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Sukhoi Superjet 100

Current Version 0.1.4 by kevin.widjaja21
Version 0.1.4
Initial Release June 06, 2021
Last Updated June 17, 2021
File Size 150.77 MB
Downloads 5,150
Status Not Downloaded yet
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#A32NX Drag and Drop

First, I would like to thank Edgar Guinart López of AEROPROYECTO for giving me permission to use his SSJ100 model. Thanks also to Rikoooo for the conversion from FS2004 to FSX Native. Also, thank you for TJCaviation for helping me with model tweaking in MCX.

Currently not compatible with Mugz A32NX co-pilot mod. Will cause blank MCDU and IRS to never be aligned. Thanks to diego1911 for discovering this issue.

Feel free to make liver es for this plane. Get blender file for repaint here.

This mod is still a WORK IN PROGRESS and I am working on this plane alone so please be mindful. If you want to help with the conversion, you can take a look at the GitHub page and contact me at Discord server. I may not always available as I also have a full-time job.

If you have any issue, please let me know in my Discord server issue channel.

Requires FlyByWire A32NX 0.6.1 STABLE (not DEV or EXPERIMENTAL) version.

Sukhoi Superjet 100 (Now only "Superjet 100" ) is a regional jet designed by Sukhoi Civil Aircraft. It replaces Tupolev Tu-134 and Yakovlev Yak-42, as well as competes with Embraer E190 and Bombardier CRJ1000. It is the first Russian airliners designed after the fall of the Soviet Union. It uses PowerJet (Joint Venture between Safran and Russia's NPO Saturn) SaM 146 to power the aircraft. While it receives some international orders, SSJ100 has trouble gaining popularity outside Russia due to spare parts issues.

So, this is my attempt at fully converting an entire aircraft instead of modding an existing one. Unfortunately, I don't have any 3D modeling so I decided on an FSX convert. The model originally released by AEROPROYECTO for FS2004 and later FSX. The cockpit uses the A32NX cockpit and includes the EFB and cup. The flight model, system, and other parts are based on A32NX with some considerable modification to match the dimension, stall speed, and performance during take-off, climb, cruise, descent, and landing as close to the information I can get from the SSJ100 FCOM and other online databases. It does take a considerable time so I cannot guarantee a study-level flight model and still some parts I would like to improve.

Includes 3 liveries; Aeroproyecto, Interjet and Aeroflot.

Simply drag and drop to the community folder to install the mod. Restart the game if necessary. Delete the corresponding CVT folder after each update.

Things to take note of:

There are some issues I cannot fix without help from anyone who has considerable experience in creating 3D model and sound of MSFS :

  • Since the plane still uses the old FSX .mdl model format, it comes with a number of limitation that tI cannot solve unless it is converted to .gltf format, which takes a considerable of time and I only asked Edgar for permission to use the model and not modifying it to another format. Limitation includes no contrail, jet heat, and proper door animation. This also affects the interactive point so the catering truck and jetway may attach to the wrong door. You need to press "open aft door" to open the cargo door.
  • As of right now, the cockpit sits higher than it should since I essential use the A320neo cockpit. As far as I know, there is no way to change the height without using 3DS max or Blender. Even so, Blender is not natively supported by MSFS.
  • Lights will also pass through the overhead panel parts of the wall because, by default, the interior model relies on the exterior model to block lights. Since the interior model and the exterior model do not match, by default, the external model is invisible when on cockpit view and vice versa. This also means some cockpit light will bleed out on the external view.

Issues that I am planning to fix once I have more time:

  • (Fixed) I am aware of the engine startup issue that Swiss001 has. If you start the fuel pump before the engine start, it should work as expected. I am investigating this issue though to see if I can replicate it.
  • (Fixed) Elevator movement seems to be limited and I have encountered cases where an excessive elevator is needed.
  • (Fixed) Flaps indicator in ECAM showing the wrong value.
  • (Fixed) Too much lift at low angle of attack. Currently testing the corrected one.
  • (Fixed-ish)Better engine sound. I will try combining various engine sound from the v1 and V2 of the SSJ100 FSX original plane and edit it to sound a bit more pleasant. Also adding proper sound cones.
  • Standalone A32NX package so in event that you want to use the dev version of A32NX, the superjet function would not be affected. Unfortunately, the dev version progression is too fast for me to keep up so I will only support the stable version.
  • The fuselage texture is still 1K. I have worked on an upscaled, clean version of the texture but It has proven to be more difficult than I anticipated.
  • If you start mid-air or on the runway, the screen power-on time is considerably longer than in the A32NX ones.
  • The engine on time is longer than the A32Nx one and will sound like it failed to restart in the beginning. It will start properly after some time.
  • Lights may not be accurate. I still looking for reference pictures.
  • The reference speed values still need some tuning.
  • Fuel prediction and (fixed) optimal cruise altitude calculation are still based on A320neo so it is inaccurate.
  • Too much lift from flap and slats. Especially on full flaps which affect landing performance. 

The mod is dual-licensed. The original model, textures, and sounds are under proprietary freeware license and should not be distributed outside this mod without permission from AEROPROYECTO. The panel, flight model, system, and other cfg files are open source under the MIT license and can be accessed via GitHub. The A32NX is open source under the MIT license. 

Microsoft Flight Simulator © Microsoft Corporation. The Sukhoi Superjet 100 convert project was created under Microsoft's "Game Content Usage Rules" using assets from Microsoft Flight Simulator, and it is not endorsed by or affiliated with Microsoft.

This project has taken way too long honestly so I probably won't update it that often aside from some bug update for a few months due to personal issues.

Thank you for downloading this mod and I hope you enjoy it.



Pretty empty over here.


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  • Version 0.1.4 June 17, 2021

    - Reduce lift at low angle of attack
    - Reduce slat lift and drag (still need some work)
    - Replace most of the engine sound with the aeroproyecto v2 version of the aircraft.
    - Added sound cones to some engine sound

    The engine sound still needs some work though.

  • Version 0.1.3 June 13, 2021

    - Fix external views such as engine, wing views, and tail views.
    - Added new SU4 parameter to the flight model
    - Fix flaps and slats position
    - Other flight model improvements
    - Fix the Upper EICAS flap indicator. Now it should be showing the correct flaps setting and position.
    - Optimal cruising altitude calculation is working now

  • Version 0.1.2 June 09, 2021

    - Change engine startup to be faster. It will still sound like it spooling down just before the engine finished starting up.
    - Change APU bleed to N2 table value so higher N2 can be reached during startup
    - Change elevator area and deflection angle
    - Change flaps 2 from 16 degrees to 17 degrees.

  • Version 0.1.1 June 07, 2021

    - Add A32NX checklist instead of default A320neo checklist
    - Fix copilot, close, and landing cockpit camera

  • Launched June 06, 2021

    Initial release of this file just launched. Welcome aboard!


Pretty empty over here.

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77 Comments

Here is the blender model for the plane. https://flightsim.to/file/16281/sukhoi-superjet-100-blender-friendly-model-for-re-paint

Sorry but I can't find white livery for the FSX version so I have to make it myself and I am busy with work so It is going to take sometime

Hey Kevin,

Are contrails on the list of things to add/fix?

Cheers.

really good airplanes love your development

Looks very good, unfortunately I can´t find this bird in my list of planes in the Flightsim. Any ideo what to do?

Even though this uses the A320 cockpit, it still has all the A32NX features which still makes it fun to fly. I'm excited to see continued work on this one!

very interested but not with a32nx bugs always

I love this plane. The only issue I see is the shadows in the cockpit. Using FBW 0.6.1 and have no issues at all. Are there any other liveries available for this? Great job!

Could you please make the DEV version of the NX compatible. It would mean a lot!

Sweet, gonna try it out later when I'm home from work =)

EXCELLENT, but i hope you to work on the real sounds 

Looks great. Kind of a bummer that it requires A32NX though. I don't use it because it interferes with other planes (like the PMP A330).

Here is the blender model for the plane. https://flightsim.to/file/16281/sukhoi-superjet-100-blender-friendly-model-for-re-paint

Sorry but I can't find white livery for the FSX version so I have to make it myself and I am busy with work so It is going to take sometime

Beautiful aircraft, with a very pleasant flight. Waiting for the next updates. 😊

great model. pfd not working unfortunately. maybe some issue with the a32nx? keep up the great work!

Downloaded a few days ago, seems nice, hopefully, we will get a custom cockpit in the future!

i can't get this to show up in the sim after putting it in the folder

it wil be werry chch apricated with a few word in a changelog 😀

Hi and thank you for this work! In my case the PFD/ND and MCDU doesn't work, any ideas?

Short question about all airplane mods and how do I set that I can see the screens on modded airplanes and that they also work

Can you fix the GPWS?

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This Microsoft Flight Simulator add-on was created by kevin.widjaja21 and shared in Aircraft » Civil Aircraft for Microsoft Flight Simulator.

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