s) agoMriya
3 month(s) agoFreakyD
3 month(s) agoCessna777
4 month(s) agoFreakyD
4 month(s) agoCessna777
4 month(s) agoUnrulydaisy
4 month(s) agoFreakyD
4 month(s) agoDennyAtkin
4 month(s) agoFreakyD
4 month(s) agoval005
4 month(s) agoCan you add the dreamliner operations center ?
FreakyD
4 month(s) agoval005
4 month(s) agoThe rendering on the tower and the passenger terminal is very good already!