avatar

Spokane International Airport, Spokane WA USA - KGEG V1.32

Current Version 1.32 by FreakyD
Not Downloaded yet

Version 1.32
Initial Release November 23, 2020
Last Updated December 22, 2020
File Size 45.94 MB
Downloads 1,643
This file has been scanned for viruses and is safe to download.
What does the Community say?

5
Superb!
Based on 1 ratings
😢
0
sad
😠
0
angry
😮
0
shocked
🙏
0
thankful
😂
0
amused
😍
0
in love
#Real-Life #Buildings #Handcrafted United States Exclusive Drag and Drop
V1.32 - Fixed errors with associated with blender model scaling, resulting in late model spawn in sim.

V1.31 - Fixed elevation errors around main terminal

V1.2 - Added hand modeled passenger terminal, updated lighting, added various static objects around the airfield, tweaked positioning of objects in older versions, corrected textures of objects in older versions.

V1.1 - Added FEDEX and UPS shipping centers

V1.0 - Update scenery for Spokane Airport in Spokane WA, including:
  • Hand modeled tower
  • Hand modeled Landmark Aviation
  • Hand modeled Absolute Aviation Services hanger
  • Hand modeled FEDEX support facility
  • Updated lighting
  • Hand modeled checkerboard water tanks
  • Replaced various AI generated buildings with closely matching library models
NOTE: There will be numerous updates on this package in the future, including the main terminal.  Stay tuned.

Pretty empty over here.


Pretty empty over here.

  • Version 1.32 December 22, 2020

  • Version 1.31 December 13, 2020

  • Version 1.3 December 13, 2020

    Fixed elevation errors around main terminal

  • Version 1.2 December 01, 2020

    Added hand modeled passenger terminal




Pretty empty over here.

GPS Coordinates 47.619221, -117.534165

7 Comments
  • KodiakJac
    3 month(s) ago
    Thank you! I learned to fly in Oregon (Troutdale) and Spokane was the destination of my first true solo cross country!
    • FreakyD
      3 month(s) ago
      Glad you're enjoying it.
  • LegibleSphere
    4 month(s) ago
    Thanks for your effort on this. The round terminal looks great. Spokane has been ignored wayyyy too long. One question. I notice that MSFS seems to create shading on buildings. How does one do that? I'm assuming it's done with shaders, not the textures.
    • FreakyD
      4 month(s) ago
      I'm using PBR texture packs, which include individual roughness, color and normal .png's. That's what creates thr shadow effects.
  • SkylarH
    4 month(s) ago
    Hey! GREAT scenery, the taxiway and gates on the west side of the field are unusable, terrain data/taxiways are all over the place on elevation.,
    • FreakyD
      4 month(s) ago
      Corrected... thanks for letting me know. I've noticed any scenery pack I started before the elevation changes in the US update has cause issues.
    • SkylarH
      4 month(s) ago
      awesome thanks!

© FreakyD - All rights reserved. Any reupload or redistribution of this file without the author's prior written consent is forbidden.
This Flight Simulator 2020 Mod was created by FreakyD and shared in Scenery Enhancements » Intl. Airports for Microsoft Flight Simulator.

Dedicated Link Improve Report