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Controllable Ships Fleet

LEIA A DESCRIÇÃO!  If you want an amazing and immersive experience on TITANIC, like driving from the bridge, lifeboat launch animations, water trails, smoke, night lighting and other things, follow this link: https://pt.flightsim.to/product/white-star-line-fleet-pack   A maioria das perguntas podem ser respondidas aqui mesmo :) Uma frota com 19...

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LEIA A DESCRIÇÃO! 

If you want an amazing and immersive experience on TITANIC, like driving from the bridge, lifeboat launch animations, water trails, smoke, night lighting and other things, follow this link:

https://pt.flightsim.to/product/white-star-line-fleet-pack

 

A maioria das perguntas podem ser respondidas aqui mesmo :)

Uma frota com 19 embarcações controláveis ​​e funcionais, incluindo um submarino nuclear e o Titanic, ​​para extender o uso do Flight Simulator não apenas como simulação aérea, mas também para jogar no mar por diversão. Os modelos das embarcações são provenientes do mod Global AI Ship Traffic, que são copyright de Henrik Nielsen e todo seu uso e referência neste mod é com permissão de Henrik Nielsen.

Instalação: Basta extrair todas as pastas das embarcações em seu diretório de gestão

Problemas conhecidos: Caso não seja possível iniciar na superfície mar, use o recurso Slew Mode para descer até a superfície e iniciar a navegação

A textura noturna do Titanic ainda não funciona. Ela será atualizada em breve

IMPORTANTE: É necessário desativar a colisão do simulador para evitar que o simulador considere a navegação como impacto na água

Este mod é uma boa opção para fazer viajens até as plataformas da Bacia de Santos neste mod:

https://flightsim.to/file/18387/plataformas-da-petrobras-bacia-de-santos

E este mod funciona de maneira incrível com o trabalho fantástico de Henrik Nielsen no Global AI Ship Traffic. Recomendo muito sua instalação:

https://flightsim.to/file/9529/global-ai-ship-traffic-msfs-v1

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

READ THE DESCRIPTION!
Most problems and queries can be resolved right here. :)

A fleet of 13 controllable and functional vessels, including a nuclear submarine and Titanic, ​​to extend the use of Flight Simulator not only as aerial simulation, but also to play at sea for fun. Ship models are from the Global AI Ship Traffic mod, which are copyright Henrik Nielsen and all use and reference in this mod is with permission from Henrik Nielsen.

Installation: Just extract all vessel folders in your management directory

Known Issues: If you cannot start on the sea surface, use the Slew Mode feature to descend to the surface and start navigation

Night texture of Titanic don't work yet, It will be update soon

IMPORTANT: It is necessary to disable the simulator collision to prevent the simulator from considering navigation as an impact on water

This mod is a good option to make trips to the Santos Basin platforms in this mod:

https://flightsim.to/file/18387/plataformas-da-petrobras-bacia-de-santos

And this mod works amazingly with Henrik Nielsen's amazing work on Global AI Ship Traffic. I highly recommend your installation:

https://flightsim.to/file/9529/global-ai-ship-traffic-msfs-v1

Details
Compatibility
Sim Update 10 0 0
Category
Other Aircraft
Initial Release
August 05, 2021
Last Updated
1 year(s) ago — 2.0

Version

2.0

File Size

140.47 MB

Downloads

13,273

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This file has been scanned for viruses and is safe to download.

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Rating
4.56/5.0 — Superb!
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Timeline

  • Updated to version 2.0

  • Initial File Release


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© RodrigoMoraes94 - All rights reserved. Any reupload or redistribution of this file without the author's prior written consent is forbidden. This Microsoft Flight Simulator add-on was created by RodrigoMoraes94 and shared in Aircraft » Other Aircraft for Microsoft Flight Simulator.


164 Comments

Hello everyone

After so much time focusing on scenarios, I returned to producing boats in the payware system and this has been good, as it allows me to dedicate more time to work on MSFS. This free add-on models use templates in .mdl format, which is old in P3Dv5 compatibility standard and worked fine until MSFS 1.21.2 update. But currently they are not working well. In a maximum of two weeks I will bring an update to a new standard of ships and my focus will be to add water trails in this process, let's hope that everything goes well. I may not keep all ships from the original Add-On active due to the difficulty and time it takes to update this whole process, but I will do my best to keep as many ships and boats as possible in the new version. Let's hope

Thank you everyone for support

please make a .zip version

bro update this please!!!

How do I install this? It's in my Community folder, when I go to My Content it shows and I can tick it but then it says to install it but how? I can't find an install button. It says it needs to be installed. No ships show up in my planes list. Thanks.

Thank you very much!

When I try to use it, the ships sink, they don't stay afloat. What am I doing wrong? 😞

Cool stuff =] my 4K Titanic movie https://youtu.be/dK7xpBA8wjI

Just what I wanted to see!

For many years I thought about a flight simulator but in the sea (I mean a real world simulator about boats). Thank you very much!

I have some questions: Is it possible to stop or doing reverse power?

And it would be possible to maintain heading?

Have a great day and you have 5/5.

how to download these boat . y i downloaded a word file which is nothing inside

If you are enjoying these boats (I sure am), be sure to download the great camera views for them:

https://flightsim.to/file/29446/better-cameras-for-controllable-ships

what software did you use to create these mods

For all those folks asking, "How do I use these ships?"

Almost anywhere over water can be a spawn point. You'll start in the air, then:

Press the MSFS Pause command.

Press Y to enter Slew mode.

Use F1 to rapidly descend to the water (default key).

Press Y to exit Slew mode.

Unpause the sim.

You might need to toggle Y on/off again to settle the ship.

Away you sail, using your normal rudder and throttle commands.

Other handy Slew commands use the numeric keypad to go forward (past road bridges, which may hang you up) and others to spin you to the right or left, so you can start off in the correct direction (useful on narrow rivers).

The default commands on the numeric keypad are (with Num Lock on):

8 - slew forward (tap gently, it likes to move fast)

1 - slew left

3 - slew right

At first this may sound like a hassle (it did to me) but it is so worth it to see your favorite sea or riverside city from the water. For an amazing cruise, try the new high res (LOD20) island of Capri, off the Italian coast.

https://flightsim.to/file/26744/italy-capri-photogrammetry-lod20

Happy sailing!

Hello everyone

After so much time focusing on scenarios, I returned to producing boats in the payware system and this has been good, as it allows me to dedicate more time to work on MSFS. This free add-on models use templates in .mdl format, which is old in P3Dv5 compatibility standard and worked fine until MSFS 1.21.2 update. But currently they are not working well. In a maximum of two weeks I will bring an update to a new standard of ships and my focus will be to add water trails in this process, let's hope that everything goes well. I may not keep all ships from the original Add-On active due to the difficulty and time it takes to update this whole process, but I will do my best to keep as many ships and boats as possible in the new version. Let's hope

Thank you everyone for support

image

Ventingme

8 month(s) ago / Thanked by RodrigoMoraes94

I've had your fun mod for weeks. I should pilot all the ships more. Thank you for your creativity, I love these!

https://youtu.be/9ASGiLgnEHY

Great Mod! Is there a way to get the autopilot to work so that the vessel holds the heading? Can't seem to get it to work maybe somebody knows a fix

Can someone tell me how to use this pls cuz when i go to my msfs the ships dont show as contolable

I would like to ask for help. I did as instructed and turned the collisions off, moved the ship from the airport to the nearest whater by "slew" and then placed it in the water. But whatever I try, the Titanic won't go faster than less than 10 knots. I have however seen youtube videos where she ran faster. Can anyone help me getting the Titanic to work and run? Enlgish is not my first language, this is why a step by step instruction would be super helpful.

I'm enjoying this one. Thanks so much for posting. For my thoughts and comments on this wonderful work see my video. https://www.youtube.com/watch?v=JJlu60FB08U

Working with sim update 7 and config line replacement posted here by Noshadez found in these comments.

Lovely mod! Would be cool if you could add the ship water trail and smoke effects!

I need help getting this to work.

The biggest issue i have had is that the engine shuts off in the water and I can’t move forward, secondly the rudder is broken. Please let me know of a fix to this because i just can’t get this mod to work.

Amazing. Perhaps might be able to drive up and down the coast, or maybe even insane enough to do cross-ocean shipping!

Only problem I had was the ship pulls in one direction or the other. I don't know if it's the wind, the weight, or the mod. But if that could be resolved then the potential for this is limitless!




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Backlog
Suggestion, bugs and ideas for the future.

  • Version 2.0 August 08, 2021

    Adicionando 6 novos navios a frota, dentre eles o Titanic

  • Launched August 05, 2021

    Initial release of this file just launched. Welcome aboard!

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