This is a proof of concept mod for decreasing the opacity of the windshields to act as a tinting to combat the brightness and over-saturation in VR.
There are 2 darkness levels in the Mod.
%50 - Uses a %50 grey color to control the alpha channel transparency in the windshield texture file
%75 - Uses aproximately a %75 white color (lighter color will result in less transparency, thus darker windshield)
When installed, these two options will be loaded as liveries for the TBM aircraft as seen in the screenshot.
- Load into the default TBM livery and find a high brightness situation
- Active-pause the sim
- Use the developer mode Aircraft Selector to re-load into either the %50 or %75 varient. This will allow you to see very easily the effect of the tinting on the windshield
Darkening the windshield does not seem to have any effect on the amount of light being reflected off interior surfaces
Place the extracted folder into your Community folder and (re)start MSFS.