Mikea.at - AssetPack

Current Version 0.3.0 by Mikea.at
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Version 0.3.0
Initial Release October 17, 2020
Last Updated April 06, 2021
File Size 184.49 MB
Downloads 20,066
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#Handcrafted Drag and Drop

I am going to insert all my assets i make for my scenerys into this asset pack.
After drag and drop it into the community folder you can open your project and find the assets in the objects.

to find the assets search for: Mikeaat

the pack will increase over time.

Part of the Pack:
- glider trailer
- glider (arcus, fox)
- cone's
- water barrel
- do not pass sign
- EC135
- heli dolly
- antonio carraro
- camping stuff
- glideslope antenna
- rusty shed
- old fuel station
- workshop trolly
- assembley table
- spanner
- soaring winch skylaunch 2
- tractor steyr profi 4110
- boeing stearman E75
- glider T Hangars (open and closed)
- fishing equipment (takle box, chair, rod, cooler box, fish)
- an much more ...

Pretty empty over here.

Pretty empty over here.

  • Version 0.3.0 April 06, 2021

    tiny update, some assets for the wildberg scenery:
    - Garden Table
    - Beer Mug
    - Beer Mug with Cutlery Salt and Pepper

  • Version 0.2.9 March 04, 2021

    - Rolladen-Schneider LS-4
    - Schleicher K-8C
    - EC135 Öamtc repaint

  • Version 0.2.8 February 14, 2021

    - E-mobility Charging Point
    - Truck
    - Bathtube
    - Grill BBQ Stone
    - Pizza
    - Camping Bottle
    - Radar Box
    - Camping Tent03

  • Version 0.2.7 February 01, 2021

    - ClimbingFrame
    - Swing
    - Sandpit
    - Grill Weber
    - Chainsaw
    - Hydrant
    - Manhole
    - Elektrical Distributor
    - repaint EC135 - Martin 3
    - enhanced painting EC135 - BMI Vbg

Title Subject Last Updated Answers
What assets do you need?
March 24, 2021
  • david80807
    7 day(s) ago
    hello ! avez vous constaté des baisses de FPS avec cette bibliothèque ?? merci et bravo pour le travail !! excellent !
    • Mikeaat
      7 day(s) ago
      the library does not add any objects to the simulator. a scenery developer can add them in his airport or landmarks project. so it also depends how many objects are going to be used in the scenery. if a dev adds 100.000 of my objects to his scenery. then the answer is yes that will drop the fps 😉
  • CaptJohnCoPPickles
    1 month(s) ago
    Very good, as without assets the place looks like a new built instead of a working airport!
  • CaptJohnCoPPickles
    1 month(s) ago
    You can't have an Airport without assets. If you did it would look un-used. Awesome, Thank-you!
  • frkristi
    2 month(s) ago
    Great work 😊
  • WhiteHawk77
    2 month(s) ago
    Hey Mike, great stuff with your assets.

    I was wondering, any chance of a request, I'm updating a local small airfield and they have a number of Tee Hangars, but there's nothing I can see with the built in assets like that, the closest I've seen is your green glider hanger in the pack, but that of course is made for the large wingspan of gliders. In my case they use smaller ones to store light aircraft, smaller than a 172 or whatever, seems like the Sky Ranger might be one of them and CFM Shadows also from what I can see. I'm working on very little photos and videos but I can get them to you if you are willing to look into it. Thanks.
    • Mikeaat
      2 month(s) ago
      Of course, what airfield is it? Than i can look for some references.
    • WhiteHawk77
      2 month(s) ago
      Hey thanks for the reply, I’m just in contact with someone who flys out of this field now, he’s got some photos he can send me for better reference hopefully, is there a way I can contact you besides here?
  • FlyingTheston
    2 month(s) ago
    Hey, is it possible to get the raw model files for these? Even just the gltf files and textures so I can make variations of some of the models for scenery? Many thanks!
  • moonlander69
    2 month(s) ago
    Many thanks for your great job. I enjoy to used your library objects in my own sceneries.
  • CRO4711
    2 month(s) ago
    Thank's a lot again.

    I've used it in my EDK0 and EDFS airfields.
    And of course I mentioned you there.

    Great work and great to share that with the community
  • callsign1065
    2 month(s) ago
    Hey Mikeaat, whts the name of the white cone in your last picture here? the long triangular one? Cant find it the objects folder in dev-mode.

    • Mikeaat
      2 month(s) ago
      you are searching the Gable Marker
    • callsign1065
      2 month(s) ago
      Thx will try
  • warthart
    3 month(s) ago
    Thanks a lot for the great work and providing this for free.
    I hope it is fine to use these objects in my scenery project.
    • Mikeaat
      3 month(s) ago
      Of course the pack is there to make scenerys without the need to model every time everything. Already saw your airfield. Have to visit it. Its not that far away from where i life. Nice work!
  • alpesAventure
    3 month(s) ago
    great and better and better !!!
    I use your objects for all my scenes
    thank you for your great job
    • Mikeaat
      3 month(s) ago
      thanks 😊
      I do some blender modeling and substance painter texturing as a creative
      freetime activity. So there will be more and more stuff in the future 😀
  • antonvs
    3 month(s) ago
    Hello, thanks for all the work you do. I have an issue using your pack with MSFS Addons Linker. No error with loading 500+ addons with the linker including two other library packs, but with yours I keep getting an error msg. I tried downloading it again after an update but still no go.

    Would you have an idea what the issue could be. On second thoughts, I will try copying it directly into my Community folder to see if it works from there. If that is the case I will have to report it back to the maker of the linker. Cheers Anton.
    • Mikeaat
      3 month(s) ago
      thanks for the hint. actually i am not using the linker addon. that is the reason why i am not able say anything about this error. 😊

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This Flight Simulator 2020 Mod was created by Mikea.at and shared in Scenery Enhancements » Libraries for Microsoft Flight Simulator.

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