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    Microsoft Flight Simulator DLSS 4 Update Improves Frame Rates

    Microsoft Flight Simulator DLSS 4 Update Improves Frame Rates

    F

    Flightsim.to

    Author

    February 2, 2025
    General

    NVIDIA's latest Game Ready Driver 572.16 WHQL delivers a breakthrough for Microsoft Flight Simulator 2024 DLSS technology. The new update can boost frame rates up to 8x compared to regular rendering methods. The driver comes packed with exciting features like Multi Frame Generation, and users have reported varied experiences. While Microsoft Flight Simulator 2020 users enjoy a smooth rollout of the DLSS 4 update, the situation differs for Microsoft Flight Simulator 2024 users who face multiple challenges. Many users have turned on super-resolution and frame generation features to get better performance. Yet others can't access critical options that appear grayed out. Let's dive into this major tech update and learn how to get the best from these new features in your simulator setup.

    Understanding DLSS 4 Technology

    Deep Learning Super Sampling 4 (DLSS 4) brings a transformation in NVIDIA's AI-powered graphics technology. The system uses a transformer model that marks the biggest upgrade since DLSS 2.0 in 2020. The transformer model handles twice the number of parameters compared to previous versions and analyzes frames more accurately. This new architecture delivers better temporal stability, reduces ghosting effects, and preserves more detail during motion. The technology shows better performance in tough scenarios and keeps cockpit instruments and ground textures clear.

    Multi-Frame Generation and its Benefits explained

    Multi-Frame Generation (MFG) brings a groundbreaking way to create up to three extra frames for every standard rendered frame. Microsoft Flight Simulator shows by a lot better visual quality and performance with this technology. Players see much sharper ground textures and clearer cockpit instrumentation. The technology processes frames with an integrated approach that delivers better stability during flight and preserves more detail in different weather conditions. The system excels at keeping visuals clear during complex scenarios, especially in low-altitude flights where ground detail is vital. On top of that, it fixes previous problems with blurriness that players noticed in balanced mode settings.

    Performance Benchmarks

    Performance testing reveals substantial improvements with DLSS 4 implementation in Microsoft Flight Simulator. Recent benchmarks demonstrate remarkable gains across various hardware configurations and usage scenarios. First round of testing shows DLSS 4 Quality mode boosts frame rates by 25-40% compared to native rendering. Players get frame rate improvements of over 50% with Performance mode. These improvements stand out in detailed urban environments like New York City. However, Graphics cards need at least the power of an RTX 4070 or RX 7800 XT to hit 60 frames per second at 1080p resolution with ultra settings.

    Comparison between GPU Generations

    Different GPU generations show interesting performance patterns. The RX 7900 GRE beats the similarly priced RTX 4070 by 18% at 1080p ultra settings. So, the RX 7700 XT shows a 15% lead over the RTX 4060 Ti in similar scenarios. The RX 7900 XTX holds its spot as the second-best performer at 4K ultra settings, just behind the RTX 4090. You need at least a $500 graphics card to reach 30 frames per second at 4K ultra settings.

    Hardware Requirements

    The DLSS 4 technology operates across multiple NVIDIA RTX generations. Presently, the following graphics cards support various DLSS 4 features:

    • RTX 50 Series - Full support including Multi Frame Generation
    • RTX 40 Series - Frame Generation and Super Resolution
    • RTX 30 Series - Super Resolution and Ray Reconstruction
    • RTX 20 Series - Simple DLSS 4 features

    Driver and software prerequisites

    For proper implementation, you must install specific software components. The minimum requirements include the NVIDIA Game Ready Driver version 572.16. Furthermore, the NVIDIA App, which replaces GeForce Experience, becomes mandatory for optimal functionality. The installation process demands attention to detail. First, you should perform a clean driver installation through the custom install option. Following this, the NVIDIA App requires configuration to enable DLSS technologies. Under the Graphics settings, you must locate the DLSS Override Models Preset and set it to "Latest". Detailed instructions and guidance is already available on YouTube.

    Real-world Testing Results

    Real-world implementation of DLSS 4 in Microsoft Flight Simulator 2024 reveals diverse user experiences across different scenarios and hardware configurations. Early adopters report varying degrees of success with the technology's latest iteration. Tests show DLSS 4 Quality mode brings better visual clarity and boosts frame rates by 10-15 fps compared to TAA. Users notice sharper screens with fewer ghosting artifacts than earlier versions. Some users, however, saw their fps drop by 3-4 when switching from TAA to DLSS 4. The testing revealed these key findings:

    • Better cloud and weather system details with crisp visuals
    • Better terrain and airport detail preservation
    • Brighter reflections and lighting that shine in dynamic conditions

    Performance in different weather conditions

    In challenging weather scenarios, DLSS 4 maintains consistent performance levels. Flying through dense fog or cloud layers, pilots observe enhanced contrast and detail preservation. Essentially, the technology excels at maintaining visual fidelity even in less-than-ideal visibility conditions. Long-haul flights benefit from optimized performance regardless of environmental complexity. The system effectively handles dawn and dusk scenarios, with frame rates increasing by over 50% in detailed urban areas.

    Impact on different aircraft types

    Aircraft-specific testing reveals varying results across different cockpit configurations. In Airbus aircraft, some users report blurry instrumentation that affects speed indicator visibility during takeoff. Alternatively, other aircraft types demonstrate clearer cockpit displays with minimal ghosting effects. Glass cockpit performance remains a critical focus area, as users note varying degrees of display clarity between aircraft types. The latest updates show promising improvements in reducing previous issues with instrument panel blurriness, though results vary based on specific aircraft configurations.

    Conclusion

    DLSS 4 technology is a major step forward for Microsoft Flight Simulator. Our testing and user feedback shows that frame rates improved dramatically with compatible RTX 40 series graphics cards. The system works amazingly well in tough weather conditions and busy city environments. Performance jumps between 25% to 50%, depending on your hardware setup and aircraft choice. Players using the newest NVIDIA GPUs see the biggest gains, especially when they fly through detailed cities or stormy weather. Ground testing shows both the good and bad sides of this update. Some players get crystal-clear cockpit displays and sharper ground textures. Others struggle with aircraft instruments and setup problems.

    Comments

    2

    over 1 year ago

    But my DLSS4 makes my picture tear and the gauge smear is only a little bit better (really only a little)
    l

    over 1 year ago

    Yes, i used it for the first time yesterday. Day and night, on msfs2020. Never had my sim flowing like a river. i7 1oth g, 24 gb ram, laptop, nv2070rtx. high + ultra resolutions. Zaba. your friend from the amazon in Brazil
    N

    over 1 year ago

    The website Tom's Hardware tests PC hardware with both MSFS 2020 and 2024. Their recent RTX 5090 and 5080 test reviews shows that at 4K and Ultra settings and both DX12, MSFS 2024 hits PC hardware 25-30% harder in frame rate loss. That's a big performance loss between the two sims. I'm not a big fan of DLSS in general, but I use it because not only does it increase frames, it reduces the GPU workload, meaning less power and heat.
    [i7 11700K, EVGA RTX 3080 Ti FTW3, 2x16GB G.SKILL TridentZ DDR4 4000, Gigabyte Aorus 4K 48" OLED 120Hz G-Sync monitor]
    S

    over 1 year ago

    How are yall able to enable the dlss4 on NVIDEA app? I made sure that I'm on the right driver but it keeps saying its incompatible. I have an RTX 3060 btw
    X

    over 1 year ago

    Strange, i have 3060 too but still have to try. I've seen under this comment that there is someone who has done the trick with a 2070 🙃
    I

    over 1 year ago

    Check my YT channel, fellas, I lay out the entire process.
    https://www.youtube.com/watch?v=882S_lRwUzA
    I

    over 1 year ago

    You can do it with any RTX card.
    https://www.youtube.com/watch?v=882S_lRwUzA
    S

    over 1 year ago

    Thanks man! Completely forgot to check your channel out before commenting :D
    B

    over 1 year ago

    All hail to blurry glass cockpits! Fps hunters...

    over 1 year ago

    Everything start working perfect after clear installation nVidia app and driver

    over 1 year ago

    why would you want more frames and then still accept blurry instruments, glass cockpits etc

    over 1 year ago

    My PC has an i9-14900K and RTX 4070 setup. And I think most people just like me, thanks to ASOBO's impressive technical capabilities, the game's framerate is mainly bottlenecked by the CPU. In such scenarios, even the new DLSS4 model can’t offer any significant performance boosts. TAA remains the best option.The frame generation technology could potentially offer significant improvements, but its comes with various bugs.

    over 1 year ago

    Ich weiß ja nicht von welchen Nutzern hier gesprochen wird, aber bei mir läuft es deutlich schlechter als zuvor mit DLSS3 ! Die Framerates haben sich halbiert, trotz Optimierung über die NVIDIA App > Treiber 572.16 > neuestes DLSS verwenden (13700K, RTX 4080), Windows 11 Insider Preview 27783.1000. Vielleicht liegt es daran?

    over 1 year ago

    just a mess
    l

    over 1 year ago

    Did the update. DLSS4 works fine, but turning on frame gen in the sim causes a freeze as soon as you go to start a flight. RTX 4080 Super.
    l

    over 1 year ago

    Thanks man, your videos are always super helpful :) Frame Gen isn't working for me for some reason when turning it on in the sim, but DLSS 4 working a treat.
    j

    over 1 year ago

    Waar houd het op we wassen nog steeds witter dan wit als je tevreden bent en je hebt geen vergelijk moet je je niet zo druk maken ik vliet met 2020 een i5 prcessor en een nvidia 1660 tx en ik vlieg mooi mee ook in de groep van mijn clubje

    over 1 year ago

    At 4K resolution and ultra quality settings, it is less noticeable than with lower resolution monitors. I have no problems reading the text of the instrument display letters and numbers on my 4K OLED gaming monitor. It was a bigger issue on my previous 2560x1440p 32" LCD monitor
    R

    over 1 year ago

    DLSS 4 is a complete garbage! TAA keeps is better!
    r

    over 1 year ago

    Unfortunately the screens are blurry making the flight uncomfortable, returning to TAA.

    over 1 year ago

    DLSS 4 has nothing to do with FPS. it's just an increase in render resolution in every mode of super resolution. the balance mode now provides visual quality as older Quality mode, and Quality mode is more clearer than older Quality mode. and it eats more fps now.
    b

    over 1 year ago

    It is quite impressive, however, I still get stuttering on descent into airports. Great cruising and take-off.

    over 1 year ago

    I also have a RTX 3060 and following IslandSim Pilot's instructions the difference is unbelievable.
    U

    over 1 year ago

    Hi friend. I installed the thing that you recommended a year ago and had to reinstall my operating system. Is this easy to reverse if I need to?

    over 1 year ago

    Yep only TAA gets sharp glass close to its real life counterpart. I’ll take a stutter here and there taxing around vs 100 percent smooth but soft on my garmins and airline glass.

    over 1 year ago

    Yep same here on my i13900k and 4090 rig, I’m done tweaking every frikin thing I can to get a smooth pan around my cockpit with DLSS, its TAA and V Sync here.

    over 1 year ago

    Also dont understand except for VR users, what is it for: Cockpit instruments, numbers, buttons = unreadable in same distance compared to TAA(readable no problem) at 2K res, grass looks like mini trees instead thin stem… quality mode +tweaks in nvtuner, still nogo.
    Much more enjoyable is TAA+”loosles scaling” with FSR3.0 2x frame generation for RTX30 series. Yes, it has some minor quirks, but sharpnes/readability wins.