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VHHX Hong Kong - Kai Tak

Current Version 1.3 by ali501
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Version 1.3
Initial Release December 14, 2020
Last Updated December 29, 2020
File Size 138.24 MB
Downloads 10,668
This file has been scanned for viruses and is safe to download.
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Based on 40 ratings
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#Real-Life #Fictional #Buildings #Handcrafted Hong Kong
Update 1.3

Another small update

Corrected taxiway sign errors

Adjusted runway 13 glideslope

Added Approach for runway 13 from Cheung Chau VOR over the current HK intl toward the Checkerboard

Unfortunately the ILS frequency still has to be added manually in the FMC NAV/RAD
Freq: 111.9 course 88

Added delete existing airport element to XML

 Update 1.1


Small update

Cleaned up signs and taxiways that were incorrect

Redesignated gates as ramps so that airstairs works

Adjusted glideslope on both 13 and 31.

Added an exclusion rectangle over where cruise terminal would be to see if that will help those  with 3rd party scenery problems (not sure what it does if anything)

Removed building from threshold of rwy13 in standard scenery.





Hong Kong Kai Tak with the famous rwy 13 approach that closed in 1998 and little remains as of today of the original Airport with much of the site being redeveloped into housing and a cruise terminal. This scenery brings back that challenging approach


Install

Extract the file ali50-Kaitak from ali501-kaitak.rar

Place file into the community folder
----




This is the first Scenery I have ever created for any flightsim and I underestimated the time need and the steep learning curve. Thank you to those who have posted SDK tutorials online as this has being an amazing help.

While I am releasing the first version of this scenery it is still very much a working progress. Currently the textures are very basic, and I have not figured out the SID's and STARS yet although each runway does have and ILS (IGS for rwy13)

Runway 13 IGS Frequency 111.90 heading 088
Remember this is a visual approach so disconnect auto pilot before Checkerboard hill

Runway 31 ILS Frequency 109.90

I am aware of unwanted ground traffic and lights across the Airport however at the moment i am unable to remove them

Things that need improvement
1. SIDS and STARS nav data
2. Custom buildings texture (PBR)
3. Finish Hactl cargo terminal
4. Maintenance area needs hangers modelling
5. Double Jetways 
6. Ground markings

Plus many other small things

Pretty empty over here.


Pretty empty over here.

  • Version 1.3 December 29, 2020

    Update 1.3

    Another small update

    Corrected taxiway sign errors

    Adjusted runway 13 glideslope

    Added Approach for runway 13 from Cheung Chau VOR over the current HK intl toward the Checkerboard

    Unfortunately the ILS frequency still has to be added manually in the FMC NAV/RAD
    Freq: 111.9 course 88

    Added delete existing airport element to XML

  • Version 1.2 December 17, 2020

    Sorry everyone I messed up with the last update. The package didn't build correctly in the SDK and I didn't notice therefore i pretty much uploaded the original file again without any updates.

    This latest version is that update. In your MSFS content manager the scenery should be listed as 'Hong Kong Kai Tak' Version 1.2

    Sorry again

  • Version 1.1 December 16, 2020

    Update 1.1

    Small update

    Cleaned up signs and taxiways that were incorrect

    Redesignated gates as ramps so that airstairs works

    Adjusted glideslope on both 13 and 31.

    Added an exclusion rectangle over where cruise terminal would be to see if that will help those with 3rd party scenery problems (not sure what it does if anything)

    Removed building from threshold of rwy13 in standard scenery.

  • Launched December 14, 2020

    Initial release of this file just launched. Welcome aboard!


Pretty empty over here.

GPS Coordinates 22.322549, 114.202527


116 Comments
  • Sakkhet
    6 day(s) ago
    Nice airport! I was a little surprised of the last turn before landing on runway 13 though. Still got the plane down in one piece! But it was close... not gonna lie!
  • Alamar
    7 day(s) ago
    Not working even with ModelLibChanger =(
    • cptdev
      4 day(s) ago
      i tested the airport right now, it works for me, is also visible with world map. anyone that has problems after update: make sure to clean community folder, then restart, delete rolling cache, etc, then exit, then just put the scenery back and try again
  • Clarence
    9 day(s) ago
    Since latest update , the airport have not show on the map , even ModelLib Changer, cannot fix the problem
  • mpbel
    19 day(s) ago
    I have a similar problem. Since the last update this briliant piece of scenery is no longer fully functioning. Even with today's hotfix. The airport is no longer showing on the World map, the runway is gone but the approach lights (running rabbits) and checker board are still visible. Anyone with a solution?
  • danrbueno
    22 day(s) ago
    😞Not working since last update 😢
  • Marvalec
    1 month(s) ago
    Dommage car elle ne fonctionne plus depuis la dernière mise à jour, je dois utiliser la version de Superstud pour le voir de nouveau sur la carte. Peut-être une mise à jour prévue !!

    Too bad because it hasn't worked since the last update, I have to use the version of Superstud to see it on the map again. Maybe an update planned !!
  • foxtrotostrich
    1 month(s) ago
    great mod, just one question though were the approach lights actually so big? they look a little goofy how big they are in the city scape 😋
  • mjoliver
    1 month(s) ago
    Very nice Mod. Fond memories of fling in there pre 1998. One bug, though, is that there's traffic (cars) crossing the runway.
  • funkyhut
    2 month(s) ago
    Hi influous, thank you so much for the fix. Works just great.
  • influous
    2 month(s) ago
    Hi everyone! Thanks to cptdev's work and Ali501's permission, we were able to come up with a temporary fix for VHHX. Make sure to select the main file when downloading. Safe landings!
  • cptdev
    2 month(s) ago
    i wonder who/why this was blocked? If it is only cause of the sim update 3 induced ModelLib-Bug this should not be blocked, as it can be fixed easily with ModelLibChanger... any feed back from flightsim-to (or the author) on this?
    • Kirneh
      2 month(s) ago
      Maybe there is a problem with the scenery and the author is working on it.
    • cptdev
      2 month(s) ago
      just when i release my first landing challenge to this airport it goes offline ^^
    • klebdotio
      2 month(s) ago
      do you have a download for it?
    • cptdev
      2 month(s) ago
      sure i dl'ed the last version, i could even fix it and reup it but thats probably against the rules, i dont think it would be a problem for the author if that happened only until he reups it himself... i should ask flightsim to
    • klebdotio
      2 month(s) ago
      If you have it, can you please send it to me? Idm how if your ok to send it.
    • cptdev
      2 month(s) ago
      i asked support, they are working on a solution

      (my previous anticipation of an update was due to a missunderstanding, sorry)
    • klebdotio
      2 month(s) ago
      Cool, I look forward to it.
  • cptdev
    2 month(s) ago
    I found out, that indeed it was the modelLibChanger needed to fix the issue of missing VHHX on World!

    For some reason it was simupdate 3 that made it missing for me, while for others aparently it happened in some earlier update.

    So everyone not finding VHHX on world map since sim update 3, use the ModelLibChanger tool!

    to the creator of the airport: please rename the file in the way that modelLibChanger does, to fix it for everyone 😊


© ali501 - All rights reserved. Any reupload or redistribution of this file without the author's prior written consent is forbidden.
This Flight Simulator 2020 Mod was created by ali501 and shared in Scenery Enhancements » Intl. Airports for Microsoft Flight Simulator.

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