KBWI - Baltimore/Washington International Thurgood Marshall Airport

Compatibility with Sim Update 5 has been confirmed.

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Version 1.0.0
Initial Release September 28, 2020
Last Updated July 28, 2021
File Size 101.19 MB
Downloads 4,276
Status Not Downloaded yet
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Intl. Airports #Real-Life United States Exclusive Drag and Drop


2,215 | V Second Officer

Based on 11 ratings
in love

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Suggestion, bugs and ideas for the future.

  • Version 1.0.0 July 28, 2021

    An update to patch a bug introduced in Sim Update V where SIDs / STARs disappeared. I am happy with where the scenery stands now. I will keep the airport updated as major construction projects are complete at the airport and sim updates continue to break things.

  • Version Beta 0.2.4 April 16, 2021

    Added buildings to the South cargo ramp. Added gates for the terminal A expansion. Added a few hangars and a better building in the GA area. Started adjusting height of ramp lights to be more accurate.

  • Version Beta 0.2.3 January 21, 2021

    Everything should now be fully functional minus the south cargo ramp.

  • Version Beta 0.2.2 January 08, 2021

  • Version Beta 0.2.1 December 30, 2020

  • Version Beta 0.2.0 November 25, 2020

    Custom terminal building added with night lighting.

Frequently Asked

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Pretty empty over here.


I could be fine with Asobo having a crappy terminal building (like the rest of the default airports), but what I cannot forgive them for is the fact runway 15R/33L (the second longest runway at the airport and one of the most used for arrivals) is missing completely. They left this airport stuck like it was 20 years ago, and I find that to be inexcusable and insulting, especially since BWI is half an hour from where I live.

Thank you greatly for creating this mod.

Most of the jetways are missing for me. Only some show on the northern part of the terminal.

No SIDs and STARs for this addon, meaning that you can't do any vatsim, or hell, IFR flights into our out of this airport. Scenery was good, though, as it provided a runway fix for the monstrosity that Asobo gave us as a default airport.

you can finish putting the grass because there's the grass you made and another one from the asobo which is very ugly so it doesn't look good the best grass with the worst joints

Really God Stuff here.
Well Done and Accurate locations. Would love to collaborate with you in expanding this area of Baltimore, KBWI and KMTN...

Student Pilot here (CCBC)... and new to Blender development, but have figure out the basics and can do some work.

I fly regularly from KMNZ (Manassas) and looking into future flights from KMTN and attending flights schools nearby.
Love this scenery, this is my home airport.

One issue i'm running into is SID's and STAR's are not working with navigraph. Makes it a little harder to fly in without those.

Regardless, thanks for the great work!
Loving this add-on my Fly out Airport thanks so much keep up the good work.
Oh but I wish you would do something with KESN at Easton. It is only flat blobs of color on the ground. My sim flying is predominently out of Martin State and Easton and I really appreciate what you have already done with Thurgood Marshall. It is over the top excellent! Nice finding it now so well done. The MSFS scenery coming up the Severn really leads into it. Just wow!
Great update! I'm currently working on KMTN (Martin State) to get all the taxiways fixed. Have a few more small tweaks before I upload it.
Just a quick note: I just downloaded, button says "Download Beta 0.2.2" but when I look in the manifest, it says version 0.2.0. Just thought I should let you know.

Thanks for everything!!!
Looks so good during the day, but there's something about srinivasman's night shading that looks really offputting. I feel like if it weren't for that, his airports would not be in need of a payware version.
This scenery contains modellib.bgl which conflicts as per Asobo's recommendations. See the section here on CTD's being caused by scenery and how to fix it. Could you fix it please? https://forums.flightsimulator.com/t/scenery-creators-please-move-or-rename-your-modellib-bgl/307563
Greatly appreciate the time and effort you've put in to this project!

Running Beta 0.2.0 and notice that the 33L ILS is not aligned correctly. Saw this in Little Nav Map. It is not a slight/small error. Please take a look.

When I remove the mod from my Community folder, the default ILSs are aligned properly (with the the exception of 33L/15R of course, which is missing without the mod).

Thank you in advance!

Baltimore, MD.
Looks awesome! Can't wait for a 737 to do Southwest flights!
can you make custom jetways
can you please do this to the BER (Schönefeld in Berlin)
Very cool, appreciate it since KBWI is my default airport. You asked for feedback. I flew out of the airport at night the other day and the light coming from the terminal windows seemed to be excessively bright. I think it would look nicer if you could dim that.
Nice, Thanks, Only comment is it seems to clean, will the roof top of the terminal etc get a bit of weathering?
If you want me to make you any custom buildings, let me know. I wouldn't mind completing the DC 3-peat 😊
Thank you very much!!! As KBWI is my home airport, the very first time I launched the Sim, I wanted to go to 33L and check it out. You can imagine my disappointment when it didn’t show up on the World Map.

Do you have a Patreon or tip jar on a different site?

Thanks again for the time and energy you put into this project! For me, this is a massive improvement and is greatly appreciated.

© Watsup Sceneries & Srinivasman Studios - All rights reserved. Any reupload or redistribution of this file without the author's prior written consent is forbidden.
This Microsoft Flight Simulator add-on was created by Watsup Sceneries & Srinivasman Studios and shared in Scenery Enhancements » Intl. Airports for Microsoft Flight Simulator.

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