Description
United States Exclusive

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Version 0.9
Initial Release December 17, 2021
Last Updated January 17, 2022
File Size 70.61 MB
Downloads 2,379
GPS Coordinates 40.495080, -80.243469
Status Not Downloaded yet
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About

ProjectFlightSim

7,400 | VII Senior First Officer

Compatibility Sim Update 7
Category Intl. Airports
Rating
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ProjectFlightSim



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Backlog
Suggestion, bugs and ideas for the future.

  • Version 0.9 January 17, 2022

    UPDATE V0.9 - 17 January 2021

    -Proper Taxiway Pathing Completed (Taxiway Lighting Fixed)

    -Added De-Icing and Plow Truck models

    -Fixed Colors on Terminal Building

  • Version 0.8 January 12, 2022

    Ground texturing added at Terminal
    Fixed some issues with airport buildings

  • Version 0.7.5 January 11, 2022

    Fixed Extraction Issues
    Fixed Various Small Issues
    Added Terminal Texturing
    Fixed Terraforming

  • Version 0.7 January 10, 2022

    Additions-
    Terminal building added
    Parking areas + Correctly labeled gates added
    Some texturing work has been completed.

    Known issues-
    Terrain mapping is rough near the terminal
    This will be fixed in next update

  • Launched December 17, 2021

    Initial release of this file just launched. Welcome aboard!

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43 Comments

Amazing Freeware! Thank you for the great work!

One observation: maybe the control tower needs some lights on top?

awesome work love this place

sweet dude hey who is ever in or around the pittsburgh area lets meet up with out planes at pittsburgh and do a fly around and do formations i wish for someone to work on youngstown/Warren regional airport

Great work here! Issues though with terrain elevations - plane almost flipped over taking off from 28R. Looks like issues are getting fixed so keep going.

Hello!

I appreciate your work and contribution to the MSFS community!

Just "flew in" to KPIT this evening and had a smooth ILS approach and landing in spite of weather and vis. As I exited to taxi, I immediately realized that the taxiway center lines are blue vice green and that was a challenge!! I'm sure you are aware of this. Outside the other listed issues and pending updates, all else went well. I look forward to your future updates!

Do not recommend at its current state and the file structure as it is currently is not necessary (just compress it to a drag and drop after opening the zip file)..... This is my home airport and while the meshes are fine, this has a lot to be desired..... A fantastic plus is that the Gate Payware works great with the terminal mesh so kudos.... Content creator did not absolutely need to do terraforming around the terminal, yet did and has since really messed it up.... Not to say I do not appreciate the effort, but this in its current state I'd sit back and wait.... This update 0.7 should of been delayed due to the terrain IMHO plus for the addition of "Taxi To Gate" issues plus barely visible gate markings and path lights in the tarmac..... Have not loaded V0.7.5 or installed as this comment. Look forward to when the BETA Releases are completed, and this is a final freeware product.

When I try to extract the file, I get an error that states that the path is too long. I ended up extracting it with Breezip, but I am getting purple and purple checkerboard patterns on some of the buildings. Any suggestions on how to fix this?

This is great, however taxi way N going from the de-ice pad down to Atlantic Aviation is really really bad. Needs to be smoothed out. Other than that great job!

This is fantastic. I love how much attention to detail you have given this. I now fly out and back to KPIT all the time in this game, thanks to your scenery.

If I can ask, is there a way to add a mod of historical purposes. The old terminal, near the northeast side of the airfield, would be a great addition to this airport. I grew up loving aviation by flying out of the old terminal and would love to fly my usAir aircraft out of the old terminal building.

If not, no worries. I love what you have done here and will be happy with the work you have completed. I just wanted to make a suggestion if you were looking to add something unique to this airport.

Great job!

Will this run fine without the static aircraft folder? If im using AIG Traffic then I prefer not to have static.

Thanks for the great sceneries (I got PAFA as well)! Just wondering if the vehicle asset folders for PAFA & KPIT will work in the community folder since they have the same name? I don't want to mess around with it and combine the vehicle asset folders into 1 folder - I'm sure I'll mess it up.

Any thoughts?

Thanks again.

i cant get this mod to work. i unzip it and copy it to my community folder. anyone else have this issue or any help to fix it?

This is excellent! Thanks a lot! I live in Pittsburgh and fly out of KPIT in the game all the time. The default airport badly needed some love. That tower looks really good. Can't wait for the terminal building. Are you planning on doing KAGC? It also needs the same level of quality and detail.

Very nice addition and much needed. I wonder if we will see gate assignments for AI aircraft as well as taxi routes and nodes and such in a future release??

Nice work and an important airport to improve.

Thanks for this, Looking forward to further improvements. I am not a fan of the static aircraft that sit on a space that could be used to spawn or event.

Delta Aircraft near the hangars are ok, The FDX 727 are a bit out of place now days.

Cheers Again.

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This Microsoft Flight Simulator add-on was created by ProjectFlightSim and shared in Scenery Enhancements » Intl. Airports for Microsoft Flight Simulator.

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