This is a small mod to Cockspur SG-38 glider

Insallation: Open the archive after download. Drag the folder named "Glider Animations Fixes for Cockspur-Sg38" that is inside the archive to your community folder. That's it.
Un-installation remove the folder named "Glider Animations Fixes for Cockspur-Sg38"  from community folder.

The mod contains only 3 changed files: "aircraft.cfg, flight_model.cfg and reference_points.cfg"

What it does:
1. It eneables the glider to actually be launch with the default winch and tow plane. Also adds the wing walker with correctly placed hand. Some minor glitch is still present when tow launching before giving the command to lauch the wing walker is turning awkwardly but I could't fix it for now.
2. It attaches correctly and graphically pleasing the tow cable in the nose for the towing option and somhow further back and bellow the seat for the winch launch.
3. It changes the type of contact points to skies thus making the glider slide better on ground durring lauches. Not always. In some cases of grass/dirt fields is close to impossible when towed. Winch should work always... if it's not placed backwards by the wisdom of MSFS :D.
It should be noted that depending on altitude, surface and the chicken entails arangement towing with anything else but the Cessna 172 will fail miserably.
4. It activates the CFD visualisation but the Flight Model remains untouched as I don't know if the glider is flying or not clse to reality. But it does fly realistically I would say.

Thee are still some minor things to fix as soon as I find out how.like the little repeating noise when spawning and the weird way the wing walker turns for a second or two after spawn.