Milford Sound Airport (New Zealand) v2.5
by Sergio Del Rosso
[email protected]
Dear All,
the latest World Update 12 has completely changed (destroy) the scenario.
In fact, the airport is unusable due to shifting satellite and mesh images. It is as if it has slipped 200 meters from its original position.
If you want updates on the new version you will find them here.
All the best
Thanks so much to everyone who appreciates me and supports my passion for making these scenarios.
If you liked it, just a comment, if you want to donate something like a coffee I'm happy anyway.
Make a DONATION
paypal account: [email protected]
A BIG THANKS to @hnielsen791 for give his permission to use some model from his incredibile works with Global AI Ship Traffic V1 for MSFS 1 without this, the cruise port would never have been the same
FOR THIS SCENERY YOU NEED TO DOWNLOAD ALSO
SdR scenery pack
Global AI Ship Traffic V2
ORBX NEW ZEALAND DEM 1.01
FILE SELECTION:
IF YOU USE ORBX New Zeland DEM file USE V.2.3
IF YOU USE DEFAULT DEM WITH HEIGHT LAYER MAKE BY ME USE 2.3 NO DEM
What's new in V.2.5
+update the scenery for work with WU8 and SU7
+add some static model, like death trees, rocks
+add materials
What's new in V.2.4
+update the scenery for work with ORBX DEM 1.01
+update the scenery for work with Global AI Ship Traffic V2
+fix other things
What's new in V.2.3 25/8/2021
currently the scenario actively supports the default DEM and the Orbx DEM (Which I recommend).
I updated version 1.8 with the default DEM to version 2.3. There may be some layer problems
What's new in V.2.3
+fix texture problem on some model
+made new texture for the little house near heli pad
+fix other things
What's new in V.2.2
+after SU5 i just open the scenery and save with the SU5 update
What's new in V.2.1 (Orbx Dem version)
+add and model the "Milford Sound Boat Ramp" with:
-port quay with parking for amphibious aircraft (choose parking W, like Water)
-fishing boat provide by Henrik Nielsen's Global AI Ship Traffic
-kayak rental model
-dinghy mercury marine
-rocks and light pole
+add rocks/cliff to the mesh in the fiord
+fix height layer
+fix tree layer
there is no upgrade planned for versions 1.8 and 1.9 because as indicated the scenario gives its best with the orbxdem package
What's new in V.2.0
+orbx dem compatibility
+fix height layer
+fix tree layer
+add cruise harbor 3d model
What's new in V.1.9
+fix all the height area in according with the NEW ZEALAND MESH by Mikeaat
+fix trees area
+add 3 heli pad GATE H
+add beacons flash red lights
What's new in V.1.8
+fix some height area
+fix some high peak like Mitre
+fix snow layer
+add snow on civil road
What's new in V.1.7
+model and texturing a new main building
+fix some height area
+remove the bench near the taxiway in according with some new video found on the web
+fix some materials layers to have more blend with the snow
What's new in V.1.6
+fixed modellib-bgl (see https://forums.flightsimulator.com/t/scenery-creators-please-move-or-rename-your-modellib-bgl/307563)
+find time to texuring heli mesh ;)
+fix asphalt layer to obtain snow effect
+move satellite dish far from taxiway
+other little adjust
What's new in V.1.5
+ model and add helicopter manin fuel station near hangar
+ other retouch on scenary
What's new in V.1.4
+ model and add crowd Control Barrier
+ correct helicopter model position near the runway
+ change main bulding model and texture
+ correct some track sign on apron and heli parking
What's new in V.1.3
+ add 6 helicopter model
+ add new fence
+ add little wood house near heli pad
+ fix some poligon height on mountain
What's new in V.1.2
+After last patch, (USA update) Asobo has decide to change the mesh mountain around Milford. There are again worst, but less worst of the first Asobo version. This, combined with the changes that I had made, has produced a disaster. So I had to redo all the profiles of the mountains using only the damn rectangles, an infamous job.
+ model two new fence in according with the airport photo found online
+ model and add the helicopter correct hangar
+remove all the light from airport
+add civil road around the airport
What's new in V.1.1
redone the fences inserted the most correct vegetation possible
reconstructed the headlands of runway 11 and 29improved mesh relative to fjord mountains
inserted the meshes relating to the rocks emerging from the waterremade the edges of the sea
Milford Sound Airport (IATA: MFN, ICAO: NZMF) is a small but very busy (in terms of flight movements) airport in Milford Sound, in New Zealand's Fiordland region of the South Island. It is mainly used by tourist / flightseeing operators.
The Airport is located in the village Milford Sound located at the head of the fiord Milford Sound. It serves the Milford Sound tourism industry including boats, kayaks, Milford Track, as well as the fishing boats based at Milford Sound. It stands at the head of the fiord at the junction of the Cleddau and Arthur rivers.
https://forums.flightsimulator.com/t/announcement-milford-sound-region-new-zealand-nza-simulations/596187/13
3 months ago
3 months ago
Bigherbiezoid
Blinn
Dear All,
the latest World Update 12 has completely changed (destroy) the scenario.
In fact, the airport is unusable due to shifting satellite and mesh images. It is as if it has slipped 200 meters from its original position.
If you want updates on the new version you will find them here.
https://discord.gg/xWKWfG8CZq
All the best
6 months ago
Blinn
Global AI Ship Traffic V2 seems to be no longer available. Also, the Orbx New Zealand dem 1.0.1 mesh is no longer available, as MSFS has a new very similar mesh since World Update 12.
More importantly, Sim Update 12 seems to have made this airport completely unusable. There are trees all over the airport, and if you spawn on the runway (depending on which end, I guess) you start on top of a house roof.
8 months ago
How is the WU12 stock airport compared to this one?
Should I watch this one for updates?
8 months ago
detourist
IanBrettCooper
I don't know what happened with the recent update but the whole airport has trees and buildings on top of it LOL
8 months ago
Damn, the last update was 2 years and half ago, think it's dead for a new one T_T
I never tried this beauty, it's a shame.
7 months ago
Benji_Boy
Santy
UPDATE: I just realized that the problem I have with Trees in the Helipads and blocking the parking entrance may be because of the 10m DEM files that I may not have installed when I first installed the NZMF scenery a few months ago.
I have the ORBX NZ mesh installed and maybe I thought the developer meant that I should NOT install the 10m DEM files if I have the ORBX mesh. But now, it seems that I SHOULD install the 10m DEM files (1 through 4), regardless of the ORBX NZ mesh.
I downloaded the 10m DEM Parts 1 & 2, (and all the downloads attached to those two) as well as a fresh download of the NZMF. I may even redownload and install the Global ships files, though the previous installation I made seems to be fine when I flew out there three days ago.
When I get a chance later today, I'll install all the new downloads and see if I fixed the tree problem.
**FYI to Sergio: I sent you a donation for the great work on NZMF and I'm sure I need to check and see if I've sent a donation for any of your other work! Thanks again!
Rich
9 months ago
Which dem files ?
8 months ago
lejoker555
wingclip
I love this NZMF scenery! It's the place I either take off from or fly to more often than any other airport I have.
However, recently, (like, 3 days ago), I noticed that there were trees blocking the entrance to the aircraft parking and trees on the helipads! I don't know why that is.
I decided to download the NZMF scenery again today. I don't think this download is any newer than the one I have installed, but I'll delete the installed version and replace it with the fresh download.
I'm not at all discouraged with this addon airport and I'm sure I can find a solution if this doesn't fix the tree problem. In fact, I'm so pleased with the NZMF airport that I'm going to make a donation as soon as I'm through writing this!
Rich
9 months ago
wingclip
Looks like WU12 had some serious impact on this great scenery mod 😞. The whole airport mod has been moved 50-100m to the south. I note you have a displaced thresh hold on the runway, that has caused an issue on some of my work so maybe check that first. Kev
10 months ago
haha, came here to write the same. so we meet again :)
10 months ago
paulhannover
Photosbykev
any difference between this and the Asobo version came out today
10 months ago
Sergio's version is superior to the Asobo version, but unfortunately seems to be incompatible with SU12. Sergio had 3d objects for a lot of the cliff walls, a much better rendition of the marina areas, and a lot more of the "clutter" that makes an airport seem alive. The Asobo version isn't bad it's just not quite up to the same amazing quality.
10 months ago
Perk
bilyaswakili75
bonjour de France.OK with s11. merci pour ce travail
10 months ago
PAPYDANIEL66
Excellent work, professional piece of work! Just want to say thank you for your hard work even though it looks like the next world update will build over your work. You've provided the NZ flightsim community with an excellent resource enjoyed for several years. Best Regards and thanks.
10 months ago
chiggs
how do you got these rock textures??
10 months ago
tepade4
Hey guys,
GOOD Things are coming 😉
11 months ago
Blinn
Great work
11 months ago
AOTEAROA1110
Excellent add on
11 months ago
paulbax
just installed milford today and all is weird......vertical mountains on top of eachother etc...need help pls.....
11 months ago
Read the instructions, download the NO DEM file instead of DEM or MAIN.
11 months ago
maxwithdabois
labus726