
Description
Mosquito XE-XEL
Here is the new MXE/MXEL with all new native flight system!
This Release has not only the new MSFS flight system but an entirely new set of textures, some modeling additions/edits, new console layout/model and more!
Despite many many hours converting and updating this, there are still some edits left to do, but these will come in future releases! (New soundpack will need more editing for one.)
It has been hard to find a perfect balance to the flight model and controls, but I have a decent setup for now. You will notice the power and lift capabilities work best below 4000ft
Floats are modeled but serve no physical function, as Asobo seem to have forgotten to make helis able to float :(
Yaw string has been added and works fine.
New soundpack needs some sounds edited but will do at later time.
9 all new liveries!
If something is not working or whatever the case, kindly let me know and I will adress it as soon as I have the time, thanks!
Instructions and docs included.
Interior textures are all new and have new uv mapping as do the rotors/blades and the floats. All other uv mapping is the same as the old XE so most existing liveries will still work aside from before mentioned changes, however all these have new naming, so everything missing should default to the base tex folder.
I enjoy making these for you to all enjoy but I also have a family to support, and every minute spent making freeware items takes away from time I have to earn a living, so any donations are welcomed and appreciated :) As I don't think some people realize the time/work that goes into making any of this stuff. hint(Its on the topside of a whole lot and a bit more! )
Mosquito XE - XEL (40th Anniversary version)
Experience the latest version of the Mosquito XE-XEL with a revamped flight system and stunning new textures. This release includes updated modeling, console layout, and nine new liveries. Discover a balance in flight model and controls, with additional features like a yaw string and future soundpack updates to come. Instructions and documentation are included for a seamless experience in the skies.
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User Reviews
14 reviews
More Information
Version History
Major flight model improvements.
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Comments(36)
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Log Inabout 2 years ago
about 2 years ago
about 2 years ago
over 2 years ago
about 2 years ago
over 2 years ago
Things I noticed:
**Update** - If I open the doors then click on the option to remove the doors then fly at about 15 kias the helo "crashes" saying critical overstress. This needs to be looked at. You currently must fly with the doors on.
- The interaction with the governor and the throttle need tuning.
- NR rotor spin up and down are glitchy and jumps around quite a bit when using manual throttle settings with governor off.
- NR spin up and down way to quick vs power settings and specifically power reduction.
- Flight Model needs some adjusting - getting some "porpoising" around 50-55mph no wind setup.
- Flight Model needs some adjusting - too easy to speed up from 55 to overspeed condition.
- Engine power needs tuning - too powerful for the MZ202 - I suspect this is also the reason for the easy to overspeed condition. This is performing more like the 90hp model in climb rates and acceleration. Demanded power vs collective position is also different than expected (power settings are low compared to collective position; and indication of it being too overpowered on the engine)
- Rotor at full speed looks funny compared to other helo models - seems to not spin quick enough or have the shadows not quite right - looks off.
- No clutch switch? Maybe this is causing issues with the quick NR spin down during shutdown.
Looking forward to more updates now.
over 2 years ago
almost 3 years ago
almost 3 years ago
about 3 years ago
I have deleted it. It is almost impossible to fly smoothly
about 3 years ago
I think I like it, but I'm not sure yet. I've never flown an actual mosquito model so I don't know how accurate the flight modeling is, but I can say from the limited time flying this in MSFS, it seems to have a fairly narrow range of speed where it achieves stable flight. Too slow and it bobs up & down a bit. Too fast and it porpoises a LOT. Like hundreds of feet up & down. But if I keep it in the sweet spot somewhere around 45 (kts? mph?) it's a lot of fun.
*edit to indicated speed feedback: it appears that IAS is accurate enough. My initial issue was apparently due to strong winds at ground level.
Anyway, I'll keep at it and see if I can tame the skeeter.
*I just happened to think about it, but have you thought of "borrowing" some sounds from Youtubers who fly these? I like the angry little noise they make (the helos, not the youtubers).
about 3 years ago
thanks :) I have to do some updates when I have a chance. Once I get my 2 current projects finished, I plan to go over all my aircraft and make any required fixes/updates! :)
about 3 years ago
Excellent except 1 weird thing, when I get up some speed flying low to the ground, all of a sudden it will try to do a back flip but then just levels itself, very sickening behaviour in VR, any one else care to try and see the if the same happens to you?
about 3 years ago
thanks for feedback, I haven't an answer to the backflip issue atm, other than all I can say is the heli dynamics need a major bit of refinement by Asobo, hopefully it will improve as time goes on
about 3 years ago
Excellent little Helicopter easy to fly straight out the box many thanks x
about 3 years ago
Thanks for creating this model, it's great!
over 3 years ago
Thanks this is great!