First shot at the missing Molde Airport, my first one.
Changes from the original airport
- Taxiways are now connected to the runway
- Number of aprons and placement of these reflect the real ones
- Airport buildings are still default ones, but should match real life better
- Added PAPI lights for runway 25, adjusted placement of PAPI lights and added both left and right PAPIs on each runway heading
- Added some scenery objects
Planned enhancements
- Custom buildings
- Ground gate numbering
- Terraforming around the airport
BoltSynx
Does this still work?
daghb 1 year(s) ago
The last time I tested this was in February, so I am 95% sure it still does.
OrchidDZ
I was demonstrating to a friend MSFS as he has not migrated over to the new sim yet. He flies into Aro for his job and he had a look at the default airport first. After showing him how easy it was to add a mod into the sim he was blown away with your rendition. Brilliant, thanks.
daghb 2 year(s) ago
Thanks. Another developer has a job in the works establishing 3D models and a better terrain model for the airport. I hope he's able to release that version soon, making my version obsolete. But until that happens, thanks for kind words!
alfme
daghb 2 year(s) ago
IVAR18 2 year(s) ago
daghb 2 year(s) ago
daghb 2 year(s) ago
MartinM
daghb 2 year(s) ago