MAMUDESIGN MARINAS - Boats and Piers in the World
Marinas is a global scenery that place static boats and piers in marinas, sea, lakes and rivers, covering entire countries, data driven by Open Street Map Data Basic
breackwater implentation is also included
Actual coverage includes: North America (Canada and USA) Central America (Mexico, Guatemala, Honduras, Belize, El Salvador, Costa Rica, Panama, Nicaragua) All the Carribeans (Cuba, Bahamas, Jamaica, Haiti, Republica Dominicana, porto Rico, Guadalupa, Dominica, Antigua and so on ) Western Europe (Portugal, Spain, France, Italy, Great Britain and Ireland, Suisse, Germany, Benelux, Poland, Austria) Eastern Europe (balkans region) Northern Europe (Danmark, Sweden, Norway, Finland) Australia and New Zealand
KEEP IN MIND THAT THIS PACKAGE IS "AUTOGENERATED" VIA A LOT OF ALGORITHMS.
While most of the time the algorithm works fine, this package cannot be better than manually created scenery ( like other boats packages: Project Costline-Italy, Vessels by SeaFront Simulation or Sunken Boats by Bjian)
The purpose of this addon is to provide a GLOBAL coverage
The package is gonna be loaded in the sim hierarchy at low level, so any other package more advanced/manually created will be able to exclude mine in their area
FEATURING:
- boat piers in the coutries included in the coverage
- boats surrounding the piers
- 30ish new boats models
- random static boats placed nearby marinas (the marinas are defined by leisure=marina tag in Open Street Map)
Per se, this package shouldn't have any big compatiblity issue with other boats packages,
of course if an Airport Package has created a Marina in the vicinity of the Airport, or you have specific boats packages in the area, they will overlap. Is up to the other devs sharing compatibility patches (i can created those for them, but I need their scenes to work with)
KNOWN ISSUE:
- The placing algorithm for piers and static boats rely on piers drawn as LINES, piers drawn as polygon are likely to have uncorrect implementation. If there is someone that can create the centerline of those polygons, will be much appreciated!
- Boats are placed in every pier according that the "mooring" tag in Open Street Map is not "no" or "commercial/industrial". Open Street Map has great potential, but requires the data to be complete in order to grant the maximum possible realism. I encourage you to explore the Open Street Map world and add as much data as possible in the places you are familiar with!
- sometimes you can see boats that can't really fit or maneuver in that pier, I'm working on that!
INSTALLATION
Unzip in community and fly everywehere theres a marina, you gonna see boats!
The package as been compiled with SU10 latest beta, should work in SU9 without issues
COPYRIGHT NOTICE:
All the boat models in this package come from freely availble sources on the internet
Most of them are thanks to superspud library @flightsim.to, I have further optimized them to obtain the required lods for bulk placement
(i'm trying to retrive all the licences!)
- This work is based on "Boat" (https://sketchfab.com/3d-models/boat-24a92fce6f284fc5adfe05d5e84de2f4) by alextex3d (https://sketchfab.com/alex3dt) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
- This work is based on "Gabarre (freight river boat)" (https://sketchfab.com/3d-models/gabarre-freight-river-boat-2dc4f3fb8e884b74af4d3674895a35fe) by massive-graphisme (https://sketchfab.com/massive-graphisme) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
- This work is based on "Small Wooden Boat" (https://sketchfab.com/3d-models/small-wooden-boat-b6d5e398382a4f72b22a898f071a194f) by Thomas Kole (https://sketchfab.com/ThomasKole) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
- This work is based on "Swamp Boat" (https://sketchfab.com/3d-models/swamp-boat-4bb3cd708c0a4034bd3923234f7b6ab3) by Thunder (https://sketchfab.com/thunderpwn) licensed under CC-BY-SA-4.0 (http://creativecommons.org/licenses/by-sa/4.0/)
- This work is based on "boat" (https://sketchfab.com/3d-models/boat-aeafab09fd9c457ca7efab7a5acac37d) by buffajuffa (https://sketchfab.com/buffajuffa) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
- This work is based on "Boat" (https://sketchfab.com/3d-models/boat-dc676eac5985450a9271f9b31eb47778) by Firdaus Sahak (https://sketchfab.com/firdaussahak) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
- This work is based on "Zodiak Speed Boat" (https://sketchfab.com/3d-models/zodiak-speed-boat-74430c54914e4aa3b80b2a07140df900) by BlueMesh (https://sketchfab.com/VapTor) licensed under CC-BY-NC-ND-4.0 (http://creativecommons.org/licenses/by-nc-nd/4.0/)
- This work is based on "Tow Boat" (https://sketchfab.com/3d-models/tow-boat-86939cf48b914951aa3c6ed2bc8bb446) by BoatUS Foundation (https://sketchfab.com/boatusfoundation) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
- This work is based on "Small Boat [LOWPOLY]" (https://sketchfab.com/3d-models/small-boat-lowpoly-031d7f217eec437bb658e1298521c631) by BlueMesh (https://sketchfab.com/VapTor) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
- This work is based on "hw_detail_damage_boat" (https://sketchfab.com/3d-models/hw-detail-damage-boat-f0a9ea8b3cb243069efbd3b9baf863f3) by urbanhighenergy (https://sketchfab.com/urbanhighenergy) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
- https://grabcad.com/library/sail-yacht-2 by Giuseppe Spinelli
- Valentina Canniello, urbanhighenergy, P.F., Piil60, hclakmal519, Giuseppe Spinelli, alask
REVIEWS
https://flightnews24.de/2022/08/24/kostenlose-erweiterung-mamudesign-marinas/
https://msfsaddons.com/2022/08/31/bring-life-to-the-marinas-and-piers-in-msfs-with-this-new-freeware-add-on-by-mamudesign/
Make sure to follow planetNeutral on twitch, he loves Marinas!
https://twitch.tv/planetneutral
if you like this mod, make sure to add it to your best over the fligthsimulator.com forums!
https://forums.flightsimulator.com/t/your-top-5-world-enhancement-mods/509855/145
User Reviews
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Write a reviewFlak
Thanks for this great mod - it looks superb and is very effective! However I did notice a problem where it's misidentifying coastal pleasure piers as moorings in the UK, since the mooring tag is missing in the OSM data. Here is an example from Southwold: https://imgur.com/a/hdRDCRU
If I were to update the OSM data for UK pleasure piers such that moorings = "no" as per the info in your description, would you be able to update your mod to use that data?
RALF9636
Thank you so much for your fantastic work! Like your other projects this is a great enhancement for the sim, that adds so much life.
May I suggest an optional (light) version for seaplane lovers?
Like others already said, I often find all docks populated with boats - even at designated seaplane bases - so that there is no place to dock a seaplane. For example at W33 and W49, but I see this all over the Pacific Northwest.
How about a version, where not every dock/pier is populated with boats but only every third or fourth pier gets boats, so that there is enough room to dock a seaplane (but not lose all the boats)?
It would be great if we could use your docks for a seaplane all over the world - not only at designated seaplane docks.
mamu82 4 day(s) ago
Thank you, it is a very good suggestion and certainly will run some script to detect the boats near the seaplane airports!
JT59
Thank You for a fantastic addon! Very cool idea and I really like it. How often does the algorithm pick up / refresh data from Open Street Map? Is it every time the sim starts? Local marinas are showing up except for the one we happen to be in. So I just added all of its information and the dock lines to Open Street Map myself. Added the mooring tag=yes, and made sure it was listed as leisure. Should it start to show up right away?
1/11/23 -- I'm going to need to find another star to add to the rating here. I had no idea that the boats had night lighting too, including in some cases the red/green nav lights. That's awseome!! Well Done Sir!! This addon is a favorite for sure.
mamu82 23 day(s) ago
Thank you Sir!
Unfortunatly I'm not so skilled to make an algoright that works in real time, a lot of manual work is need to make things happening
If you can tell me where did you add the data in OSM, I can compile an updated version for you 😀
JT59 22 day(s) ago
Thank You! That would be great. Our marina that I added is Port of Sunnyside Marina just south of Stillwater, Minnesota, USA. Geo coordinates are (45.0417, -92.7914). I don't know how much of a geographical area you can do in one update compile, but in case you could pick up more marinas from the same general area, I also updated/added marinas to OSM along the St. Croix River from Boomsite Marina (45.0814, -92.7932) North of Stillwater down to Miss Croix Yacht Harbor where the St. Croix joins the Mississippi River (44.7425, -92.7949), and a short way up the Mississippi to Captain's Bay Marina (44.7506, -92.8550). If the compile needs to be limited to just Sunnyside Marina, that's fine. But if the larger geographic area that I described is possible, then so much the better as it's a home area for flying. Thanks again, appreciate your help and responsiveness! Do you usually recompile global/regional data at some interval to pick up changes?
vfr150
Thank you for your time and efforts with this addon, it makes a huge difference visually. Unfortunately for me it had too much of a negative effect on FPS (in VR from fixed 30fps down to the mid teens in some area's), so I've had to remove the mod.
mamu82 28 day(s) ago
I'm sorry, but this is the only way it could be done with current SDK, let's hope Asobo improve their instancing algorithm 🤞
vfr150 27 day(s) ago
Thanks for your reply. I'm just upset that I can't use it, it's an amazing mod otherwise.
SVBeka
Fantastic job! As a sailor who has spent years in marinas, I was always disappointed in Bing Maps' renderings, but you've nailed it! Thank you so much!
mamu82 28 day(s) ago
Thanks! Being appreciated from a professional means so much!
GunStrauss
Great addon, but have you considered adding seasonal variations to it?
Most people move their boats to land in the autumn, and put them back in the spring time. It seems rather unrealistic to fly around with a lot of filled marinas in the winter... 😊
mamu82 29 day(s) ago
Thanks mate and yes, you are 100% right!
I had the idea, but have to find some time to make it working!
GunStrauss 28 day(s) ago
Would be very cool if you managed to implement it!
JT59 23 day(s) ago
Here's an easy work-around suggestion in mean-time - Use Add-on Linker to just turn this mod off when you start the sim if flying in a winter scenario.
GunStrauss 23 day(s) ago
Yes, a brutal and fully functional work-around, but then you lose the docks.
mamu82 22 day(s) ago
Well actually all the bgls are separate to allow some customization
- dock/piers
- parked boats
- "random" boats, those are the ones "sailing"
By renaming them to ".bak", the corresponding features are disabled
Frankie3068
This addon is a must have! Thank you very much!
GamiWombat
Absolutely Outstanding. Keep up the amazing work. The more GA immersion the better. Blows away been at 40000 feet that's for sure
n1074j
Great package, but there are too many boats in lesser populated areas. Is there any way to decrease the density? Thank you!
BPieke
Hi, now that samscene3d Vancouver has been released, which also includes Victoria Harbour, I notice again that the skinny cruise ship pier extension off Ogden Point, has sailboats moored at it. Any chance that you can remove those? In the interim, I watched your Youtube video again, about exclusion rectangles... 😊
https://www.dropbox.com/s/0x8typhf1jazt4v/zzz-Ogden%20point.zip?dl=0
geoffda
Awesome mod! Any chance of removing the boats on the seaplane docks at PAKT and in town (Ketchikan, AK)? I'm using Northern Sky's version of Ketchikan International if it matters.
balu0
Huge FPS hit in SU11, try KMTN (there are boats close by to rwy 33 , 25-30 fps with the mod , 60 without.
quelcertoleo
amazing job, as usual.
great addition if you like flying in lakes or seaside.
mamu82 2 month(s) ago
grazie leo!
ThomasPilot
Incredible mod! Thanks a million! Increased realism a lot!
simpilot2450
Fantastic Addon. Thank you for all your efforts.
Is there any chance you can reduce the number of boats at the docks to provide better docking room for seaplanes to park at. Thanks again, outstanding
mamu82 2 month(s) ago
Thanks mate!
Well actually there shouldn't be boats parked at all at sea planes docks.
Can you tell me the location where you find the boats so I can remove them in next release?
Mucka1
This mod worked fine for me until SU11 but now in certain areas, such as Chicago or LA for example, after about 10 15 minutes of flying low and slow in standard aircraft GPU frame timings suddenly go crazy from 10 to 40,50,60 totally destroying fps and with associated stutter.
It stays this way until returning to main menu and restarting flight, rinse repeat.
If I remove the add on and delete it from the dat files the sim functions normally again.
Adding it back reintroduces the issue.
NoticalMyles
Are boats missing from marinas for anybody else since SU11?
mamu82 3 month(s) ago
No issue with SU11 so far
(I need to update them because now Meigs field has its own boats and piers now)
NoticalMyles 3 month(s) ago
Thanks for responding. My issue seems to have resolved and was likely an issue with my sim. I wasn't seeing boats in any marinas but the issue seems to have cleared up. Cheers!
homeedcs
mamu82 3 month(s) ago
Thank you so much for you kind comment ☺️
spinner6611
Fantastic mod , it's little details like this that add so much to the sim for us low and slow guys. Thanks !!
mamu82 3 month(s) ago
Thanks mate, really appreciated!
Claviateur
Thanks for the great mod but i noticed photogrammetry areas with Marinas do not have these boats there, perhaps the PG excludes them or has higher priority? Thanks!
mamu82 3 month(s) ago
Thank you so much!
Can you please tell me in which area the pg covers the boats?
I have checked a few and the boats and piers are visible, but maybe somewhere (maybe in Canada?) The PG is not at the right altitude so maybe is hiding the them!