
About this addon
Welcome to the South California's hot spot for both commercial and general aviation operations. One of the most history-rich in the US aviation, Long Beach airport is a hub well suited either to an everyday Southwest Airlines commecial link to one of the over 20 national destinations, ranging from Las Vegas and Denver to Honolulu, Dallas, and Chicago or a general aviation and business jet flying.
Located just a few miles south from downtown Long Angeles, it serves as a hub for both commercial and general aviation. Known for its streamlined Art Deco terminal and relaxed atmosphere, the airport offers travelers a less crowded alternative to nearby Los Angeles International Airport. With a mix of domestic flights, private aviation services, and a rich aviation heritage—including ties to Douglas Aircraft—it remains an important gateway for the region while retaining its unique laid-back charm.
Four main sections across the field has been designed for MSFS20/24 in high detail:
- Main terminal area including the old terminal.
- ATC tower and surrounding AeroPlex buildings and hangars complex together with the brand-new Sky Harbour Hangar still under construction.
- Flying schools buildings area along the southwestern end.
- Relativity complex area with the surrounding others.
Features:
- Most up-to-date layout: old globemaster manufacturing hangars now reflecting the new Relativity lay-out, color, and architexture.
- Animated vehicles across the apron and landside: airport patrol, police and utility trucks animated on their real-life like routes
- Custom runway markings and taxiway signs and wigwags: all three runways custom-created with realistic markings, together with custom modelled and textured taxiway signs and wigwags at runway entries.
- 3D-modelling with PBR textures: true-to-life modelling of all buildings in the main four layout sections with materials having PBR textures with detail, wear, and reflections.
- Custom modeled and textured ground equipment: custom Southwest Airlines baggage cart, tractors and ramps.
- The four underpasses modelled and textured: underpasses beneath RWY30 modelled and texure for a more immersive take-off and landing experience.
- Dynamic lighting: real-life lighting positions all across aprons, parking lots, streets, and buildings over the airports layout and surroundings.
Location
Changelog
* Added tower details * Added passenger characters
* Added more buildings signage
* Revisited some textures
* Added missing taxiway signs F1-2-3-4-5 and J2-4-5 * Removed a few statics and added GA parkings and taxiway connections on the south side/west end of RWY 8L * Added The Maverick Helicopters Building * Cleaned some adjacent TIN shrubs, replaced with natural vegetation
* Improved LOD adjustments * Added airport coverage map as a screenshot
User Reviews
Henkerhaus
VerifiedJul 24, 2026
This package continues to greatly improve through frequent updates since its initial release. All building textures have been greatly improved and are now visible at normal distances. The area on the east side near the main terminal is modeled in significant detail. The Maverick Helicopters Building on the SW corner has been added, and signage has been added to most of the SW corner buildings. All of the adjacent buildings, trees, scenery are low-quality photogrammetry. The ones on the airport property should be replaced with modeled versions in a future release. There are still a lot of monolithic trees and bushes that need to be replaced with modeled assets. At 4+ GB installed, it's a fairly large package and is very GPU / VRAM intensive, which significantly impacts frame rate.
Thanks for the feedback. My product MSFS2024 screenshots and the ones I specially sent you thru flightsim.to messaging all show that the ground and runway markings/labels actually show up problem-free in MSFS2024. I have also sent you some tips as cleaning the SceneryIndexes folder, which may still carry some previous conflicting scenery .dat files that might result in some of the ground details not showing as they should on your side. Thanks so much.
Pmitchum6591
VerifiedJul 14, 2026
I'll give this a 5 star rating. I was initially somewhat unsatisfied with this scenery, but the version 1.03 update looks much better. The externals for the terminal and parking garage area are very well done. Runways and taxiways are very good, also night lighting is very good. I have compared this scenery with the airport in Google Earth 3D view, the scenery is very accurate. It is a great value for the price. My one suggestion is, the GA parking on the south side/west end of Rwy 8L, maybe improve that area, remove the blocky photogrammetry trees in favor of realistic trees, remove some of the static planes in that area, and add some GA parking, would be nice to load a small GA plane in that section.
KLGB - Long Beach Airport - MSFS20/24
KLGB Long Beach Airport for MSFS20 and MSFS24 offers a detailed recreation of this historic Southern California aviation hub. The add-on features accurate modelling of four distinct airport areas, including the main terminal, hangars, flying schools, and the Relativity complex. Custom ground equipment, animated vehicles, dynamic lighting, and realistic runway markings are included. The scenery reflects the latest layout changes and uses PBR textures for enhanced realism.
Instant digital delivery • Secure payment
Requirements
Additional Requirements
- Microsoft Flight Simulator 2020 or Microsoft Flight Simulator 2024
Details
- Category
- Airports
- Release Date
- Jul 6, 2026
- Last Updated
- Jul 24, 2026
- Reviews
- 2
- Compatibility
- MSFS2020/24
- Country
- United States











