Spokane International Airport, Spokane WA USA - KGEG V1.32

Current Version 1.32 by FreakyD
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Version 1.32
Initial Release November 23, 2020
Last Updated December 22, 2020
File Size 45.94 MB
Downloads 1,643
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#Real-Life #Buildings #Handcrafted United States Exclusive Drag and Drop
V1.32 - Fixed errors with associated with blender model scaling, resulting in late model spawn in sim.

V1.31 - Fixed elevation errors around main terminal

V1.2 - Added hand modeled passenger terminal, updated lighting, added various static objects around the airfield, tweaked positioning of objects in older versions, corrected textures of objects in older versions.

V1.1 - Added FEDEX and UPS shipping centers

V1.0 - Update scenery for Spokane Airport in Spokane WA, including:
  • Hand modeled tower
  • Hand modeled Landmark Aviation
  • Hand modeled Absolute Aviation Services hanger
  • Hand modeled FEDEX support facility
  • Updated lighting
  • Hand modeled checkerboard water tanks
  • Replaced various AI generated buildings with closely matching library models
NOTE: There will be numerous updates on this package in the future, including the main terminal.  Stay tuned.

Pretty empty over here.

Pretty empty over here.

  • Version 1.32 December 22, 2020

  • Version 1.31 December 13, 2020

  • Version 1.3 December 13, 2020

    Fixed elevation errors around main terminal

  • Version 1.2 December 01, 2020

    Added hand modeled passenger terminal

Pretty empty over here.

GPS Coordinates 47.619221, -117.534165

  • KodiakJac
    3 month(s) ago
    Thank you! I learned to fly in Oregon (Troutdale) and Spokane was the destination of my first true solo cross country!
    • FreakyD
      3 month(s) ago
      Glad you're enjoying it.
  • LegibleSphere
    4 month(s) ago
    Thanks for your effort on this. The round terminal looks great. Spokane has been ignored wayyyy too long. One question. I notice that MSFS seems to create shading on buildings. How does one do that? I'm assuming it's done with shaders, not the textures.
    • FreakyD
      4 month(s) ago
      I'm using PBR texture packs, which include individual roughness, color and normal .png's. That's what creates thr shadow effects.
  • SkylarH
    4 month(s) ago
    Hey! GREAT scenery, the taxiway and gates on the west side of the field are unusable, terrain data/taxiways are all over the place on elevation.,
    • FreakyD
      4 month(s) ago
      Corrected... thanks for letting me know. I've noticed any scenery pack I started before the elevation changes in the US update has cause issues.
    • SkylarH
      4 month(s) ago
      awesome thanks!

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This Flight Simulator 2020 Mod was created by FreakyD and shared in Scenery Enhancements » Intl. Airports for Microsoft Flight Simulator.

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