For years, operating a widebody jet in Microsoft Flight Simulator has come with a quiet but persistent immersion break: no matter the aircraft, no matter the airport, boarding always starts and ends at a single jetway. For a Boeing 777 or an Airbus A380 — aircraft that in real life routinely dock to two or even three bridges simultaneously — this has been a hard wall with no workaround in sight. That may be about to change, and it looks like two entirely independent efforts are converging on a solution at the same time.
The Limitation Has Been There From the Start
To understand why this matters, it helps to understand why multi-jetway support has been absent for so long. Simulator limitations have prevented multiple jetway capability from being implemented natively in Microsoft Flight Simulator, and this isn't a case of developers simply not prioritising the feature. The architecture of MSFS's ground interaction system was built around a single-jetway-per-aircraft model, meaning any solution requires working around, rather than with, the simulator's native tooling.
Asobo themselves addressed the topic during a developer livestream back in April, acknowledging that multi-jetway support is sitting in their backlog — but also confirming it has not yet been prioritised, with current development resources focused on resolving existing simulator issues. The comment was somewhat of a non-answer, confirming that Asobo knows the demand exists but offering no timeline. That's the gap that two third-party developers now appear to be filling.
Two Teasers, One Week
Both iniBuilds and FSDreamTeam's GSX dropped their respective hints within roughly the same timeframe, which made the news feel coordinated — though as it turns out, the two efforts are entirely separate.

iniBuilds posted a preview tied to their upcoming A380 Airliner on their social channels, with the cryptic note that "Boarding the iniBuilds A380 Airliner is never a one-jetway affair", promising further details soon. The messaging is clearly deliberate — the A380 is one of the aircraft where single-jetway boarding feels the most out of place. Real-world A380 operations typically use both main and upper deck doors simultaneously, and the absence of this in simulation has always been conspicuous. To stay up to date about the development progress on the iniBuilds A380, be sure to follow its 👉 Radar project.
Almost simultaneously, FSDreamTeam's Umberto posted a short video to the unofficial GSX Discord showing two separate jetways connecting to a PMDG 777. The video has since been made unlisted on YouTube. According to the video's description, the demo uses iniBuilds' London Heathrow Airport (EGLL) as the test environment. It's a brief clip, but it shows the concept working — two bridges, one aircraft, a simple thing that hasn't been possible until now.
Different Solutions, Different Scope
What makes this story interesting is not just that multiple jetway support appears to be coming, but that it's coming from two different directions with different intentions.
iniBuilds CEO Ubaid Mussa has since clarified on the iniBuilds Discord that their implementation has no connection to GSX. Their solution will be free, will not require you to own GSX, and will be tied specifically to iniBuilds airports. That's a meaningful distinction. It suggests iniBuilds has built something directly into their airport and aircraft ecosystem — a tightly controlled, first-party integration rather than a universal system.

GSX's approach, meanwhile, appears positioned as a broader solution. GSX Pro already supports an extensive range of third-party aircraft including the PMDG fleet, Fenix, FlyByWire, iniBuilds aircraft, and many others, so a multi-jetway feature added to GSX would theoretically benefit any aircraft in that ecosystem rather than being locked to a specific developer's content. That said, the technical specifics of how FSDreamTeam's Umberto has solved the simulator-level limitation haven't been shared publicly yet.
It's also worth noting that GSX has been on an active development streak leading up to this point. A recent major update already introduced simultaneous jetway and rear stairs boarding — splitting passengers between a front jetway and rear door based on seat proximity. That was clearly a stepping stone toward more complex multi-door boarding logic, and the multi-jetway tease feels like a natural continuation of that work.
What Remains Unknown
Neither team has yet explained the technical approach in detail, which is where the real questions sit. The simulator doesn't natively support multiple active jetway connections to a single aircraft, so whatever both developers have built must be working around that constraint — likely through custom animation systems, SimConnect workarounds, or aircraft-side hooks. Whether these solutions are robust across all gate configurations, all aircraft sizes, and all airport designs remains to be seen.
More details from both iniBuilds and FSDreamTeam are expected soon, and when they do arrive, the implementation details will matter just as much as the feature itself.

