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Mikea.at - Airport Markings

CC BY-NC 3.0 AT Trying to add a pack for all kind of airport markings starting with:Scenery:- Letter A - Z (white) - Numbers 0 - 9 (white) (every letter or number is a separate object, so you can write what ever you like. you find them...

Compatibility
Sim Update 12 0 0
Category
Libraries
Initial Release
November 30, 2020
Last Updated
2 year(s) ago — 0.1.3
Permissions
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CC BY-NC 3.0 AT

Trying to add a pack for all kind of airport markings starting with:

Scenery:
- Letter A - Z (white) 
- Numbers 0 - 9 (white)
(every letter or number is a separate object, so you can write what ever you like. you find them by searching for "Markings")
- Marking Area (glider operations, and other markings as objects.)

SimObjects:
- WindTee (rotating with the wind direction)

as allways the pack will increase over time.

Version

0.1.3

File Size

5.49 MB

Downloads

26,766

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File Information

Subscribers
809
Rating
5/5.0 — Superb!
Status
Not Downloaded yet
Today's Downloads
16

Timeline

  • Updated to version 0.1.3

  • Updated to version 0.1.2

  • Updated to version 0.1.1

  • Initial File Release

Superb!
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29 Comments
Thanked by Mikea.at

Danke für die tolle Arbeit

Hi, great lib. Only two questions:

  • I can't find the WindT. What is its name?
  • How can one create a dynamic scenery object, like a windT?

Hi,

Is this compatible with SU5 and SU6?

Good job! Thanks fur your work!
I use addon linker. do i just put it in my community folder? or is this used to edit an airport? i thought it will replace automatic or am i wrong?
Nice - Thank you
Excellent work!
Would you consider a beacon tower that doesn't look like the only stock one for beacons? Its awful!
Without markings we would have utter chaos on the ground! Unpainted asphalt, who ever heard of such a thing? Fantastic work!
Thanks alot for your work! I have one simple question: May i rename the folder inside the communityfolder or would this prodouce errors?
One question... if I add your library objects to a scenery to be uploaded and shared, do the others need your library as well or the editor will pack them in the package folder?
Cool. I'd be very interested if you ever came up with advanced wind-tee mechanics. But for a start it should only have two positions, it's not a weather vane. So far I haven't figured out how to do it without having to hardcode the primary heading into the xml. (https://www.fsdeveloper.com/forum/threads/towards-a-better-landing-tee.450182/)
I'd love to see a SimObject of a flag where you can just change the texture to change the flag look (like what you can do with the SimObject of the windsock in the SDK samples)
Perfect Thank !
Hello
Thank you very much for sharing all these items with everyone
it's too nice
Christophe

Roadmap
These items are currently on the list and will be processed soon!
Backlog
Suggestion, bugs and ideas for the future.

  • Version 0.1.3 December 30, 2020

    You dont have to update to this version if everything is fine. This ist just the change from "modelLib.bgl" to a custom name.

  • Version 0.1.2 December 03, 2020

    added:
    - objects for the marking area

  • Version 0.1.1 December 01, 2020

    added SimObject:
    - WindTee

  • Launched November 30, 2020

    Initial release of this file just launched. Welcome aboard!

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