PLEASE READ CAREFULLY!
Due to some simulator limitations, some mods no longer work. Therefore, they are not included in the current version. Be sure to remove all old MUGZ-UIMOD modifications before installing a fresh version.
- Q: How to change keybind?
- A: Edit [uimod]-mugz-hiddenui\html_ui\mJS\mugzUI.js and change (hKey, iKey, mKey value. You can get keycode from https://keycode.info/ site)
- Q: How to change scale factor for HUD?
- A: Edit [uimod]-mugz-hiddenui\html_ui\mCSS\mugzHud.css and change --hud-scale to desired value.
[uimod]-mugz-hiddenui - This CORE mod add ability to toggle in game UI ellement (such POI/HUD/Nameplates, if they are enabled) on the fly by pressing one button. By default it’s BackSpace Also F12/NumLock key work for separately toggle Hud/IGM. For correct operation, you must install my other mod for every desired UI element. This mod not compatible with **msfs-toolbar-nohandle** mod. Also mod contain better toolbar handler and smaller HUD size (you can control it)
[uimod]-mugz-tinyplates - Restylish traffic nameplates with ability to turn on/off on the fly. (Required: [uimod]-mugz-hiddenui)
[uimod]-mugz-worldmap - This small style correction for WorldMap POI/City/Airport names. Added separator for UI scale less 80%, changed smaller font size for city names and corrected line spaces. This is optional mod.
[uimod]-mugz-tinypoi - This smaller style for POI/Airport with ability to turn on/off on the fly. Smaller size, No Background. (Required: [uimod]-mugz-hiddenui)
NOT WORKING MOD:
[uimod]-mugz-addcontrols [uimod]-mugz-hidentooltip [uimod]-mugz-tinyhud
All mods sources also available at my GitHub project page.
All news/dev/suggestion in my discord chanel.
⬇️⬇️⬇️ Don't forget to support! =) ⬇️⬇️⬇️