
Description
Note - I'm sorry but I don't have time to update this project any more. If anyone wants to take it off my hands I can try to find the project files and hand them over. I'm no longer on here regularly so there may be a delay in response.
I've updated the built-in Geneva airport to have (nearly all) correct gates, jetways and taxiways.
LSGG Tower model added - kindly donated by hermano
Runway guard lights require MrMo's asset pack found here: https://flightsim.to/file/2549/edhk-lights-pack
Please Note:
Don't use my Google Maps textures any more. Since WU6 the built in MS/Asobo textures are much better and blend properly into the surrounding area too. All future updates will be based on these textures instead.
It seems the pylons had only gone for some people, i've tried again using the method that's just been added to the SDK but can't test it as they're already missing for me!
version 0.7.2 changelog:
Added exclusion polygon for pylons RWY22
version 0.7.1 changelog:
Added airline preferences to stands (for AIG etc) - Easyjet should now mainly congregate around the hub gates.
version 0.7.0 changelog:
Better runway textures (including tire marks)
ILS/VOR/Generic anennae
Helipads!
Better terraforming at the end of RWY 22
version 0.6.1 changelog:
Fix ILS alignment (hadn't accounted for magnetic variance)
version 0.6.0 changelog:
Asobo fixed the jetways, not me ;)
Taxiway and runway signage now correct size
version 0.5.4 changelog:
Runway guard "wigwag" lights (requires asset pack in main description)
Removed terrain glitches on approach
Even more terrain smoothing
Grass runway removed (closed in 2017)
version 0.5.2 changelog:
New tower model (kindly donated by hermano)
Taxiway/runway terraform smoothing
Corrected gate types
version 0.4.6 changelog:
Roadways added for airport vehicles
Y & Z taxiways runway turnoff/hold short signage
Satellite jetways moved closer to parking spot
RWY 04L/22R now reports correctly as grass
Default circuits corrected for both runways
Runway 04/22 terraform radius updated
Outer taxiway bump removed
version 0.4.2 changelog:
Runway sloped and terraform surround changed
ILS corrected for Rwys 04 and 22
Grass runway taxiway linked up
version 0.3.4 changelog:
Pylon removal definitely included (actually did some QA this time - although it looks like it loads late if you're coming in at approach speed so it might need to be separate after all)
Taxiway edges marked and lit properly
Taxiway signage
Issue with PAPI lights for RWY 04 resolved
Private jet gates/ramps at south east of main apron
Taxiways named for ground ATC
Comments(137)
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Log Inover 1 year ago
about 2 years ago
about 2 years ago
almost 3 years ago
Could you check it out and fix it?
Thanks a lot,
Oliver
almost 4 years ago
Are you able to make this GSX compatible? according to GSX - I cant use the services because there is no taxi link from the parking spot to the taxi line
over 3 years ago
Yep, had that on Gate 4 as well. Some might work, others don't.
over 3 years ago
i second that, many parking positions have isolated gates
almost 3 years ago
Hi, sorry for the delay in getting back to you. It seems to be working correctly in GSX - I've tested at stand 4 and it all seems to work, are you still seeing the issue?
over 4 years ago
Merci pour cette scène.
Avec le trafic AI de AIG, je constate qu'il n'y a qu'une ou deux places de stationnement pour des gros porteurs types 330, 777 ou 787. Est-il possible d'en ajouter dans la prochaine version ?
about 4 years ago
Salut, il y a un problème dans le SDK où 6 mètres supplémentaires sont ajoutés à la taille de chaque place de stationnement. Parce que beaucoup d'espaces sont assez étroits à GVA, cela peut empêcher les avions d'apparaître lorsqu'ils se "chevauchent"
Où vous attendriez-vous à ce que les plus gros avions apparaissent ? Je peux essayer de les ajuster pour qu'ils ne se chevauchent pas, mais je n'ai pas beaucoup de temps pour le développement pour le moment.
about 4 years ago
Bonjour et merci pour votre réponse.
je ne connais pas assez l'aéroport de Cointrin mais si je me souviens bien de la version FS2004, les gros porteurs se trouvaient principalement le long du terminal en allant vers Palexpo (donc plutôt coté nord) et d'autres, côté sud, après la tour de contrôle. Pour les satellites, il y avait surtout des avions types A320 et B737.
Sur cette page https://www.airmate.aero/php//pdf_viewer/frameSet_pdfViewer.php?code=LSGG
vous pouvez trouver des infos, notamment dans l'onglet TAXI
over 4 years ago
can you please put stand numbers on it please
over 4 years ago
Hi, stand numbers are there but they're tiny - check the junction between the main taxiway and the parking line (the SDK won't let me change the size) - once asobo allow this, i'll increase them to the correct size.
Geneva LSGG Airport (Basic)
Enhance your Geneva airport experience with this basic add-on that updates gates, jetways, and taxiways. The LSGG Tower model has been included along with improved runway textures and ILS alignments in the latest versions. Please note that Google Maps textures are no longer used, and future updates will be based on MS/Asobo textures.
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Version History
Added exclusion polygon for pylons RWY22
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