
Description
This new scenery is for YBDG, Bendigo, Australia and developed using the Software Development Kit released by Asobo.
The airport is missing from the sim so was built from the ground up using default scenery objects.
Features:
- Accurate runways, aprons and taxiways.
- Correctly placed hangars and windsocks
- Correct Com frequency
- Improved Vegetation
- Static aircraft
- Includes night lighting for runways, taxiways, main apron and some hangars and a lit windsock.
Update 3/10/20
New and improved features:
- New runway markings to reflect the most recent construction at the airport
- All new apron markings
- Taxiway markings also re-done
- Papi lights installed
- Better night lighting including all windsocks now lit
- Improvements to several buildings such as the fuel bowser, some hangars and improvements to fences
- AI traffic compatibility improved
- Added gabel markers and cones (by Hoynedawg)
To install, select the airport folder and copy into your Microsoft Flight Simulator community folder.
Hope you enjoy,
Happy Flying!
Note: The C152 is my own custom livery and for this to appear please download the livery pack available here
https://flightsim.to/file/393/c152-liveries-pack
Credits:
Thanks to Hoyndawg for the airport scenery objects, foudn here https://flightsim.to/profile/Hoynedawg
YBDG, Bendigo Airport, AUSTRALIA
Enhance your flying experience with this detailed add-on for YBDG, Bendigo Airport in Australia. Developed using the Asobo SDK, this scenery includes accurate runways, taxiways, and hangars, as well as improved vegetation and static aircraft. Latest updates feature new runway and apron markings, Papi lights, enhanced night lighting, and AI traffic compatibility. Enjoy a realistic depiction of this missing airport in Microsoft Flight Simulator.
User Reviews
7 reviews
More Information
Version History
Update 3/10/20 New and improved features: - New runway markings to reflect the most recent construction at the airport - All new apron markings - Taxiway markings also re-done - Papi lights installed - Better night lighting including all windsocks now lit - Improvements to several buildings such as the fuel bowser, some hangars and improvements to fences - AI traffic compatibility improved - Added gabel markers and cones (by Hoynedawg)
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Comments(23)
Log in to join the discussion
Log Inover 3 years ago
So I guess this won't be fixed? :/
(dual runways)
over 3 years ago
Nice scenery but duplicate runways/taxiways exist as the default airport wasn't excluded
over 4 years ago
Seems to be working fine with WU7 and SU8.
over 4 years ago
Hi Jordan - luv all your airports mate including the megapack.
I'm wondering which need updating due to the latest World Update (Aus) release?
Assuming they do, do you intend to update them all?
Thanks again for all the work.
cheers
over 4 years ago
I'm also getting dual runways and taxiways.
over 4 years ago
Installed with SU7, Still an issue as note by U/BarbsLDSR, dual runway overlayed with each other. Taxiways, static objects and buildings all correct. Noted that may be a conflict with navigraph nav data.
over 4 years ago
Works with SU 6
over 4 years ago
Yes I have double runways too. Almost like there's no exclusion rectangle to remove the default runway.
about 5 years ago
almost 5 years ago
Yes, I only noticed it today. It is certainly something to do with this mod and mainly shows as two runway marking overlapped
about 5 years ago
over 5 years ago
Really helps me with practice for flying lessons.
It appears not be working with the latest msfs2020 VR upgrade on around 8th of Jan 2021. Or is it just me?
over 5 years ago
I haven't updated my sim since last year, so I can't test this sorry.
Im interested to know if somebody else is having problems
over 5 years ago
over 5 years ago
over 5 years ago
over 5 years ago
over 5 years ago
Check out my profile for more content :)
over 5 years ago
over 5 years ago
I'll keep that in mind but I've got a lot of projects on the go at the moment! It's a shame the bing aerial imagery is so poor haha