About this addon
Compatible with FS2024 Career Mode
WBGB Bintulu Airport (BTU) is located in Sarawak, on the island of Borneo, South East Asia. The end of RWY 17 is only three kilometers from the South China Sea, and six Kilometers from Bintulu City, making for some spectacular flying, especially around sunset.
The airport provides mainly Rural Air Services (RAS) within the Malaysian Borneo region, with regular flights to airports located in Peninsular Malaysia, including WMKK KLIA International Airport.
Included in our product are:
- High quality custom buildings with PBR texturing.
- Our in house developed Visual Docking Guidance System (VDGS).
- Custom animated jetways with audio and additional animation.
- Ambient audio emanating from the terminal.
- Custom correctly aligned ILS.
- Extensive terraforming of the airfield and Pan Borneo Highway.
- Highly detailed and accurate Passenger Terminal.
Requirements
- Microsoft Flight Simulator 2020 / 2024
- 450 MB free disk space
Location
Changelog
Added vegetation exclusion for FS2024 Corrected fencing transparency for FS2024 Added VDGS support for FS2024 passenger airliners Added VDGS support for Headwinds A330 Added VDGS support for iniBuilds A350 Added VDGS support for FBW A380
User Reviews
abhishek_dey
VerifiedJun 27, 2023
Thanks for making this airport. I particularly like the price. But I do have an issue to report. I think the LOD transitions are a bit too abrupt and sometimes too noticeable. Two such cases that I observed with half an hour of roaming around in the drone mode are In the ground side, a large block of greenish glass wall suddenly turns opaque and white, this is visible in day but particularly noticeable in night when the LOD change causes the area to become brighter instead of darker. From the airside, the roof textures and some other materials change LOD too quickly in my opinion, the LODs change when hovering just over the runway which is not very far. Depending on the lighting conditions, this one may be too noticeable or barely noticeable. Also, clearly noticeable in night. I don't have too much experience with developing models for MSFS but from my very limited experience, I think this can be solved by having a couple of intermediate LODs with gradually decreasing details, but this means careful culling of details to create the intermediate LODs. Otherwise, a cheaper solution might be making the LOD transition point a bit further if performance impact is negligible. Apologies for the lecture on LODs.
Hi abhishek_dey, thanks for the review! We have seven LOD models for the terminal already, so some adjustment of when the lower less detailed are visible should make things better. We try to set them to a point where the transition is 'just visible but not really noticeable' after LOD1 and 2 where the bitmap textures start getting replaced. We generally optimize LOD for landing, taxiing and close proximity to the terminal. For the Showcase camera view we've noticed a difference from time to time from the cockpit and external views, where it can take longer for the LODs to increase in detail, we think that's due to the camera speed. But we'll see what we can do in the next update.
Thanks for considering it.
WBGB - Bintulu Airport (BTU)
Experience the charm of Bintulu Airport (BTU) in Sarawak, on the island of Borneo, Southeast Asia. Enjoy scenic flying near the South China Sea and Bintulu City, with realistic custom buildings, a Visual Docking Guidance System, custom animated jetways, ambient terminal audio, and more included in this detailed add-on.
Instant digital delivery • Secure payment
Requirements
More by this publisher
Details
- Category
- Airports
- Release Date
- Jun 25, 2023
- Last Updated
- Mar 7, 2025
- Reviews
- 1
- Compatibility
- MSFS2020/24
- Country
- Malaysia
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