Flightsim.to
    MSFS Physics Camera - Image 1

    Description

    A standalone application for Microsoft Flight Simulator 2020/2024 that adds realistic, physics-based head movements (head shake, G-force effects) to the virtual cockpit. It reads aircraft telemetry via SimConnect and injects camera movements using the FreeTrack protocol.

    Features

    • Physics-Based Movement: Uses a spring-mass-damper physics engine to simulate realistic head movements based on aircraft acceleration and velocity.
    • Customizable Effects: Adjust the intensity of lateral, vertical, longitudinal, pitch, and roll movements in real-time via the UI, and many other settings.
    • Seamless Integration: Connects to MSFS via SimConnect and injects data via FreeTrack.
    • Auto-Start & Auto-Exit: Includes scripts to automatically start with MSFS, and a setting to automatically exit when MSFS closes.

    Installation

    1. Download the latest release.
    2. Extract the files to your MSFS Community folder (or any other folder of your choice).
    3. Run AutoStart-Install.bat to register the application in exe.xml to start automatically when MSFS launches.
    4. Alternatively, you can run MsfsPhysicsCamera.exe manually before or during your flight.
    5. You'll likely want to disable the built-in camera shake in the MSFS configuration.
    6. If you launched the app while MSFS is running, you may need to restart MSFS to make it work. This is a one-time thing as it needs to enable the "TrackIR" controller.

    FAQ

    I do see telemetry and output in the app while moving my airplane ingame, but my camera does not seem to react. Even at x5 multiplier. What gives?

    If you haven't already, you might need to restart MSFS. When you launch the app for the first time, it enables the "TrackIR" controller. A restart of MSFS 2024 is needed to make it appear.

    Can I use this app together with my head tracker (Tobii / TrackIR / Opentrack)?

    Unfortunately, no. Both your head tracker and this tool will send camera offsets to Flight Simulator. Flight Simulator will pick one over the other, or just alternate the inputs, which will manifest into weird behavior.

    It feels like the camera is drifting at high speed or in turns

    While ascending/descending the gravity weighs on your head while you're pitched up/down. Similarly in turns. Since v1.6 there are two settings that remedy this, of which one is enabled by default.

    • The "Return-to-center speed" (defaulting to 0.5) option will make the camera return to center slowly over time.
    • Disabling "Simulate gravity" prevents the fake gravity calculation based on pitch/roll angles.

    Source available at: https://github.com/martijns/martijns-msfs2024-physics-camera

    Frequently Asked Questions

    Log in to join the discussion

    Log In

    Comments(187)

    F

    about 2 hours ago

    Just downloaded it, it looks fine, although am not yet mastering this, still learning it. Thanks a bunch !
    b

    about 19 hours ago

    It would be nice to be able to save profiles.

    I have the A2A Comanche 250. Accu-Sim has its own camera movement and it conflicts with your app, but it doesn't have forward and backward movement. So, I was thinking about saving a Comanche profile to get the best of both worlds.

    What do you think?

    By the way, thanks for your work—it's a great application!
    m

    5 days ago

    I don't know If this doesn't work in VR. But I can not get it to work in my sim.
    n
    netripperAuthor

    3 days ago

    It doesn't work together with head trackers, so it doesn't work in VR.
    M

    6 days ago

    This was THE missing piece to my simulator immersion! I gotta say I am impressed by how much more dynamic the aircraft feels now.
    j

    6 days ago

    The app seems to work..at least the icon shows how the movement is happening. How on earth does it switch on the camera??? it doesn't happen on an airplane
    n
    netripperAuthor

    3 days ago

    It works by simulating/faking a head tracker. Make sure to not have any active. It should show "TrackIR" in the devices list in MSFS 2024 (even though you shouldn't have have it installed yourself).
    F

    6 days ago

    I downloaded the IR tracker, I downloaded the physics and everything, and when I try to open the game, nothing works. I can't even look to the sides anymore, not with the controller, not with the keyboard, and not even with the Tracker itself. (Even before I had TrackIR installed, the camera still wouldn't move at all.)
    Edit: now my camera dont move. i uninstalled with the uninstall.bat and nothing works anymore on msfs 2024.
    n
    netripperAuthor

    3 days ago

    It does not work together with an IR tracker or any other head or eye trackers. Not sure why you downloaded the IR tracker explicitly :)
    E

    6 days ago

    Excellent work !
    h

    7 days ago

    Excellent, just wanted to spent money on chaseplane but this is free and exactly what i needed!
    r

    7 days ago

    I was excited to use this but I can't seem to get it work. I've download the FS2024 SDK and .net. Installed, disabled camera shake, enabled track IR in the camera settings. I can see that I'm receiving telemetry data but nothing's happening. I've tried adjusting the settings but nothing. Restarted FS2024 multiple times...not sure if there's anything I'm doing wrong.
    n
    netripperAuthor

    6 days ago

    You didn't need to install the SDK if you just want to run it. That's only for development.

    It might not work if you have another headtracker connected (i.e. Tobii or TrackIR) or perhaps conflicting software.
    u

    11 days ago

    This addons save me some bucks for the immersion. Would be great if one day it can be used with headtracking
    s

    16 days ago

    i dont quite get what the clamps mean, can someone please further explain it?
    n
    netripperAuthor

    6 days ago

    The clamps is the max range for the axis. As you move them, you'll see the max position in the sim. Find positions so that you don't clip outside the cockpit or whatever maximum feels comfortable.
    p

    18 days ago

    what settiongs should i use
    n
    netripperAuthor

    6 days ago

    Just the default ones to start with, adjust as you see fit. Every airplane reacts a bit different so you may want to increase or decrease various sliders at some point.
    ...
    MSFS 2020MSFS 2024

    MSFS Physics Camera

    MSFS Physics Camera is a standalone application that introduces realistic, physics-based head movements in Microsoft Flight Simulator 2020/2024. It simulates head shake and G-force effects by using a spring-mass-damper physics engine, connecting to MSFS through SimConnect and FreeTrack. Users can customize movement intensities in real-time via the user interface. The app supports auto-start features and requires disabling the simulator's built-in camera shake for best results.

    Downloads6K
    Version1.7
    File Size964.1 KB
    Published1 month ago
    Updated1 month ago
    Classification
    Utilities5.0 (55)

    Starred

    Hand-picked by our team — this addon significantly enhances the MSFS experience and is a must-have for your setup.

    Supporters

    User Reviews

    5.0

    55 reviews

    5
    98%
    4
    0%
    3
    0%
    2
    2%
    1
    0%

    Version History

    Fixed AutoStart. Should now create an exe.xml if it didn't exist yet and thus work for more people.

    Related