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Romania

Intl. Airports

5 STARS

1.2K+ Downloads

LRBM-Baia Mare (Maramureș International Airport)

Maramureș International Airport (IATA: BAY, ICAO: LRBM) is a minor international airport situated in northwest Romania, located in Tăuții-Măgherăuș, 10 km (6.2 mi) west[1] of Baia Mare municipality and in the historic region of Maramureș. LRBM Version 1.0 has hand crafted terminals (2k texture resolution), some buildings and the aprons (runway, markings, taxiways, taxi signs) ILS approach is...

File Information
About

Maramureș International Airport (IATABAYICAOLRBM) is a minor international airport situated in northwest Romania, located in Tăuții-Măgherăuș, 10 km (6.2 mi) west[1] of Baia Mare municipality and in the historic region of Maramureș.

  • LRBM Version 1.0 has hand crafted terminals (2k texture resolution), some buildings and the aprons (runway, markings, taxiways, taxi signs) ILS approach is available for runway 09.
  • LRBM-Baia Mare v2 has hand crafted interior of the main terminal. That improved the visual experience in special for evnings, raining and night flights. 

 

Installation

  • Extract  “LRBM-Baia Mare Airport.zip” file to your Microsoft Flight Simulator Community folder.

    Enjoy!

  •  
lrbm romania
Details
Compatibility
Sim Update 10 0 0
Category
Intl. Airports
Initial Release
February 07, 2021
Last Updated
11 month(s) ago — 2.1

Version

2.1

File Size

78.14 MB

Downloads

1,211


File Information

Subscribers
30
Rating
5/5.0 — Superb!
Status
Not Downloaded yet
Today's Downloads
0
Coordinates
47.660839, 23.467460

Superb!
Based on 6 ratings
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Timeline

  • Updated to version 2.1

  • Updated to version 2.0

  • Initial File Release


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© OltcitRoom - All rights reserved. Any reupload or redistribution of this file without the author's prior written consent is forbidden. This Microsoft Flight Simulator add-on was created by OltcitRoom and shared in Scenery Enhancements » Intl. Airports for Microsoft Flight Simulator.


18 Comments

I am glad you created this scenery. Thank you. And I'm looking forward to your updates and any other sceneries you publish. Especially concerning Romania.

The next information is not a criticism but simply advise to help other people not have conflicts or CTDs with sceneries in their Community folder:

Update the name of the modellib.BGL file in all of the scenery files (only some have been processed like this) to reflect MS/Asobo guidelines (Oct. 2020) to give it a unique name, such as adding the 'ICAO code' for airports to the file: Example (ICAO-modellib.BGL) or in this case, maybe LRBM-modelLib.BGL, and then update the layout.json file to reflect the new name.

The Problem: MSFS only reads the first file in the Community folder named modellib.BGL and then uses that file for all others with the same name. Renaming it avoids conflicts with any other scenery in the Community folder and gives your scenery the proper appearance with fewer problems/conflicts with other files in the Community folder.

The same is true for the 'mycompany' folder. If other companies use the 'mycompany' folder name, then conflicts can occur. Rename this as a unique name for each scenery folder in different sceneries. Simply add the ICAO code or something unique 'picchu-' to the folder name: LRBM-mycompany.

Then update the layout.json file with a text editor for all occurrences of the name mycompany to LRBM-mycompany. Do not use the same name LRBM-mycompany in any other scenery. Use a different unique name for the folder in every scenery as in the example ICAO-mycompany.

And the same is true for 'mymaterials\ if that ever applies to your scenery. Change the name to be unique.

And the same is true for 'MaterialLibs\textures\ if that ever applies to your scenery. Either change MaterialLibs or textures. You don't need to change both. But remember to always make them unique to each scenery.

Just remember to update the layout.json file so the entries match the folder and/or file names.

I hope you don't this as a criticism of your work, because that is great and I am very appreciative of your airports.

GREAT! THANKS!! - Just a question, please: Shall I install BOTH FILES?? And with all those wonderful airports created by genious OltcitRoom, it would be nice to have a few static TAROM-planes parking on the apron...

Works well with SU6!

Very nice, detailed airport! Came in today from Lviv, Ukraine in my trusty CRJ!

I very much like the airport building and all the small things in the terminal area that you can discover by drone. All in all, this is payware quality!

One of the guards at the tarmac is a supersized giant, though. Maybe you make him a bit smaller in the next update?

would love to see also LRSM
misto mod
Thanks for a very nice rendition of this airport!
This is a very nicely done airport, congratulations!

Roadmap
These items are currently on the list and will be processed soon!
Backlog
Suggestion, bugs and ideas for the future.

  • Version 2.1 October 30, 2021

    Aligned the ILS

  • Version 2.0 March 07, 2021

    LRBM-Baia Mare v2 has hand crafted interior of the main terminal. That improved the visual experience in special for evenings, raining and night flights.

  • Launched February 07, 2021

    Initial release of this file just launched. Welcome aboard!

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