Flightsim.toFlightsim.to
    Kiebitz 405 - Image 2

    Description

    The Platzer Kiebitz is an ultralight, single-engine, tandem-two-seater biplane, homebuilt. Michaël Platzer is the designer and commercializes the plans.

    Its construction is made of aluminum tubes for the fuselage and wood for the wing ribs. The entire aircraft is covered in fabric.

    This model was created in Blender using the MSFS 2020 SDK. It is fully animated, and the main cockpit controls are functional.
    The flight model was developed with the help of the real pilot and owner of this aircraft.
    A checklist is available in MSFS; for a cold start, Ctrl+E does not work; you must follow the checklist.
    A paint kit folder, including the main textures in .psd format, will allow you to customize your aircraft.
    You will find more information about the Kiebitz in the "web links" file as well as in the "history" file.

     

    Le Platzer Kiebitz  est un avion ultra-léger biplan monomoteur, biplace en tandem de construction amateur. Michaël Platzer en est le concepteur et il en commercialise les plans.

    Sa construction est faite en tubes d'aluminium pour le fuselage et de bois pour les nervures d'ailes. Le tout est entoilé.

    Ce modèle est réalisé sous Blender en suivant le SDK de MSFS 2020. Il est entièrement animé, et les principales commandes du cockpit sont fonctionnelles.
    Le modèle de vol à été mis au point avec l'aide du pilote réel et propriétaire de cet avion.
    Une check list est disponible dans MSFS; Pour le démarrage à froid, Ctrl+E ne fonctionne pas, il faut suivre la check list.
     Un dossier paint kit, comprenant  les principales textures en format .psd, vous permettra de personnaliser votre avion.
    Vous trouverez plus de renseignements sur le Kiebitz dans le fichier "liens internet" ainsi que dans le fichier "historique"

    Comments(43)

    Log in to join the discussion

    Log In

    about 1 month ago

    je confirme ;-)
    oldpatAuthor

    about 1 month ago

    erreur surement due au surmenage de la retraite!!!

    about 1 month ago

    Sans doute une erreur car avec cette mise à jour c'est la version moteur rotax qui se télécharge!
    oldpatAuthor

    about 1 month ago

    erreur d'inatention, c'est rectifié

    5 months ago

    Wonderful plane! Thanks for all the effort you put into modeling this, oldpat!
    oldpatAuthor

    5 months ago

    Thank you and happy new year

    5 months ago

    Hi,
    just take your time. My livery was approved just yesterday.
    Kind regards,
    Stephan
    oldpatAuthor

    5 months ago

    I've addressed the mapping issues, but there might still be some.
    However, you should check the Paint Kit folder because I've changed some texture locations.
    Good luck, and keep me posted.

    5 months ago

    Okay just saw it now - I will try it out.
    BTW I forgot to mention that your psd files are actually in gimp format and cannot be loaded directly in photoshop (not a real pronblem of course).
    Normally I just paint directly on the model within blender after having applied all the textures. Similar to the paintkit I have uploaded here for the DA62.

    EDIT: So I have updated my model here. As expected my livery is a bit cluttered now - so will have to update this also. Will do so asap.

    Finally thanks for your quick action!

    4 months ago

    Howdy,

    I just uploaded a new version of my livery which matches your changes. From what I have seen most things are okay now.
    So again many thanks for fixing this!

    Cheers,
    Stephan
    oldpatAuthor

    4 months ago

    OK happy that is fine

    5 months ago

    Hej, this was fast!
    Cool.
    I tried to make some useful screenshots.
    I strarted with importing the gltf right into blender to make sure everything is as modeled by you.
    Then I just selected an object and painted with some different colors.
    - First shows rear elevators with some defects on the edges
    - Second shows what happens if you paint on the body (same for the other side): When you paint on the front bow (1) the paint leaks to (2)
    - Third and fourth show material issues with the haubans. front left has correct matereial - the others not.
    - Second one also shows the face selected which had also some troubles when painting elsewhere (did not find out where exactly - but it occured to me that some paint from elsewhere leaked to that face).

    Hope that helps and many thanks for the action!

    Cheers,
    Stephan
    oldpatAuthor

    5 months ago

    Okay.
    I downloaded your modification and indeed, I spotted the bugs.
    Now I just have to get to work.
    It's going to take some time because I need to create a new project folder in the SDK after fixing the bugs.

    4 months ago

    Hej Oldpat,

    if you look into my Red Bull livery for the plane you will notice that the mapping for the cable holders on the body is misplaced. Either the objects are hotrizontally misplaced or the mapping is wrong.
    They are mapped to place a bit mor to the back - so what should be blue has parts of the Red Bull text logo.
    Maybe you could fix this also.
    Thanks!

    5 months ago

    First thanks for this beauty!
    I currently work on a livery for it and stumbled across material issues:
    On the left side in the front area there is a big triangle having the wrong material or uv-mapping causing strange artefacts when painting in blender. Similar is going on for the back elevator edges (backfacing) wher I see a lot of faces not being actually affected by a paintbrush.
    Third thing is that only the front left pillar of the four between the wing decks has the correct myterial applied the others fall back to gltfValidator material.
    I am sure thosevare no importer issues as resulting effects actually shows up within the sim. Would be cool if you could fix those issues on your end.
    Of course I raise my stars to 5 when this is fixed ;)

    Kind regards,
    stephan
    oldpatAuthor

    5 months ago

    Hello
    Thank you for your feedback. Could you send me images of the defects so I can correct them? I just need a preview of the untextured areas.
    Regards

    7 months ago

    Bonne surprise que ce Kiebitz pour MSFS2020 ! J'ai été l’heureux propriétaire d'un Kiebitz pendant de nombreuses années (environ 800h de vol avant de le revendre). Équipé au départ du moteur Nissan Micra de 54cv (une vrai cochonnerie sous-motorisé et surtout non-fiablisé), pour ensuite, et très rapidement, changer pour un véritable moteur d'avion qui a fait ses preuves depuis les années 30, à savoir le Walter Mikron IIIB (75cv ou 82cv suivant les versions), ce fut un vrai bonheur une fois ce moteur installé avec une hélice adaptée (Hercules en UK, fabriquée sur mesure)! Bref, une version avec un moteur/capot d'origine (plus allongé) serait vraiment super, même si ce moteur en étoile est relativement bien fait et intéressant, le Kiebitz d'origine est bien plus joli... En attendant, je vais de ce pas essayer ce Kiebitz virtuel !
    oldpatAuthor

    7 months ago

    Merci pour votre message.
    Un nouveau Kiebitz est en cours de développement, mais avec un moteur Rotax 4 cylindres. Je m'isnpire du Kiebitz de l'aéroclub d'Agentan (https://normandie-en-biplan.fr/).
    Bons vols à bord du Kiebitz

    8 months ago

    It works with MSFS 2024 !
    oldpatAuthor

    8 months ago

    Thank you
    Have good flight on Kiebitz👍
    MSFS 2020MSFS 2024

    Kiebitz 405

    The Kiebitz 405 is a detailed simulation of the Platzer Kiebitz, a tandem two-seater ultralight biplane. Modeled in Blender using the MSFS 2020 SDK, this add-on features fully animated components and functional cockpit controls, developed with input from a real pilot. A checklist is included for operations, and customization options are available through a paint kit folder. Additional historical and informational resources are provided within the add-on.

    Downloads3K
    Version1.5
    File Size204.4 MB
    Published8 months ago
    Updated1 month ago

    User Reviews

    4.8

    4 reviews

    5
    75%
    4
    25%
    3
    0%
    2
    0%
    1
    0%

    More Information

    Simulator
    MSFS2020/24
    CategoryAircraft
    Sub-CategoryGeneral Aviation

    Version History

    Adjusting the RPM indicator. Reducing engine fuel consumption.

    Related

    Aeroservice Super Guepard

    Aeroservice Super Guepard

    Experience the ULM Super Guépard in Microsoft Flight Simulator 2020 with this detailed Blender model by Patrick LE LUYER. Equipped with an 80hp Rotax engine, simple startup procedures, and customizable features, take to the skies in style. Explore the included documents for real characteristics, cockpit commands, and a paint kit for personalization. Fly for free and enjoy the craftsmanship of the Super Guépard by Aeroservices.

    by oldpat

    5.0
    Souricette MB02

    Souricette MB02

    Souricette is an amateur-built ultralight. Designed by Michel Barry, he built the prototype and made the first flight on February 13, 1993 at La Ferté Allais. Since then many passionate amateurs have built their own Souricette and fly with it. To learn more about this Mouse, go to the Air Mouse Set website

    by Patrick LE LUYER

    4.6
    Super Guépard 100HP

    Super Guépard 100HP

    The Super Guépard 100HP is a detailed ULM aircraft modeled for Microsoft Flight Simulator 2020, developed by Patrick Le Luyer. This aircraft is equipped with a 100hp Rotax engine and features a straightforward startup procedure. Included in the download are a comprehensive checklist, manufacturer specifications, cockpit command layouts, and a paint kit for customization. The add-on is entirely free, with options for modifications permitted upon request.

    by oldpat

    5.0
    Pou du ciel HM293

    Pou du ciel HM293

    The Flying Flea is an aircraft designed by Henri Mignet in a spirit of simplicity, safety and low cost. He offered the plans to everyone by means of a book, Le Sport de L'air, published in 1934. Here it is the HM 293 model, evolution of the original model the HM14

    by oldpat

    5.0